Player Matchup

Sylvanus
Sylvanus
Silver III
DevoGord14
Sylvanus
Silver III
Level 104
God Stats
2W - 8L
1,159 SR
Queue Stats
91W - 98L
1,223 MMR
Party 1
Izanami
Izanami
Silver I
Digital Lif3 DL
Izanami
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 242L
1,224 MMR
Solo
Sol
Sol
Silver II
Kudz53
Sol
Silver II
Level 138
God Stats
4W - 8L
1,305 SR
Queue Stats
127W - 141L
1,268 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
N1MM3Y
Gilgamesh
Bronze III
Level 106
God Stats
3W - 1L
1,517 SR
Queue Stats
3W - 4L
1,413 MMR
Party 2
Cliodhna
Cliodhna
Silver II
Odengronn
Cliodhna
Silver II
Level 145
God Stats
2W - 0L
1,484 SR
Queue Stats
75W - 81L
1,073 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,393 SR
1,240 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,443 SR
1,238 MMR
Arachne
Arachne
Silver I
ABBS87ZULU
Arachne
Silver I
Level 146
God Stats
66W - 50L
1,702 SR
Queue Stats
522W - 518L
1,232 MMR
Solo
Aphrodite
Aphrodite
Silver II
Jei Juicy
Aphrodite
Silver II
Level 156
God Stats
23W - 27L
1,536 SR
Queue Stats
88W - 112L
1,159 MMR
Solo
Janus
Janus
Silver III
StopLaughin
Janus
Silver III
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 109L
1,279 MMR
Solo
Xbalanque
Xbalanque
Silver II
iM z Vegas
Xbalanque
Silver II
Level 158
God Stats
18W - 15L
1,175 SR
Queue Stats
292W - 296L
1,214 MMR
Solo
Cthulhu
Cthulhu
Silver II
kamijames666
Cthulhu
Silver II
Level 147
God Stats
2W - 7L
1,300 SR
Queue Stats
137W - 156L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DevoGord14
Sylvanus
13
1 / 2 / 4
7,977
499
4,417
10,672
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 0
8,604
538
5,954
11,935
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Kudz53
Sol
14
2 / 1 / 4
9,245
578
7,751
9,745
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
N1MM3Y
Gilgamesh
15
2 / 1 / 2
9,107
569
5,268
13,210
7,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Odengronn
Cliodhna
15
5 / 1 / 3
9,727
608
8,641
10,953
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
MedusaAmaterasuGebAthena

VS

Bans
AtlasVulcanArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ABBS87ZULU
Arachne
14
6 / 5 / 2
8,275
517
7,994
13,683
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Jei Juicy
Aphrodite
10
0 / 1 / 2
6,728
421
2,693
6,065
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 2
7,771
486
6,727
8,016
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
iM z Vegas
Xbalanque
15
1 / 1 / 4
8,094
506
8,408
9,479
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kamijames666
Cthulhu
13
2 / 2 / 0
7,670
479
4,889
10,241
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
10
10
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
ABBS87ZULU
Arachne
6
5
2
1.4
W
Sylvanus
DevoGord14
Sylvanus
1
2
4
1.5
W
1
5
0
0.2
L
Aphrodite
Jei Juicy
Aphrodite
0
1
2
1
W
Sol
Kudz53
Sol
2
1
4
4
W
Gilgamesh
N1MM3Y
Gilgamesh
2
1
2
3
W
Cliodhna
Odengronn
Cliodhna
5
1
3
6.5
L
1
2
2
1
L
Xbalanque
iM z Vegas
Xbalanque
1
1
4
3
L
Cthulhu
kamijames666
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
30,711
56,515
Taken
47,484
25,573
Mitigated
24,888
18,743
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ABBS87ZULU
Arachne
7,994
5,059
0
5,909
13,683
5,773
0
3,993
9,690
0
51,327
W
Sylvanus
DevoGord14
Sylvanus
4,417
1,230
2,305
5,038
10,672
6,861
394
1,915
8,672
22,591
7,335
W
5,954
3,535
0
3,207
11,935
3,767
767
862
11,037
0
61,789
L
Aphrodite
Jei Juicy
Aphrodite
2,693
143
2,824
3,865
6,065
4,822
0
2,331
3,734
21,627
0
W
Sol
Kudz53
Sol
7,751
2,476
0
4,741
9,745
3,180
4,479
4,117
5,398
56,307
0
W
Gilgamesh
N1MM3Y
Gilgamesh
5,268
1,089
87
1,882
13,210
7,861
265
3,696
9,097
0
42,829
W
Cliodhna
Odengronn
Cliodhna
8,641
1,108
0
1,483
10,953
3,904
1,464
2,804
8,002
0
66,048
L
6,727
619
0
589
8,016
2,590
0
3,133
4,883
54,859
0
L
Xbalanque
iM z Vegas
Xbalanque
8,408
2,910
0
2,906
9,479
2,998
0
1,424
8,055
0
62,219
L
Cthulhu
kamijames666
Cthulhu
4,889
197
71
469
10,241
8,705
527
802
9,439
40,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
38,538
512
Minions Killed
432
0
Camps Cleared
0
1,520,082
Distance Traveled
1,429,611
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,275
517
80
5
0
340,877
1
W
Sylvanus
7,977
499
52
3
0
272,250
1
W
Izanami
8,604
538
122
8
0
275,876
1
L
Aphrodite
6,728
421
40
3
0
245,975
5
W
Sol
9,245
578
101
6
0
297,760
3
W
Gilgamesh
9,107
569
103
6
0
331,257
2
W
Cliodhna
9,727
608
134
8
0
342,939
0
L
Janus
7,771
486
113
7
0
323,271
4
L
Xbalanque
8,094
506
129
8
0
283,347
2
L
Cthulhu
7,670
479
70
4
0
236,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role