Player Matchup

Vulcan
Vulcan
DeborahTeste
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,544 Elo+
Party 2
King Arthur
King Arthur
NPC2365
King Arthur
Level 32
God Stats
11W - 8L
1,546 SR
Queue Stats
108W - 74L
1,628 Elo+
Solo
Izanami
Izanami
PochoArtio
Izanami
Level 83
God Stats
6W - 7L
1,538 SR
Queue Stats
14W - 17L
1,573 Elo+
Party 2
Team Averages
Level 44
1,528 SR
1,582 Elo+

VS

Team Averages
Level 88
1,497 SR
1,469 Elo+
Atlas
Atlas
darkposeiden
Atlas
Level 119
God Stats
4W - 3L
1,700 SR
Queue Stats
113W - 125L
1,523 Elo+
Party 1
Neith
Neith
erebase
Neith
Level 28
God Stats
23W - 21L
1,549 SR
Queue Stats
76W - 80L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
jnkrd27
Baron Samedi
Level 117
God Stats
10W - 5L
1,243 SR
Queue Stats
68W - 70L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 5 / 6
9,648
643
15,597
9,308
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
NPC2365
King Arthur
13
3 / 8 / 2
9,566
638
6,880
13,480
13,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
PochoArtio
Izanami
12
3 / 8 / 2
9,128
609
5,975
10,615
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 12
12,125
808
9,319
18,932
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
erebase
Neith
15
6 / 5 / 11
11,020
735
10,911
12,147
4,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
jnkrd27
Baron Samedi
17
8 / 1 / 12
12,178
812
10,043
8,955
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
21
21
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
5
6
0.8
L
King Arthur
NPC2365
King Arthur
3
8
2
0.5
L
Izanami
PochoArtio
Izanami
3
8
2
0.5
W
7
1
12
13
W
Neith
erebase
Neith
6
5
11
2.3
W
Baron Samedi
jnkrd27
Baron Samedi
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
30,273
33,403
Taken
40,034
20,429
Mitigated
26,271
2,044
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,597
7,204
0
674
9,308
3,455
0
5,527
3,781
43,816
0
L
King Arthur
NPC2365
King Arthur
6,880
1,068
0
936
13,480
13,684
0
5,983
7,497
0
15,971
L
Izanami
PochoArtio
Izanami
5,975
3,521
0
434
10,615
3,290
0
7,978
2,637
0
24,652
W
9,319
2,973
417
6,454
18,932
16,811
788
6,592
12,090
30,392
0
W
Neith
erebase
Neith
10,911
3,314
0
2,843
12,147
4,286
1,383
6,462
5,426
0
33,647
W
Baron Samedi
jnkrd27
Baron Samedi
10,043
431
2,023
5,401
8,955
5,174
516
3,021
5,846
48,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
35,323
144
Minions Killed
183
6
Camps Cleared
6
714,410
Distance Traveled
744,747
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,648
643
72
5
3
260,566
3
L
King Arthur
9,566
638
22
1
0
250,251
4
L
Izanami
9,128
609
50
3
3
203,593
5
W
Atlas
12,125
808
52
3
1
256,205
2
W
Neith
11,020
735
46
3
0
207,997
4
W
Baron Samedi
12,178
812
85
6
5
280,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role