Player Matchup

Nu Wa
Nu Wa
CEOxBubba
Nu Wa
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
MANDO THE GOAT
Baron Samedi
Level 117
God Stats
6W - 5L
1,473 SR
Queue Stats
18W - 19L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
TheGoonie8007
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,443 Elo+
Party 2
Ymir
Ymir
YvnG x dodo
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
y0ungmegaphone
Apollo
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
227W - 301L
1,341 Elo+
Solo
Team Averages
Level 75
1,495 SR
1,429 Elo+

VS

Team Averages
Level 57
1,552 SR
1,405 Elo+
Izanami
Izanami
Blastefy-
Izanami
Level 18
God Stats
1W - 2L
1,444 SR
Queue Stats
14W - 33L
1,288 Elo+
Party 1
Cliodhna
Cliodhna
MiniMattaaa
Cliodhna
Level 33
God Stats
1W - 5L
1,358 SR
Queue Stats
63W - 87L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
ThisDude24
Hun Batz
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
362W - 422L
1,359 Elo+
Solo
Jormungandr
Jormungandr
WhisperFox76
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zPriimee-
Morgan Le Fay
Level 60
God Stats
7W - 2L
1,956 SR
Queue Stats
114W - 131L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CEOxBubba
Nu Wa
13
6 / 4 / 2
7,686
641
4,745
6,848
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MANDO THE GOAT
Baron Samedi
12
3 / 1 / 1
7,228
602
5,565
3,997
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TheGoonie8007
Hun Batz
13
3 / 3 / 7
7,542
629
4,678
8,940
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 3 / 6
6,836
570
3,659
8,967
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
8 / 2 / 2
7,441
620
11,214
9,090
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blastefy-
Izanami
8
0 / 5 / 1
5,113
426
3,776
6,541
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
MiniMattaaa
Cliodhna
13
6 / 2 / 2
7,396
616
3,932
8,691
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
ThisDude24
Hun Batz
9
0 / 6 / 2
5,459
455
4,097
8,937
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WhisperFox76
Jormungandr
8
2 / 5 / 0
5,245
437
2,610
10,203
4,593
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
zPriimee-
Morgan Le Fay
11
5 / 5 / 3
6,943
579
7,189
7,183
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
23
Kills
13
13
Deaths
23
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blastefy-
Izanami
0
5
1
0.1
W
Nu Wa
CEOxBubba
Nu Wa
6
4
2
1.75
W
Baron Samedi
MANDO THE GOAT
Baron Samedi
3
1
1
3.5
L
Cliodhna
MiniMattaaa
Cliodhna
6
2
2
3.5
W
Hun Batz
TheGoonie8007
Hun Batz
3
3
7
2.17
L
Hun Batz
ThisDude24
Hun Batz
0
6
2
0.17
L
Jormungandr
WhisperFox76
Jormungandr
2
5
0
0.4
W
3
3
6
2
W
8
2
2
4.5
L
Morgan Le Fay
zPriimee-
Morgan Le Fay
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
21,604
37,842
Taken
41,555
17,864
Mitigated
13,322
10,536
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blastefy-
Izanami
3,776
2,333
0
580
6,541
1,218
548
714
5,775
0
21,628
W
Nu Wa
CEOxBubba
Nu Wa
4,745
1,602
0
423
6,848
2,011
217
2,292
4,556
37,812
0
W
Baron Samedi
MANDO THE GOAT
Baron Samedi
5,565
478
0
1,313
3,997
3,133
594
1,022
2,975
33,776
0
L
Cliodhna
MiniMattaaa
Cliodhna
3,932
480
0
1,843
8,691
2,608
0
2,395
6,188
0
40,125
W
Hun Batz
TheGoonie8007
Hun Batz
4,678
1,521
0
3,808
8,940
2,980
0
2,810
6,130
0
38,815
L
Hun Batz
ThisDude24
Hun Batz
4,097
1,901
0
1,135
8,937
2,790
0
4,785
3,766
0
19,451
L
Jormungandr
WhisperFox76
Jormungandr
2,610
878
0
0
10,203
4,593
162
1,991
8,142
12,386
0
W
3,659
1,075
244
1,048
8,967
6,734
78
1,276
7,691
14,131
0
W
11,214
7,306
0
3,700
9,090
3,006
560
2,399
6,691
0
45,482
L
Morgan Le Fay
zPriimee-
Morgan Le Fay
7,189
978
0
372
7,183
2,113
253
3,333
3,715
29,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
30,156
328
Minions Killed
220
0
Camps Cleared
0
1,114,305
Distance Traveled
1,060,467
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,113
426
43
4
0
205,477
0
W
Nu Wa
7,686
641
82
7
0
222,796
3
W
Baron Samedi
7,228
602
77
6
0
195,634
0
L
Cliodhna
7,396
616
71
6
0
265,299
1
W
Hun Batz
7,542
629
76
6
0
248,486
1
L
Hun Batz
5,459
455
45
4
0
208,513
1
L
Jormungandr
5,245
437
15
1
0
190,032
5
W
Ymir
6,836
570
15
1
0
216,101
1
W
Apollo
7,441
620
78
7
0
231,288
0
L
Morgan Le Fay
6,943
579
46
4
0
191,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role