Player Matchup

Discordia
Discordia
Dampfhans
Discordia
Level 86
God Stats
2W - 5L
1,662 SR
Queue Stats
36W - 48L
1,369 Elo+
Party 2
Artemis
Artemis
FellowIkitsuka
Artemis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 15L
1,145 Elo+
Party 2
Bacchus
Bacchus
RespawnFlo
Bacchus
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 24L
1,246 Elo+
Party 2
Team Averages
Level 90
1,554 SR
1,253 Elo+

VS

Team Averages
Level 73
1,502 SR
1,366 Elo+
Athena
Athena
Alfrahed
Athena
Level 156
God Stats
7W - 5L
1,506 SR
Queue Stats
527W - 541L
1,510 Elo+
Solo
Hel
Hel
AziDahacka
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,293 Elo+
Party 1
Medusa
Medusa
Metul
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dampfhans
Discordia
17
10 / 0 / 8
12,059
804
18,128
8,906
3,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 13
10,489
699
13,523
5,833
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bacchus
RespawnFlo
Bacchus
15
4 / 1 / 13
11,226
748
7,950
15,562
25,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alfrahed
Athena
11
0 / 4 / 1
8,553
570
4,274
17,713
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 1
8,827
588
5,023
11,891
4,557
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Metul
Medusa
14
1 / 7 / 1
9,166
611
10,517
14,992
5,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
Alfrahed
Athena
0
4
1
0.13
L
1
7
1
0.21
W
Discordia
Dampfhans
Discordia
10
0
8
14
W
4
1
13
10.5
L
Medusa
Metul
Medusa
1
7
1
0.21
W
Bacchus
RespawnFlo
Bacchus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
19,814
30,301
Taken
44,596
32,647
Mitigated
24,349
7,257
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alfrahed
Athena
4,274
937
0
2,563
17,713
14,554
0
7,831
9,337
11,883
0
L
5,023
474
3,151
3,324
11,891
4,557
0
8,034
3,522
23,352
0
W
Discordia
Dampfhans
Discordia
18,128
1,414
150
2,534
8,906
3,858
966
3,875
5,031
67,529
0
W
13,523
5,721
0
1,609
5,833
2,963
1,382
2,734
3,099
0
30,933
L
Medusa
Metul
Medusa
10,517
4,129
0
785
14,992
5,238
0
11,034
3,811
0
40,954
W
Bacchus
RespawnFlo
Bacchus
7,950
460
0
2,964
15,562
25,826
417
2,905
12,657
16,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
26,546
170
Minions Killed
115
7
Camps Cleared
4
816,997
Distance Traveled
669,343
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,553
570
14
1
0
181,698
2
L
Hel
8,827
588
36
2
0
226,578
1
W
Discordia
12,059
804
120
8
3
280,960
3
W
Artemis
10,489
699
38
3
3
266,208
3
L
Medusa
9,166
611
65
4
4
261,067
1
W
Bacchus
11,226
748
12
1
1
269,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role