Player Matchup

Hel
Hel
PatronBlood
Hel
Level 132
God Stats
2W - 3L
1,304 SR
Queue Stats
141W - 141L
1,477 Elo+
Solo
Nike
Nike
Relic792
Nike
Level 26
God Stats
6W - 6L
1,456 SR
Queue Stats
295W - 474L
1,232 Elo+
Party 2
Izanami
Izanami
smurfsgotswag
Izanami
Level 89
God Stats
6W - 9L
1,285 SR
Queue Stats
322W - 516L
1,239 Elo+
Party 2
Team Averages
Level 82
1,348 SR
1,316 Elo+

VS

Team Averages
Level 56
1,519 SR
1,437 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TopDeadOne
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,578 Elo+
Solo
Fenrir
Fenrir
aseni
Fenrir
Level 16
God Stats
7W - 5L
1,558 SR
Queue Stats
19W - 32L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,080
608
4,398
9,405
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
9
1 / 5 / 1
6,256
626
5,250
12,342
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
10
0 / 4 / 1
6,163
616
6,268
8,171
1,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 9
8,274
827
12,822
5,242
2,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
TopDeadOne
Gilgamesh
11
4 / 2 / 7
7,465
747
8,229
12,320
8,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
aseni
Fenrir
11
5 / 0 / 8
8,399
840
5,283
8,190
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
9
10.5
L
1
6
1
0.25
L
Nike
1
5
1
0.3
W
Gilgamesh
TopDeadOne
Gilgamesh
4
2
7
3.75
W
Fenrir
aseni
Fenrir
5
0
8
9
L
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
26,334
29,918
Taken
25,752
9,167
Mitigated
15,727
7,922
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,822
492
0
2,394
5,242
2,501
712
1,520
3,661
36,944
0
L
4,398
123
3,100
3,090
9,405
2,834
0
3,624
5,781
11,796
0
L
Nike
5,250
1,152
0
927
12,342
4,660
0
4,923
7,419
0
12,226
W
Gilgamesh
TopDeadOne
Gilgamesh
8,229
2,720
344
1,166
12,320
8,748
613
1,790
10,394
0
19,887
W
Fenrir
aseni
Fenrir
5,283
1,649
0
1,145
8,190
4,478
111
1,489
6,447
54
11,936
L
Izanami
6,268
3,732
0
805
8,171
1,673
0
4,610
3,561
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,499
Gold Earned
24,138
91
Minions Killed
90
2
Camps Cleared
7
525,420
Distance Traveled
561,500
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,274
827
59
6
3
184,366
1
L
Hel
6,080
608
11
1
2
178,477
2
L
Nike
6,256
626
19
2
0
188,486
3
W
Gilgamesh
7,465
747
20
2
4
199,534
2
W
Fenrir
8,399
840
11
1
0
177,600
0
L
Izanami
6,163
616
61
6
0
158,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role