Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Drakgurka
Kali
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
275W - 246L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
Metjo1
Nu Wa
Level 27
God Stats
41W - 29L
1,550 SR
Queue Stats
131W - 99L
1,589 Elo+
Party 1
Bastet
Bastet
Painfulpower
Bastet
Level 88
God Stats
50W - 29L
1,675 SR
Queue Stats
285W - 234L
1,609 Elo+
Party 1
Team Averages
Level 65
1,545 SR
1,563 Elo+

VS

Team Averages
Level 36
1,459 SR
1,511 Elo+
Sol
Sol
PierceDev
Sol
Level 54
God Stats
1W - 2L
1,476 SR
Queue Stats
31W - 19L
1,579 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SWesker
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,548 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheDarkShadow57
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,547 Elo+
Party 3
Bastet
Bastet
myTHiKGames
Bastet
Level 37
God Stats
1W - 8L
1,317 SR
Queue Stats
206W - 222L
1,380 Elo+
Party 2
Ymir
Ymir
rouñder35
Ymir
Level 5
God Stats
1W - 8L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 5
7,023
702
4,238
5,201
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
 
Yemoja
11
0 / 0 / 3
6,092
609
1,308
3,592
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
11
6 / 2 / 5
6,878
688
7,395
9,276
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Metjo1
Nu Wa
10
2 / 1 / 4
6,156
616
4,033
2,888
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
10
7 / 1 / 4
6,669
667
8,344
6,018
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,645
565
2,613
5,171
1,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SWesker
Morgan Le Fay
9
2 / 5 / 1
5,314
531
3,772
6,815
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TheDarkShadow57
Ah Muzen Cab
6
0 / 5 / 1
4,442
444
1,738
6,345
810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
8
1 / 5 / 2
5,130
513
4,534
8,683
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
4,205
421
590
6,611
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
4
4
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
5
5.5
W
Yemoja
 
Yemoja
0
0
3
1.5
W
Kali
6
2
5
4.25
W
Nu Wa
Metjo1
Nu Wa
2
1
4
4
W
Bastet
7
1
4
9
L
1
1
0
1
L
Morgan Le Fay
SWesker
Morgan Le Fay
2
5
1
0.5
L
Ah Muzen Cab
TheDarkShadow57
Ah Muzen Cab
0
5
1
0.1
L
Bastet
1
5
2
0.4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
13,247
26,975
Taken
33,625
10,530
Mitigated
7,919
10,408
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,238
2,357
0
1,755
5,201
1,555
2,962
377
4,780
0
49,018
W
Yemoja
 
Yemoja
1,308
68
0
2,073
3,592
2,565
78
1,735
1,857
20,217
0
W
Kali
7,395
3,176
0
3,187
9,276
3,007
0
2,227
6,414
0
34,553
W
Nu Wa
Metjo1
Nu Wa
4,033
352
0
1,128
2,888
750
155
1,092
1,646
26,025
0
W
Bastet
8,344
2,414
0
2,265
6,018
2,653
45
1,132
4,826
0
19,076
L
2,613
274
0
1,922
5,171
1,431
0
1,572
3,507
21,548
0
L
Morgan Le Fay
SWesker
Morgan Le Fay
3,772
417
0
975
6,815
1,480
0
1,407
5,244
18,415
0
L
Ah Muzen Cab
TheDarkShadow57
Ah Muzen Cab
1,738
473
0
811
6,345
810
0
378
5,875
0
19,482
L
Bastet
4,534
1,430
0
2,424
8,683
1,689
0
649
7,958
0
23,028
L
590
114
0
838
6,611
2,509
0
813
5,700
5,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
24,736
301
Minions Killed
182
0
Camps Cleared
0
981,550
Distance Traveled
932,878
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,023
702
106
11
0
182,129
2
W
Yemoja
6,092
609
55
6
0
189,258
1
W
Kali
6,878
688
54
5
0
214,711
1
W
Nu Wa
6,156
616
63
6
0
184,300
5
W
Bastet
6,669
667
23
2
0
211,152
2
L
Sol
5,645
565
45
5
0
187,838
4
L
Morgan Le Fay
5,314
531
37
4
0
180,410
3
L
Ah Muzen Cab
4,442
444
42
4
0
157,916
3
L
Bastet
5,130
513
49
5
0
220,520
0
L
Ymir
4,205
421
9
1
0
186,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role