Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
OneTone4All
Gilgamesh
Platinum IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,894 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Rhuan_16
Nu Wa
Platinum II
Level 127
God Stats
3W - 3L
1,809 SR
Queue Stats
53W - 51L
1,989 MMR
Party 2
Medusa
Medusa
Platinum I
WHITENERd21
Medusa
Platinum I
Level 148
God Stats
0W - 2L
1,691 SR
Queue Stats
70W - 60L
1,896 MMR
Solo
Bellona
Bellona
Gold II
heliasrego
Bellona
Gold II
Level 125
God Stats
22W - 21L
1,669 SR
Queue Stats
35W - 36L
1,714 MMR
Party 2
Artio
Artio
Platinum V
k1d_Simba
Artio
Platinum V
Level 142
God Stats
1W - 2L
1,736 SR
Queue Stats
29W - 20L
1,848 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,681 SR
1,868 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,602 SR
1,869 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
ApExPlanet
Morgan Le Fay
Platinum II
Level 130
God Stats
4W - 3L
1,462 SR
Queue Stats
128W - 119L
1,954 MMR
Party 1
Fafnir
Fafnir
Gold III
Brownflare
Fafnir
Gold III
Level 157
God Stats
4W - 3L
1,550 SR
Queue Stats
131W - 102L
1,867 MMR
Solo
Arachne
Arachne
Gold I
IOGunny
Arachne
Gold I
Level 109
God Stats
11W - 3L
1,844 SR
Queue Stats
258W - 261L
1,739 MMR
Party 1
Mulan
Mulan
Platinum III
SwiftTemptation
Mulan
Platinum III
Level 106
God Stats
3W - 1L
1,518 SR
Queue Stats
669W - 695L
1,884 MMR
Solo
Apollo
Apollo
Platinum I
pghcameron
Apollo
Platinum I
Level 101
God Stats
9W - 9L
1,633 SR
Queue Stats
90W - 78L
1,900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OneTone4All
Gilgamesh
19
6 / 6 / 4
12,694
529
18,739
25,737
15,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Rhuan_16
Nu Wa
18
3 / 4 / 8
11,687
487
26,340
20,604
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
4 / 4 / 3
11,997
500
15,116
19,359
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
heliasrego
Bellona
18
5 / 7 / 4
12,204
509
15,721
27,442
26,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
k1d_Simba
Artio
15
2 / 8 / 8
10,381
433
7,732
30,181
31,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiOlorunBastet

VS

Bans
AtlasGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApExPlanet
Morgan Le Fay
20
4 / 3 / 12
13,149
548
23,585
17,321
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Brownflare
Fafnir
17
0 / 0 / 20
12,198
508
14,486
23,552
33,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
IOGunny
Arachne
20
11 / 6 / 6
14,083
587
15,526
24,377
10,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 6 / 10
12,455
519
22,837
31,615
42,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
pghcameron
Apollo
20
11 / 5 / 7
15,186
633
25,973
24,545
8,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
20
Kills
29
29
Deaths
20
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ApExPlanet
Morgan Le Fay
4
3
12
3.33
W
Fafnir
Brownflare
Fafnir
0
0
20
10
W
Arachne
IOGunny
Arachne
11
6
6
2.33
L
Gilgamesh
OneTone4All
Gilgamesh
6
6
4
1.33
L
Nu Wa
Rhuan_16
Nu Wa
3
4
8
1.75
W
3
6
10
1.33
L
Medusa
4
4
3
1.38
L
Bellona
heliasrego
Bellona
5
7
4
1
L
Artio
k1d_Simba
Artio
2
8
8
0.75
W
Apollo
pghcameron
Apollo
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,648
Damage
102,407
123,323
Taken
121,410
84,969
Mitigated
101,599
25,285
Healing
55,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ApExPlanet
Morgan Le Fay
23,585
1,937
682
6,769
17,321
6,677
1,519
6,763
10,304
118,063
0
W
Fafnir
Brownflare
Fafnir
14,486
4,320
0
9,318
23,552
33,537
654
5,735
17,389
41,033
0
W
Arachne
IOGunny
Arachne
15,526
10,538
0
9,128
24,377
10,804
564
7,257
16,850
0
100,692
L
Gilgamesh
OneTone4All
Gilgamesh
18,739
5,287
0
2,591
25,737
15,381
0
7,767
17,866
0
117,516
L
Nu Wa
Rhuan_16
Nu Wa
26,340
4,429
0
2,611
20,604
6,350
609
7,217
13,258
101,478
0
W
22,837
1,657
0
16,677
31,615
42,381
948
6,825
24,131
0
80,852
L
Medusa
15,116
7,543
0
5,580
19,359
6,096
513
4,722
14,596
0
102,580
L
Bellona
heliasrego
Bellona
15,721
6,284
0
8,417
27,442
26,029
0
5,465
20,666
257
69,484
L
Artio
k1d_Simba
Artio
7,732
363
846
5,240
30,181
31,113
0
12,900
17,051
25,934
0
W
Apollo
pghcameron
Apollo
25,973
13,540
0
13,291
24,545
8,200
8,133
7,435
16,679
0
135,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,963
Gold Earned
67,071
643
Minions Killed
670
0
Camps Cleared
0
2,238,488
Distance Traveled
2,322,890
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,149
548
176
7
0
442,228
9
W
Fafnir
12,198
508
41
2
0
461,024
9
W
Arachne
14,083
587
131
5
0
545,846
3
L
Gilgamesh
12,694
529
154
6
0
474,102
3
L
Nu Wa
11,687
487
156
7
0
462,748
6
W
Mulan
12,455
519
124
5
0
439,911
4
L
Medusa
11,997
500
163
7
0
418,428
6
L
Bellona
12,204
509
133
6
0
420,077
5
L
Artio
10,381
433
37
2
0
463,133
9
W
Apollo
15,186
633
198
8
0
433,881
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role