Player Matchup

Sobek
Sobek
BernardLeMalade
Sobek
Level 28
God Stats
1W - 0L
1,835 SR
Queue Stats
17W - 1L
2,181 Elo+
Party 2
Bastet
Bastet
Capukhi
Bastet
Level 159
God Stats
4W - 0L
2,009 SR
Queue Stats
29W - 4L
1,919 Elo+
Party 2
Merlin
Merlin
Tyberialibaba
Merlin
Level 18
God Stats
1W - 0L
1,885 SR
Queue Stats
7W - 1L
1,800 Elo+
Party 2
Team Averages
Level 68
1,910 SR
1,966 Elo+

VS

Team Averages
Level 88
1,518 SR
1,510 Elo+
Hun Batz
Hun Batz
Feyasatana
Hun Batz
Level 103
God Stats
46W - 43L
1,555 SR
Queue Stats
243W - 273L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Fussy6Slayer9
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Skacz
Sol
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,756
796
6,311
14,254
18,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Capukhi
Bastet
12
4 / 3 / 4
8,145
740
10,620
8,383
2,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 4
8,776
798
10,055
5,560
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Feyasatana
Hun Batz
12
2 / 3 / 1
7,408
673
5,794
11,042
3,182
Mace

Mace

+10
Physical Power

Guan Yu
10
0 / 6 / 4
7,063
642
6,201
11,883
10,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Skacz
Sol
12
2 / 1 / 1
7,494
681
8,230
8,371
1,919
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Bastet
Capukhi
Bastet
4
3
4
2
L
Hun Batz
Feyasatana
Hun Batz
2
3
1
0.83
L
Guan Yu
0
6
4
0.33
L
Sol
Skacz
Sol
2
1
1
2.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,986
Damage
20,225
28,197
Taken
31,296
23,057
Mitigated
15,985
10,168
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,311
630
426
6,434
14,254
18,761
392
4,493
9,761
16,478
0
W
Bastet
Capukhi
Bastet
10,620
2,192
0
1,858
8,383
2,258
652
2,591
5,792
0
24,452
L
Hun Batz
Feyasatana
Hun Batz
5,794
1,002
0
1,198
11,042
3,182
0
5,707
5,335
0
25,876
L
Guan Yu
6,201
277
1,611
2,236
11,883
10,884
0
6,118
5,765
0
12,727
L
Sol
Skacz
Sol
8,230
2,457
0
1,709
8,371
1,919
0
4,964
3,407
26,769
0
W
10,055
543
0
1,450
5,560
2,038
1,552
1,421
4,139
44,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
21,965
124
Minions Killed
117
6
Camps Cleared
5
682,233
Distance Traveled
667,550
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,756
796
11
1
0
239,831
4
W
Bastet
8,145
740
31
3
2
238,746
5
L
Hun Batz
7,408
673
40
4
4
216,286
2
L
Guan Yu
7,063
642
21
2
0
225,620
2
L
Sol
7,494
681
56
5
1
225,644
4
W
Merlin
8,776
798
82
7
4
203,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role