Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Silver II
 
Kali
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
JonnysLeftNut
Sol
Gold V
Level 92
God Stats
2W - 0L
1,725 SR
Queue Stats
8W - 11L
1,628 MMR
Party 3
Chaac
Chaac
Gold IV
kaonoco
Chaac
Gold IV
Level 158
God Stats
1W - 1L
1,583 SR
Queue Stats
24W - 33L
1,501 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,562 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,482 SR
1,466 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Silver II
Agoreon
The Morrigan
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,328 MMR
Solo
Athena
Athena
Gold V
FatalOutPlays
Athena
Gold V
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 216L
1,496 MMR
Solo
Fenrir
Fenrir
Gold V
FirerPlayer
Fenrir
Gold V
Level 153
God Stats
0W - 2L
1,442 SR
Queue Stats
16W - 30L
1,506 MMR
Party 2
Anhur
Anhur
Silver I
PolxrX
Anhur
Silver I
Level 129
God Stats
0W - 2L
1,471 SR
Queue Stats
14W - 20L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 0
6,932
693
7,232
3,221
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
 
Kali
11
3 / 1 / 7
6,711
671
6,764
7,719
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
 
Ganesha
11
0 / 0 / 4
6,075
608
1,001
3,977
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
5 / 0 / 1
7,481
748
5,197
5,081
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
kaonoco
Chaac
12
2 / 0 / 1
6,833
683
7,949
8,158
5,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
BastetArachneThothAwilixCliodhna

VS

Bans
GilgameshAtlasMorgan Le FayHachimanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
5,559
556
3,834
7,323
2,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
Agoreon
The Morrigan
9
1 / 5 / 0
5,191
519
2,253
7,205
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 0
4,925
493
2,612
9,205
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
0 / 2 / 1
5,263
526
2,721
6,755
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
PolxrX
Anhur
10
0 / 2 / 0
5,340
534
1,525
6,765
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
1
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
0
4
W
Kali
 
Kali
3
1
7
6.5
W
Ganesha
 
Ganesha
0
0
4
2
L
Neith
 
Neith
0
2
0
0
L
The Morrigan
Agoreon
The Morrigan
1
5
0
0.2
L
0
3
0
0
L
Fenrir
0
2
1
0.25
W
5
0
1
5.5
L
Anhur
PolxrX
Anhur
0
2
0
0
W
Chaac
kaonoco
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
12,945
28,156
Taken
37,253
12,259
Mitigated
12,337
15,445
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,232
3,468
0
1,821
3,221
898
1,094
461
2,760
0
48,024
W
Kali
 
Kali
6,764
3,274
0
2,914
7,719
3,209
248
1,701
5,654
0
29,470
W
Ganesha
 
Ganesha
1,001
415
0
2,066
3,977
1,530
0
733
3,244
17,674
0
L
Neith
 
Neith
3,834
2,010
0
3,663
7,323
2,349
45
0
7,323
0
30,978
L
The Morrigan
Agoreon
The Morrigan
2,253
316
0
1,358
7,205
2,096
0
2,999
4,204
26,952
0
L
2,612
478
0
2,366
9,205
4,294
0
2,170
7,035
8,872
0
L
Fenrir
2,721
515
0
2,465
6,755
2,604
0
873
5,882
0
30,391
W
5,197
3,247
0
3,105
5,081
1,513
0
1,111
3,886
51,189
0
L
Anhur
PolxrX
Anhur
1,525
1,306
0
2,465
6,765
994
0
156
6,609
0
38,484
W
Chaac
kaonoco
Chaac
7,949
1,477
0
5,539
8,158
5,109
32
707
7,451
0
40,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
26,278
335
Minions Killed
301
0
Camps Cleared
0
1,053,648
Distance Traveled
940,568
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,932
693
95
10
0
206,487
4
W
Kali
6,711
671
49
5
0
233,182
0
W
Ganesha
6,075
608
1
0
0
199,886
7
L
Neith
5,559
556
77
8
0
181,457
3
L
The Morrigan
5,191
519
58
6
0
176,451
4
L
Athena
4,925
493
23
2
0
188,678
0
L
Fenrir
5,263
526
61
6
0
225,197
3
W
Sol
7,481
748
105
11
0
214,395
4
L
Anhur
5,340
534
82
8
0
168,785
2
W
Chaac
6,833
683
85
9
0
199,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role