Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GimmickDreary420
Scylla
Level 121
God Stats
25W - 14L
1,616 SR
Queue Stats
86W - 76L
1,534 Elo+
Solo
Xing Tian
Xing Tian
Importdew
Xing Tian
Level 120
God Stats
7W - 5L
1,633 SR
Queue Stats
157W - 139L
1,509 Elo+
Solo
Danzaburou
Danzaburou
just_kenne
Danzaburou
Level 113
God Stats
13W - 6L
1,477 SR
Queue Stats
323W - 362L
1,464 Elo+
Solo
Chaac
Chaac
warhawk69
Chaac
Level 60
God Stats
3W - 0L
1,927 SR
Queue Stats
18W - 19L
1,445 Elo+
Solo
Team Averages
Level 97
1,631 SR
1,490 Elo+

VS

Team Averages
Level 96
1,484 SR
1,471 Elo+
Bellona
Bellona
C_Young--
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 143L
1,491 Elo+
Party 1
Atlas
Atlas
DexterMorrgan
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,500 Elo+
Solo
Rama
Rama
MiguelXool
Rama
Level 155
God Stats
10W - 7L
1,390 SR
Queue Stats
445W - 455L
1,457 Elo+
Solo
Vulcan
Vulcan
Theprodigy44rs
Vulcan
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
258W - 264L
1,463 Elo+
Solo
Kali
Kali
snipensilly1
Kali
Level 64
God Stats
14W - 14L
1,533 SR
Queue Stats
117W - 139L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
5 / 1 / 6
12,225
611
15,428
19,207
11,207
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 5
10,779
539
9,288
8,056
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Importdew
Xing Tian
16
2 / 3 / 11
10,885
544
6,259
17,079
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
just_kenne
Danzaburou
17
6 / 3 / 3
11,241
562
10,001
10,517
2,877
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
warhawk69
Chaac
20
7 / 1 / 3
12,152
608
7,629
17,634
9,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C_Young--
Bellona
13
2 / 7 / 4
8,906
445
7,588
14,727
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
8,352
418
7,619
10,983
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 2
10,126
506
9,714
16,435
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 0
9,839
492
10,799
10,325
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 2
9,178
459
4,319
18,094
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
9
9
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
6
8
L
Bellona
C_Young--
Bellona
2
7
4
0.57
L
1
5
0
0.2
W
4
1
5
6.5
W
Xing Tian
Importdew
Xing Tian
2
3
11
2.5
L
3
4
2
1
L
2
5
0
0.4
W
Danzaburou
just_kenne
Danzaburou
6
3
3
2.5
L
1
3
2
0.67
W
Chaac
warhawk69
Chaac
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,605
Damage
40,039
72,493
Taken
70,564
41,564
Mitigated
36,597
26,866
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,428
6,009
0
5,252
19,207
11,207
320
7,192
11,612
49
93,633
L
Bellona
C_Young--
Bellona
7,588
2,505
226
2,018
14,727
12,647
152
3,812
10,881
0
37,227
L
7,619
2,296
0
458
10,983
8,646
270
49
10,934
42,846
0
W
9,288
725
0
3,006
8,056
2,678
685
3,396
4,464
71,780
2,155
W
Xing Tian
Importdew
Xing Tian
6,259
1,195
0
1,703
17,079
15,763
317
1,590
14,984
35,310
0
L
9,714
7,357
0
5,878
16,435
5,362
192
5,094
11,236
0
74,567
L
10,799
2,804
0
1,366
10,325
3,449
0
3,593
6,378
63,900
0
W
Danzaburou
just_kenne
Danzaburou
10,001
4,731
0
3,811
10,517
2,877
2,686
0
10,517
0
72,776
L
4,319
1,352
0
3,482
18,094
6,493
0
2,120
15,853
0
70,096
W
Chaac
warhawk69
Chaac
7,629
980
0
13,094
17,634
9,039
364
5,186
12,083
0
95,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,282
Gold Earned
46,401
614
Minions Killed
526
0
Camps Cleared
0
2,040,748
Distance Traveled
1,659,733
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,225
611
169
8
0
419,348
6
L
Bellona
8,906
445
56
3
0
340,105
1
L
Atlas
8,352
418
81
4
0
205,944
3
W
Scylla
10,779
539
124
6
0
393,775
1
W
Xing Tian
10,885
544
44
2
0
375,921
4
L
Rama
10,126
506
153
8
0
310,062
5
L
Vulcan
9,839
492
113
6
0
362,106
4
W
Danzaburou
11,241
562
123
6
0
401,677
6
L
Kali
9,178
459
123
6
0
441,516
2
W
Chaac
12,152
608
154
8
0
450,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role