Player Matchup

Horus
Horus
CCOMBOBREAK
Horus
Level 64
God Stats
11W - 2L
1,619 SR
Queue Stats
103W - 86L
1,399 Elo+
Party 1
Ra
Ra
Dj2777
Ra
Level 8
God Stats
2W - 1L
1,771 SR
Queue Stats
7W - 3L
1,409 Elo+
Party 1
Sobek
Sobek
LagLong
Sobek
Level 18
God Stats
5W - 4L
1,566 SR
Queue Stats
21W - 13L
1,457 Elo+
Party 1
Bakasura
Bakasura
Shadoheru
Bakasura
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 33L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
marc4898
Jing Wei
Level 17
God Stats
22W - 16L
1,672 SR
Queue Stats
47W - 34L
1,319 Elo+
Party 1
Team Averages
Level 49
1,625 SR
1,426 Elo+

VS

Team Averages
Level 37
1,423 SR
1,427 Elo+
Jormungandr
Jormungandr
SpaghettiBondage
Jormungandr
Level 39
God Stats
1W - 4L
1,395 SR
Queue Stats
8W - 18L
1,357 Elo+
Party 2
Bellona
Bellona
Venusvv
Bellona
Level 26
God Stats
3W - 9L
1,288 SR
Queue Stats
5W - 12L
1,357 Elo+
Party 2
Neith
Neith
Whitepadadin4
Neith
Level 47
God Stats
89W - 74L
1,479 SR
Queue Stats
129W - 117L
1,520 Elo+
Solo
Mercury
Mercury
Yaczs
Mercury
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 84L
1,483 Elo+
Solo
Aphrodite
Aphrodite
motabomb
Aphrodite
Level 40
God Stats
427W - 437L
1,454 SR
Queue Stats
448W - 464L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
8,241
1,374
6,793
5,881
3,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
15
4 / 0 / 18
8,658
1,443
7,761
4,063
1,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
LagLong
Sobek
14
4 / 0 / 14
8,287
1,381
5,847
8,972
11,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Shadoheru
Bakasura
15
11 / 0 / 8
9,485
1,581
10,621
7,628
3,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
marc4898
Jing Wei
13
3 / 0 / 9
7,938
1,323
5,098
4,231
1,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

400

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SpaghettiBondage
Jormungandr
12
0 / 5 / 0
6,743
1,124
8,743
11,202
10,954
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Venusvv
Bellona
12
0 / 5 / 0
6,843
1,141
3,623
9,994
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 0
6,579
1,097
2,639
7,842
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Yaczs
Mercury
10
0 / 0 / 0
4,740
790
0
0
0
Aphrodite
motabomb
Aphrodite
12
0 / 9 / 0
6,846
1,141
9,311
10,937
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
0
24
Kills
0
0
Deaths
24
62
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Ra
4
0
18
13
W
Sobek
LagLong
Sobek
4
0
14
11
W
Bakasura
Shadoheru
Bakasura
11
0
8
15
L
Jormungandr
SpaghettiBondage
Jormungandr
0
5
0
0
L
Bellona
Venusvv
Bellona
0
5
0
0
L
0
5
0
0
L
Mercury
Yaczs
Mercury
0
0
0
0
W
Jing Wei
marc4898
Jing Wei
3
0
9
7.5
L
Aphrodite
motabomb
Aphrodite
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,120
Damage
24,316
30,775
Taken
39,975
21,687
Mitigated
23,974
9,098
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,793
3,212
1,334
1,605
5,881
3,451
0
3,451
2,430
0
11,461
W
Ra
7,761
1,009
1,037
1,152
4,063
1,677
0
2,781
1,282
22,913
0
W
Sobek
LagLong
Sobek
5,847
713
0
1,130
8,972
11,170
0
4,962
4,010
10,067
0
W
Bakasura
Shadoheru
Bakasura
10,621
7,607
0
2,108
7,628
3,627
0
4,084
3,544
0
19,279
L
Jormungandr
SpaghettiBondage
Jormungandr
8,743
1,649
0
0
11,202
10,954
0
3,252
7,518
23,561
0
L
Bellona
Venusvv
Bellona
3,623
569
0
229
9,994
6,204
0
4,592
5,190
0
18,189
L
2,639
1,171
0
360
7,842
2,194
0
1,869
5,658
0
6,976
L
Mercury
Yaczs
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
marc4898
Jing Wei
5,098
4,900
0
732
4,231
1,762
0
2,776
1,455
0
17,673
L
Aphrodite
motabomb
Aphrodite
9,311
866
1,792
1,695
10,937
4,622
0
3,895
5,729
20,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,609
Gold Earned
31,751
120
Minions Killed
94
6
Camps Cleared
3
695,105
Distance Traveled
452,116
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,241
1,374
19
3
1
138,594
0
W
Ra
8,658
1,443
39
7
0
131,790
0
W
Sobek
8,287
1,381
7
1
0
132,951
2
W
Bakasura
9,485
1,581
29
5
4
168,502
1
L
Jormungandr
6,743
1,124
22
4
0
110,926
0
L
Bellona
6,843
1,141
29
5
2
124,217
1
L
Neith
6,579
1,097
14
2
1
108,711
1
L
Mercury
4,740
790
0
0
0
0
0
W
Jing Wei
7,938
1,323
26
4
1
123,268
0
L
Aphrodite
6,846
1,141
29
5
0
108,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role