Player Matchup

Arachne
Arachne
KCDQ_Benjoss
Arachne
Level 89
God Stats
8W - 9L
1,556 SR
Queue Stats
13W - 15L
1,125 Elo+
Party 2
Ra
Ra
PhoenixAor
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,125 Elo+
Party 2
Neith
Neith
Zxko17
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 32
1,519 SR
1,250 Elo+

VS

Team Averages
Level 54
1,412 SR
1,180 Elo+
Skadi
Skadi
Hybo-13V
Skadi
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 44L
1,120 Elo+
Party 1
Scylla
Scylla
MaRkUs_LaRoMpE
Scylla
Level 65
God Stats
3W - 5L
1,237 SR
Queue Stats
44W - 67L
1,302 Elo+
Solo
He Bo
He Bo
resfadu13
He Bo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 52L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KCDQ_Benjoss
Arachne
13
4 / 7 / 3
9,539
734
9,927
11,845
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 9 / 4
8,997
692
4,800
11,927
3,896
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Zxko17
Neith
12
1 / 10 / 3
8,164
628
5,195
13,456
4,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hybo-13V
Skadi
15
8 / 3 / 14
10,536
810
9,339
10,339
3,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 0 / 13
11,248
865
12,898
7,346
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
resfadu13
He Bo
14
8 / 4 / 11
10,601
815
9,765
8,612
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
26
26
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Skadi
Hybo-13V
Skadi
8
3
14
5
L
Arachne
KCDQ_Benjoss
Arachne
4
7
3
0.79
W
10
0
13
16.5
L
2
9
4
0.44
L
Neith
Zxko17
Neith
1
10
3
0.25
W
He Bo
resfadu13
He Bo
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
32,002
37,228
Taken
26,297
13,037
Mitigated
8,530
2,568
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Hybo-13V
Skadi
9,339
2,793
0
1,156
10,339
3,462
977
2,243
8,096
0
33,272
L
Arachne
KCDQ_Benjoss
Arachne
9,927
6,161
0
1,652
11,845
4,471
0
6,454
5,219
0
18,008
W
12,898
950
0
1,939
7,346
2,751
712
881
6,465
46,955
0
L
4,800
506
23
77
11,927
3,896
0
8,584
3,215
21,113
0
L
Neith
Zxko17
Neith
5,195
1,912
149
667
13,456
4,670
0
7,311
5,903
0
19,655
W
He Bo
resfadu13
He Bo
9,765
299
99
1,211
8,612
2,317
0
2,363
6,249
24,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
32,385
80
Minions Killed
175
1
Camps Cleared
8
586,441
Distance Traveled
689,405
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,536
810
47
4
3
225,221
1
L
Arachne
9,539
734
19
1
1
236,812
4
W
Scylla
11,248
865
96
7
4
233,076
3
L
Ra
8,997
692
30
2
0
170,432
0
L
Neith
8,164
628
31
2
0
179,197
2
W
He Bo
10,601
815
32
2
1
231,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role