Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Darcotrafico69
Nike
Level 155
God Stats
10W - 8L
1,409 SR
Queue Stats
399W - 381L
1,536 Elo+
Party 1
Geb
Geb
DonGato-nekosama
Geb
Level 130
God Stats
6W - 5L
1,442 SR
Queue Stats
94W - 93L
1,493 Elo+
Party 1
Discordia
Discordia
Patriot87
Discordia
Level 146
God Stats
4W - 6L
1,613 SR
Queue Stats
187W - 198L
1,424 Elo+
Solo
Medusa
Medusa
usupersuxLUIZ
Medusa
Level 121
God Stats
16W - 10L
1,516 SR
Queue Stats
63W - 74L
1,376 Elo+
Solo
Team Averages
Level 135
1,496 SR
1,466 Elo+

VS

Team Averages
Level 97
1,487 SR
1,465 Elo+
Sobek
Sobek
Mertzy72
Sobek
Level 80
God Stats
26W - 31L
1,512 SR
Queue Stats
349W - 351L
1,537 Elo+
Party 2
Bakasura
Bakasura
ShtevieElks
Bakasura
Level 101
God Stats
18W - 15L
1,506 SR
Queue Stats
478W - 454L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
The Foul Goat
Zhong Kui
Level 85
God Stats
8W - 3L
1,767 SR
Queue Stats
419W - 392L
1,489 Elo+
Solo
Amaterasu
Amaterasu
friedpossum
Amaterasu
Level 91
God Stats
5W - 12L
1,157 SR
Queue Stats
271W - 273L
1,396 Elo+
Solo
Neith
Neith
tali sama
Neith
Level 129
God Stats
20W - 19L
1,491 SR
Queue Stats
168W - 180L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 2 / 3
7,731
455
1,556
11,529
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
7 / 0 / 2
9,214
542
12,902
11,472
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 7 / 8
7,345
432
5,705
16,263
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Patriot87
Discordia
14
1 / 4 / 6
8,369
492
10,762
7,298
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 6 / 1
8,699
512
13,253
11,355
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mertzy72
Sobek
12
2 / 3 / 6
8,028
472
4,474
15,607
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
ShtevieElks
Bakasura
17
9 / 3 / 1
10,292
605
10,882
12,502
5,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
The Foul Goat
Zhong Kui
14
6 / 2 / 3
9,034
531
11,099
14,937
10,386
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
friedpossum
Amaterasu
13
0 / 4 / 1
8,129
478
3,433
12,752
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
tali sama
Neith
12
1 / 4 / 8
7,889
464
4,689
8,715
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
16
Kills
18
19
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
3
0.75
L
7
0
2
8
L
0
7
8
0.57
W
Sobek
Mertzy72
Sobek
2
3
6
1.67
L
Discordia
Patriot87
Discordia
1
4
6
1
W
Bakasura
ShtevieElks
Bakasura
9
3
1
3.17
W
Zhong Kui
The Foul Goat
Zhong Kui
6
2
3
3.75
W
Amaterasu
friedpossum
Amaterasu
0
4
1
0.13
W
Neith
tali sama
Neith
1
4
8
1.25
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,178
Damage
34,577
57,917
Taken
64,513
31,393
Mitigated
40,091
16,827
Healing
27,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,556
1,054
55
8,089
11,529
3,983
0
678
10,581
0
39,880
L
12,902
1,823
0
3,203
11,472
9,209
295
2,827
8,540
10,766
43,162
L
5,705
464
186
2,709
16,263
12,294
50
5,108
10,559
15,158
0
W
Sobek
Mertzy72
Sobek
4,474
593
778
5,638
15,607
12,290
214
5,294
9,887
20,792
3,489
L
Discordia
Patriot87
Discordia
10,762
217
0
733
7,298
2,222
215
1,875
4,903
58,228
0
W
Bakasura
ShtevieElks
Bakasura
10,882
7,820
0
6,067
12,502
5,242
2,196
2,666
9,601
0
59,181
W
Zhong Kui
The Foul Goat
Zhong Kui
11,099
1,899
0
6,749
14,937
10,386
114
5,054
9,286
59,436
0
W
Amaterasu
friedpossum
Amaterasu
3,433
1,734
0
4,743
12,752
8,825
1,201
3,141
9,055
0
39,900
W
Neith
tali sama
Neith
4,689
2,072
0
3,149
8,715
3,348
1,624
2,082
6,589
0
32,810
L
13,253
6,564
0
1,852
11,355
3,685
1,450
4,650
6,143
0
55,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
43,372
385
Minions Killed
422
0
Camps Cleared
0
1,460,597
Distance Traveled
1,690,134
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,731
455
86
5
0
305,021
0
L
Nike
9,214
542
85
5
0
315,013
6
L
Geb
7,345
432
13
1
0
314,634
6
W
Sobek
8,028
472
38
2
0
358,239
1
L
Discordia
8,369
492
111
7
0
308,476
5
W
Bakasura
10,292
605
133
8
0
424,471
0
W
Zhong Kui
9,034
531
97
6
0
297,378
3
W
Amaterasu
8,129
478
97
6
0
315,615
4
W
Neith
7,889
464
57
3
0
294,431
3
L
Medusa
8,699
512
90
5
0
217,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role