Player Matchup

Bastet
Bastet
GanJiko
Bastet
Level 159
God Stats
5W - 2L
1,527 SR
Queue Stats
485W - 497L
1,530 Elo+
Solo
Medusa
Medusa
GuilhermeCR7915
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Kristy38
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hera
Hera
L0ReTyR
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 141L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
SadenoShirauki
Gilgamesh
Level 64
God Stats
2W - 0L
1,741 SR
Queue Stats
57W - 62L
1,539 Elo+
Solo
Team Averages
Level 62
1,554 SR
1,518 Elo+

VS

Team Averages
Level 32
1,506 SR
1,380 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Achilles890
The Morrigan
Level 27
God Stats
3W - 4L
1,532 SR
Queue Stats
220W - 227L
1,432 Elo+
Solo
Anhur
Anhur
BlackNinja1617
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,111 Elo+
Solo
Bakasura
Bakasura
TraviTooSavvy
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 75L
1,359 Elo+
Solo
Thor
Thor
xDarkDiamond8x
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GanJiko
Bastet
18
15 / 5 / 13
11,308
942
14,844
12,586
5,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 2 / 14
11,080
923
16,112
7,880
3,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Kristy38
Heimdallr
12
0 / 6 / 14
8,445
704
3,311
7,681
2,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
L0ReTyR
Hera
18
5 / 3 / 12
10,906
909
10,134
6,781
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
SadenoShirauki
Gilgamesh
16
2 / 3 / 20
9,818
818
7,627
15,185
9,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
1 / 7 / 11
9,195
766
5,061
14,643
23,484
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Achilles890
The Morrigan
20
10 / 4 / 6
12,026
1,002
14,393
8,197
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 4
8,300
692
4,454
9,985
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
TraviTooSavvy
Bakasura
15
2 / 5 / 5
8,943
745
2,816
13,858
5,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 7 / 5
8,722
727
4,172
10,739
5,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
29
Kills
18
19
Deaths
29
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
7
11
0.93
L
The Morrigan
Achilles890
The Morrigan
10
4
6
3.25
L
3
6
4
0.83
W
Bastet
GanJiko
Bastet
15
5
13
4.3
W
7
2
14
7
W
Heimdallr
Kristy38
Heimdallr
0
6
14
1.17
W
Hera
L0ReTyR
Hera
5
3
12
3.67
W
Gilgamesh
SadenoShirauki
Gilgamesh
2
3
20
4
L
Bakasura
TraviTooSavvy
Bakasura
2
5
5
0.9
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
30,896
50,113
Taken
57,422
25,264
Mitigated
40,665
12,971
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,061
208
579
1,569
14,643
23,484
0
2,900
11,743
12,752
0
L
The Morrigan
Achilles890
The Morrigan
14,393
1,463
933
2,440
8,197
3,366
144
2,477
5,720
25,556
12,126
L
4,454
1,813
1,370
1,296
9,985
2,702
455
1,470
8,515
0
11,953
W
Bastet
GanJiko
Bastet
14,844
3,257
908
2,804
12,586
5,035
185
1,987
10,392
0
25,592
W
16,112
6,258
735
2,360
7,880
3,205
2,321
2,648
5,160
0
38,335
W
Heimdallr
Kristy38
Heimdallr
3,311
1,010
21
260
7,681
2,059
1,341
1,650
5,940
0
13,254
W
Hera
L0ReTyR
Hera
10,134
2,116
914
1,601
6,781
5,029
677
1,153
5,578
40,810
0
W
Gilgamesh
SadenoShirauki
Gilgamesh
7,627
1,238
434
2,934
15,185
9,936
280
4,149
8,103
5,598
10,453
L
Bakasura
TraviTooSavvy
Bakasura
2,816
1,582
1,345
4,015
13,858
5,885
728
3,471
10,387
0
8,323
L
4,172
818
186
328
10,739
5,228
500
2,095
8,644
0
9,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,557
Gold Earned
47,186
155
Minions Killed
108
0
Camps Cleared
0
1,094,020
Distance Traveled
1,100,478
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,195
766
15
1
0
249,221
0
L
The Morrigan
12,026
1,002
55
5
0
207,103
0
L
Anhur
8,300
692
10
1
0
198,616
3
W
Bastet
11,308
942
15
1
0
256,378
1
W
Medusa
11,080
923
52
4
0
219,942
0
W
Heimdallr
8,445
704
19
2
0
187,493
1
W
Hera
10,906
909
40
3
0
217,499
0
W
Gilgamesh
9,818
818
29
2
0
212,708
1
L
Bakasura
8,943
745
18
2
0
243,529
3
L
Thor
8,722
727
10
1
0
202,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role