Player Matchup

Charybdis
Charybdis
FlavaFraz19
Charybdis
Level 145
God Stats
9W - 3L
1,285 SR
Queue Stats
103W - 97L
1,588 Elo+
Party 1
Yemoja
Yemoja
omnipotentfly077
Yemoja
Level 37
God Stats
4W - 0L
1,822 SR
Queue Stats
22W - 3L
1,714 Elo+
Party 1
Guan Yu
Guan Yu
slyviperaroma
Guan Yu
Level 159
God Stats
8W - 5L
1,440 SR
Queue Stats
125W - 131L
1,614 Elo+
Party 1
Eset
Eset
the_florida_boii
Eset
Level 145
God Stats
13W - 5L
1,749 SR
Queue Stats
131W - 90L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
vTior
Amaterasu
Level 86
God Stats
1W - 0L
1,300 SR
Queue Stats
35W - 19L
1,855 Elo+
Party 1
Team Averages
Level 114
1,519 SR
1,674 Elo+

VS

Team Averages
Level 70
1,576 SR
1,541 Elo+
Olorun
Olorun
EatCake3216
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,572 Elo+
Party 2
Ares
Ares
Fear Grief
Ares
Level 28
God Stats
1W - 4L
1,616 SR
Queue Stats
26W - 17L
1,623 Elo+
Party 2
Artemis
Artemis
FireTurtle_Rb
Artemis
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 56L
1,343 Elo+
Solo
Bellona
Bellona
IlISIMPIlI
Bellona
Level 61
God Stats
6W - 12L
1,572 SR
Queue Stats
174W - 197L
1,533 Elo+
Party 2
Bakasura
Bakasura
Kanokon8658
Bakasura
Level 122
God Stats
3W - 3L
1,693 SR
Queue Stats
65W - 47L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlavaFraz19
Charybdis
12
3 / 0 / 2
6,984
698
4,589
4,808
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 0 / 11
6,558
656
4,183
8,008
4,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
11
4 / 1 / 5
6,185
619
6,088
6,443
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 0 / 8
6,469
647
8,539
4,858
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
vTior
Amaterasu
11
6 / 2 / 2
6,825
683
7,807
8,567
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 6 / 1
4,513
451
3,835
8,094
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 7 / 1
4,646
465
965
10,472
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
9
0 / 2 / 0
5,149
515
2,946
6,206
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
IlISIMPIlI
Bellona
9
2 / 4 / 0
5,724
572
4,681
7,977
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Kanokon8658
Bakasura
8
1 / 4 / 0
4,744
474
3,593
7,907
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
23
Kills
3
3
Deaths
23
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
1
0.08
L
0
7
1
0.07
L
Artemis
0
2
0
0
W
Charybdis
FlavaFraz19
Charybdis
3
0
2
4
L
Bellona
IlISIMPIlI
Bellona
2
4
0
0.5
L
Bakasura
Kanokon8658
Bakasura
1
4
0
0.25
W
3
0
11
8.5
W
Guan Yu
4
1
5
6.5
W
7
0
8
11
W
Amaterasu
vTior
Amaterasu
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
16,020
32,684
Taken
40,656
17,521
Mitigated
15,597
15,069
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,835
1,496
0
2,189
8,094
2,360
0
4,435
3,659
21,626
0
L
965
33
179
988
10,472
4,706
0
3,314
7,158
7,635
0
L
Artemis
2,946
1,779
0
2,652
6,206
1,146
0
437
5,769
0
30,732
W
Charybdis
FlavaFraz19
Charybdis
4,589
2,332
0
2,800
4,808
1,424
724
0
4,808
0
47,653
L
Bellona
IlISIMPIlI
Bellona
4,681
1,272
194
1,945
7,977
5,295
0
1,483
6,494
0
23,398
L
Bakasura
Kanokon8658
Bakasura
3,593
2,358
0
1,707
7,907
2,090
0
2,940
4,967
0
19,545
W
4,183
985
2,326
2,222
8,008
4,978
121
1,672
5,319
17,758
2,975
W
Guan Yu
6,088
1,984
402
941
6,443
2,809
0
1,379
4,739
0
41,073
W
8,539
1,144
526
1,403
4,858
1,594
158
1,120
3,669
37,046
0
W
Amaterasu
vTior
Amaterasu
7,807
4,143
0
4,449
8,567
6,716
0
629
7,778
0
36,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
24,776
351
Minions Killed
216
0
Camps Cleared
0
1,011,373
Distance Traveled
978,675
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,513
451
34
3
0
172,822
1
L
Ares
4,646
465
14
1
0
184,613
0
L
Artemis
5,149
515
67
7
0
176,780
2
W
Charybdis
6,984
698
95
10
0
182,924
3
L
Bellona
5,724
572
53
5
0
213,020
0
L
Bakasura
4,744
474
48
5
0
231,440
1
W
Yemoja
6,558
656
34
3
0
193,777
0
W
Guan Yu
6,185
619
72
7
0
225,374
0
W
Eset
6,469
647
68
7
0
202,840
2
W
Amaterasu
6,825
683
82
8
0
206,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role