Player Matchup

Scylla
Scylla
Ethian04
Scylla
Level 18
God Stats
10W - 0L
2,064 SR
Queue Stats
24W - 16L
1,624 Elo+
Party 1
Loki
Loki
MyPointOfView
Loki
Level 102
God Stats
280W - 252L
1,677 SR
Queue Stats
392W - 383L
1,606 Elo+
Solo
Medusa
Medusa
RMllZ3R0ll
Medusa
Level 33
God Stats
15W - 3L
1,852 SR
Queue Stats
37W - 31L
1,605 Elo+
Party 1
Ymir
Ymir
Rotoplas
Ymir
Level 16
God Stats
3W - 7L
1,172 SR
Queue Stats
39W - 28L
1,624 Elo+
Party 1
Artio
Artio
lacho12
Artio
Level 116
God Stats
10W - 8L
1,629 SR
Queue Stats
96W - 88L
1,542 Elo+
Party 1
Team Averages
Level 57
1,679 SR
1,600 Elo+

VS

Team Averages
Level 120
1,329 SR
1,547 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JhowRambo
Morgan Le Fay
Level 158
God Stats
12W - 23L
1,341 SR
Queue Stats
263W - 266L
1,533 Elo+
Solo
Nemesis
Nemesis
Killager99
Nemesis
Level 106
God Stats
28W - 38L
1,192 SR
Queue Stats
397W - 403L
1,547 Elo+
Solo
Ares
Ares
checos911
Ares
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 81L
1,626 Elo+
Solo
King Arthur
King Arthur
elbills
King Arthur
Level 128
God Stats
18W - 15L
1,111 SR
Queue Stats
302W - 291L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ethian04
Scylla
11
4 / 0 / 4
6,729
673
4,006
4,976
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 1 / 2
6,624
662
6,748
5,593
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
RMllZ3R0ll
Medusa
10
2 / 1 / 0
5,590
559
2,573
5,231
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 0 / 3
5,059
506
833
3,481
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
lacho12
Artio
10
3 / 0 / 2
5,937
594
4,062
9,769
9,395
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 4 / 0
5,829
583
4,982
6,753
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
JhowRambo
Morgan Le Fay
8
0 / 4 / 0
4,568
457
1,811
5,074
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Killager99
Nemesis
8
0 / 3 / 1
4,862
486
1,944
6,051
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ares
8
0 / 1 / 1
4,960
496
1,452
5,865
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
elbills
King Arthur
9
0 / 4 / 0
5,131
513
6,034
8,873
5,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
2
2
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
0
0.5
W
Scylla
Ethian04
Scylla
4
0
4
6
L
Morgan Le Fay
JhowRambo
Morgan Le Fay
0
4
0
0
L
Nemesis
Killager99
Nemesis
0
3
1
0.17
W
7
1
2
8
W
Medusa
RMllZ3R0ll
Medusa
2
1
0
2
W
Ymir
0
0
3
1.5
L
Ares
0
1
1
0.5
L
King Arthur
elbills
King Arthur
0
4
0
0
W
Artio
lacho12
Artio
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,222
Damage
16,223
29,050
Taken
32,616
15,511
Mitigated
14,062
13,451
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,982
460
114
2,320
6,753
1,987
74
1,817
4,846
39,075
0
W
Scylla
Ethian04
Scylla
4,006
854
0
1,964
4,976
1,556
574
3,248
1,609
37,700
0
L
Morgan Le Fay
JhowRambo
Morgan Le Fay
1,811
279
0
520
5,074
1,552
0
2,017
2,933
24,020
0
L
Nemesis
Killager99
Nemesis
1,944
546
0
1,853
6,051
2,088
0
263
5,788
0
25,746
W
6,748
2,438
0
2,787
5,593
1,588
0
1,051
4,512
0
33,624
W
Medusa
RMllZ3R0ll
Medusa
2,573
1,379
0
2,159
5,231
1,437
498
2,516
2,514
0
36,909
W
Ymir
833
373
0
764
3,481
1,535
108
1,033
2,401
11,762
0
L
Ares
1,452
103
0
1,371
5,865
3,068
0
705
5,156
17,683
0
L
King Arthur
elbills
King Arthur
6,034
1,344
0
2,030
8,873
5,367
0
3,881
4,992
0
32,447
W
Artio
lacho12
Artio
4,062
829
29
5,748
9,769
9,395
0
0
9,769
31,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
25,350
286
Minions Killed
260
0
Camps Cleared
0
1,008,676
Distance Traveled
945,366
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,829
583
75
8
0
196,933
5
W
Scylla
6,729
673
80
8
0
201,483
4
L
Morgan Le Fay
4,568
457
42
4
0
173,958
4
L
Nemesis
4,862
486
56
6
0
216,525
2
W
Loki
6,624
662
61
6
0
228,212
4
W
Medusa
5,590
559
63
6
0
184,928
1
W
Ymir
5,059
506
30
3
0
209,191
0
L
Ares
4,960
496
27
3
0
190,899
1
L
King Arthur
5,131
513
60
6
0
167,051
1
W
Artio
5,937
594
52
5
0
184,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role