Player Matchup

Anhur
Anhur
HunBun030
Anhur
Level 113
God Stats
1W - 0L
1,387 SR
Queue Stats
35W - 26L
1,510 Elo+
Party 3
Geb
Geb
Lio663
Geb
Level 67
God Stats
7W - 8L
1,564 SR
Queue Stats
37W - 58L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Peligro UK
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,301 SR
Queue Stats
20W - 21L
1,621 Elo+
Party 3
Chaac
Chaac
Vaas999
Chaac
Level 68
God Stats
15W - 20L
1,443 SR
Queue Stats
83W - 126L
1,384 Elo+
Party 1
Cerberus
Cerberus
liamlegacy
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,423 Elo+
Party 3
Team Averages
Level 84
1,439 SR
1,471 Elo+

VS

Team Averages
Level 100
1,409 SR
1,413 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Aligator183
Ratatoskr
Level 126
God Stats
17W - 12L
1,545 SR
Queue Stats
127W - 141L
1,436 Elo+
Party 2
Ares
Ares
YasarKenzo
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,310 Elo+
Party 4
Merlin
Merlin
loay-sy963
Merlin
Level 110
God Stats
1W - 3L
1,277 SR
Queue Stats
23W - 43L
1,321 Elo+
Solo
Susano
Susano
xExoTicPaiinZ
Susano
Level 101
God Stats
6W - 5L
1,225 SR
Queue Stats
103W - 87L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HunBun030
Anhur
9
2 / 3 / 2
5,417
542
3,475
4,759
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Lio663
Geb
8
0 / 2 / 7
5,403
540
2,346
7,669
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
Peligro UK
Ah Muzen Cab
10
2 / 2 / 4
6,240
624
3,207
6,134
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Vaas999
Chaac
12
3 / 0 / 0
6,643
664
3,573
4,392
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
liamlegacy
Cerberus
12
5 / 0 / 2
7,066
707
4,385
4,433
1,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
5 / 5 / 1
6,285
629
7,731
8,860
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Aligator183
Ratatoskr
9
0 / 2 / 0
4,986
499
1,779
4,760
2,586
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 2 / 4
4,719
472
1,782
6,536
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
loay-sy963
Merlin
6
0 / 1 / 1
4,499
450
981
2,879
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 1
5,401
540
2,730
7,359
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
5
1
1.1
L
Ratatoskr
Aligator183
Ratatoskr
0
2
0
0
W
Anhur
HunBun030
Anhur
2
3
2
1
W
Geb
Lio663
Geb
0
2
7
1.75
W
Ah Muzen Cab
Peligro UK
Ah Muzen Cab
2
2
4
2
W
Chaac
Vaas999
Chaac
3
0
0
3
L
0
2
4
1
W
Cerberus
liamlegacy
Cerberus
5
0
2
6
L
Merlin
loay-sy963
Merlin
0
1
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,986
Damage
15,003
27,387
Taken
30,394
9,531
Mitigated
10,009
8,250
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,731
3,753
0
2,262
8,860
1,971
0
3,538
5,322
0
37,662
L
Ratatoskr
Aligator183
Ratatoskr
1,779
318
0
796
4,760
2,586
0
0
4,342
2,500
17,089
W
Anhur
HunBun030
Anhur
3,475
1,784
0
693
4,759
1,279
500
808
3,951
0
21,985
W
Geb
Lio663
Geb
2,346
484
155
2,249
7,669
2,995
338
817
6,625
10,102
0
W
Ah Muzen Cab
Peligro UK
Ah Muzen Cab
3,207
1,769
0
686
6,134
1,540
0
343
5,791
0
37,929
W
Chaac
Vaas999
Chaac
3,573
392
0
2,641
4,392
2,243
0
349
4,043
0
29,306
L
1,782
216
245
2,092
6,536
2,768
0
1,107
5,429
6,698
0
W
Cerberus
liamlegacy
Cerberus
4,385
159
0
1,826
4,433
1,474
0
795
3,407
33,119
0
L
Merlin
loay-sy963
Merlin
981
277
12
1,021
2,879
625
0
672
2,207
16,867
0
L
2,730
509
0
3,002
7,359
2,059
0
1,414
5,903
0
23,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
25,890
276
Minions Killed
205
0
Camps Cleared
0
979,278
Distance Traveled
866,366
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,285
629
62
6
0
175,054
0
L
Ratatoskr
4,986
499
44
4
0
210,230
1
W
Anhur
5,417
542
40
4
0
176,756
0
W
Geb
5,403
540
15
2
0
192,071
0
W
Ah Muzen Cab
6,240
624
69
7
0
223,424
0
W
Chaac
6,643
664
78
8
0
170,783
3
L
Ares
4,719
472
12
1
0
144,940
2
W
Cerberus
7,066
707
74
7
0
216,244
4
L
Merlin
4,499
450
33
3
0
128,508
3
L
Susano
5,401
540
54
5
0
207,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role