Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alowne
Kukulkan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 63L
1,317 Elo+
Party 1
Scylla
Scylla
Pilikalo666
Scylla
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
309W - 317L
1,268 Elo+
Solo
He Bo
He Bo
ViperZuluBravo
He Bo
Level 72
God Stats
1W - 1L
1,265 SR
Queue Stats
270W - 268L
1,375 Elo+
Solo
Cliodhna
Cliodhna
hardcoregunther
Cliodhna
Level 65
God Stats
4W - 5L
1,280 SR
Queue Stats
260W - 286L
1,281 Elo+
Party 1
Team Averages
Level 67
1,409 SR
1,348 Elo+

VS

Team Averages
Level 76
1,495 SR
1,333 Elo+
He Bo
He Bo
Daoud59
He Bo
Level 76
God Stats
0W - 2L
1,262 SR
Queue Stats
34W - 32L
1,496 Elo+
Solo
Rama
Rama
FlavoredSauce26
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,010 Elo+
Solo
Artio
Artio
Rusty Chair
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 116L
1,403 Elo+
Solo
Khepri
Khepri
SheriDeez
Khepri
Level 131
God Stats
0W - 3L
1,712 SR
Queue Stats
164W - 183L
1,385 Elo+
Solo
Agni
Agni
Vexer85
Agni
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
294W - 346L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 5 / 11
8,970
748
6,811
11,285
7,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Alowne
Kukulkan
18
8 / 4 / 12
10,750
896
20,358
7,492
2,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
14
0 / 6 / 13
8,343
695
2,290
8,054
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 8
10,889
907
8,748
7,631
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
17
5 / 3 / 11
9,559
797
13,527
9,759
3,864
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Daoud59
He Bo
16
2 / 5 / 8
8,871
739
7,588
11,030
4,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 6 / 6
8,144
679
3,316
9,892
4,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 13
9,066
756
6,332
13,231
11,525
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
SheriDeez
Khepri
15
2 / 4 / 14
9,541
795
6,413
13,512
11,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Vexer85
Agni
18
14 / 6 / 3
10,877
906
12,022
11,069
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
66
24
Kills
22
23
Deaths
24
55
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
5
11
1.5
W
Kukulkan
Alowne
Kukulkan
8
4
12
3.5
L
He Bo
Daoud59
He Bo
2
5
8
1.2
L
2
6
6
0.83
W
Scylla
0
6
13
1.08
L
2
3
13
2.83
L
Khepri
SheriDeez
Khepri
2
4
14
2.25
L
Agni
Vexer85
Agni
14
6
3
2.58
W
9
5
8
2.6
W
Cliodhna
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,734
Damage
35,671
44,221
Taken
58,734
19,234
Mitigated
37,551
9,927
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,811
1,463
360
1,948
11,285
7,274
45
7,412
3,873
6,203
7,378
W
Kukulkan
Alowne
Kukulkan
20,358
1,280
661
1,049
7,492
2,727
0
6,580
912
35,040
0
L
He Bo
Daoud59
He Bo
7,588
417
1,877
2,262
11,030
4,787
630
7,562
3,284
21,256
0
L
3,316
1,816
88
1,230
9,892
4,243
72
6,112
3,676
0
8,692
W
Scylla
2,290
657
168
291
8,054
2,473
848
6,129
1,925
8,487
0
L
6,332
279
2,028
3,910
13,231
11,525
437
5,315
7,798
14,579
0
L
Khepri
SheriDeez
Khepri
6,413
119
1,995
3,398
13,512
11,810
0
6,906
6,540
10,988
0
L
Agni
Vexer85
Agni
12,022
804
542
1,333
11,069
5,186
340
7,340
3,615
24,813
0
W
8,748
683
1,165
903
7,631
2,896
504
5,172
2,459
15,263
0
W
Cliodhna
13,527
1,095
124
3,258
9,759
3,864
0
7,062
2,697
0
25,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,511
Gold Earned
46,499
108
Minions Killed
99
0
Camps Cleared
0
1,013,586
Distance Traveled
1,049,007
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,970
748
13
1
0
167,724
0
W
Kukulkan
10,750
896
44
4
0
217,908
3
L
He Bo
8,871
739
31
3
0
224,908
0
L
Rama
8,144
679
7
1
0
189,593
1
W
Scylla
8,343
695
12
1
0
187,302
0
L
Artio
9,066
756
24
2
0
225,302
0
L
Khepri
9,541
795
7
1
0
213,311
1
L
Agni
10,877
906
30
3
0
195,893
0
W
He Bo
10,889
907
16
1
0
196,492
0
W
Cliodhna
9,559
797
23
2
0
244,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role