Player Matchup

Fenrir
Fenrir
Coprone
Fenrir
Level 123
God Stats
1W - 0L
1,446 SR
Queue Stats
37W - 26L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
GS Remy
Kukulkan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,462 Elo+
Party 1
Hercules
Hercules
GS Tooth
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,536 Elo+
Party 1
Team Averages
Level 90
1,482 SR
1,532 Elo+

VS

Team Averages
Level 110
1,657 SR
1,387 Elo+
Xbalanque
Xbalanque
BaybeDj3strk
Xbalanque
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 53L
1,410 Elo+
Solo
Zeus
Zeus
Ohhhh si
Zeus
Level 160
God Stats
1W - 8L
1,464 SR
Queue Stats
74W - 104L
1,385 Elo+
Solo
Nike
Nike
dexerkuker84
Nike
Level 47
God Stats
3W - 3L
1,790 SR
Queue Stats
44W - 63L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coprone
Fenrir
14
5 / 2 / 3
10,074
720
10,169
12,034
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
GS Remy
Kukulkan
17
2 / 0 / 5
10,235
731
4,153
2,587
1,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
GS Tooth
Hercules
15
1 / 2 / 5
10,161
726
4,790
14,580
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BaybeDj3strk
Xbalanque
12
1 / 4 / 3
8,522
609
6,028
6,897
2,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
3 / 2 / 1
8,958
640
11,231
5,122
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 3
8,884
635
5,399
10,524
8,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BaybeDj3strk
Xbalanque
1
4
3
0.63
W
Fenrir
Coprone
Fenrir
5
2
3
3.25
W
Kukulkan
GS Remy
Kukulkan
2
0
5
4.5
W
Hercules
GS Tooth
Hercules
1
2
5
1.75
L
Zeus
3
2
1
1.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
22,658
29,201
Taken
22,543
19,941
Mitigated
12,734
11,075
Healing
910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BaybeDj3strk
Xbalanque
6,028
2,082
0
0
6,897
2,586
0
1,810
5,087
0
14,279
W
Fenrir
Coprone
Fenrir
10,169
2,075
0
3,721
12,034
7,092
0
5,418
6,382
0
35,919
W
Kukulkan
GS Remy
Kukulkan
4,153
138
51
1,055
2,587
1,020
1,147
1,130
1,377
52,274
0
W
Hercules
GS Tooth
Hercules
4,790
1,043
22
6,226
14,580
11,829
70
6,410
7,838
6,139
15,970
L
Zeus
11,231
1,262
0
0
5,122
1,914
0
1,173
3,949
27,681
0
L
5,399
452
269
641
10,524
8,234
0
2,902
7,622
4,409
36,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
26,364
199
Minions Killed
150
11
Camps Cleared
4
783,892
Distance Traveled
703,473
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,522
609
32
2
1
206,895
4
W
Fenrir
10,074
720
41
3
8
271,666
1
W
Kukulkan
10,235
731
119
9
3
250,890
0
W
Hercules
10,161
726
39
3
0
261,336
3
L
Zeus
8,958
640
33
2
3
233,636
7
L
Nike
8,884
635
85
6
0
262,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role