Player Matchup

Serqet
Serqet
FrictionGoblin
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 271L
1,184 Elo+
Party 1
Ymir
Ymir
RoskaKala
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,251 Elo+
Party 1
Tiamat
Tiamat
TrashGoblini
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,184 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,207 Elo+

VS

Team Averages
Level 82
1,547 SR
1,705 Elo+
Chronos
Chronos
AngelesITA
Chronos
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 78L
1,437 Elo+
Solo
Jormungandr
Jormungandr
FreddyFastbear
Jormungandr
Level 25
God Stats
2W - 1L
1,578 SR
Queue Stats
40W - 30L
1,661 Elo+
Party 2
Fenrir
Fenrir
MeacherZ
Fenrir
Level 98
God Stats
2W - 0L
1,562 SR
Queue Stats
38W - 11L
2,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,895
627
3,666
9,242
4,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 5 / 1
6,569
597
2,458
9,844
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
10
0 / 4 / 1
6,326
575
5,014
7,002
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AngelesITA
Chronos
13
2 / 1 / 8
8,147
741
2,690
3,448
1,405
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
FreddyFastbear
Jormungandr
13
7 / 0 / 7
9,369
852
8,220
10,088
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
MeacherZ
Fenrir
13
6 / 1 / 8
8,702
791
11,178
9,536
5,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
AngelesITA
Chronos
2
1
8
6
W
Jormungandr
FreddyFastbear
Jormungandr
7
0
7
10.5
L
2
6
0
0.33
W
Fenrir
MeacherZ
Fenrir
6
1
8
10
L
Ymir
0
5
1
0.1
L
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
22,088
26,088
Taken
23,072
13,625
Mitigated
16,232
2,214
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AngelesITA
Chronos
2,690
523
0
455
3,448
1,405
1,403
1,162
2,286
23,757
0
W
Jormungandr
FreddyFastbear
Jormungandr
8,220
1,545
197
3,492
10,088
9,355
319
3,449
6,225
22,341
0
L
3,666
358
0
500
9,242
4,279
0
4,035
5,207
0
7,907
W
Fenrir
MeacherZ
Fenrir
11,178
3,555
0
2,292
9,536
5,472
276
3,390
5,777
0
32,278
L
Ymir
2,458
374
0
580
9,844
6,757
0
4,829
5,015
8,457
0
L
Tiamat
5,014
351
0
1,134
7,002
2,589
0
2,342
4,660
25,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,790
Gold Earned
26,218
73
Minions Killed
103
0
Camps Cleared
8
459,315
Distance Traveled
593,370
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,147
741
47
4
3
191,822
1
W
Jormungandr
9,369
852
24
2
0
204,840
3
L
Serqet
6,895
627
18
2
0
180,080
3
W
Fenrir
8,702
791
32
3
5
196,708
1
L
Ymir
6,569
597
11
1
0
116,383
2
L
Tiamat
6,326
575
44
4
0
162,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role