Player Matchup

Guan Yu
Guan Yu
JKBeast44
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Togelan
Jormungandr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 104L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
acgcoly
Cliodhna
Level 39
God Stats
12W - 6L
1,732 SR
Queue Stats
110W - 164L
1,369 Elo+
Party 2
Sol
Sol
ajgacoly
Sol
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 65L
1,565 Elo+
Party 2
Izanami
Izanami
flameshadow1457
Izanami
Level 48
God Stats
2W - 1L
1,508 SR
Queue Stats
2W - 2L
1,470 Elo+
Solo
Team Averages
Level 47
1,548 SR
1,481 Elo+

VS

Team Averages
Level 106
1,430 SR
1,431 Elo+
Set
Set
AngryPandazZ
Set
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 291L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Blaze-Iziah
Danzaburou
Level 56
God Stats
15W - 16L
1,466 SR
Queue Stats
213W - 202L
1,425 Elo+
Solo
Thanatos
Thanatos
Kiyoshi_xdd
Thanatos
Level 109
God Stats
10W - 13L
1,184 SR
Queue Stats
290W - 318L
1,418 Elo+
Solo
Bastet
Bastet
TZVelocityzZ
Bastet
Level 106
God Stats
2W - 9L
1,500 SR
Queue Stats
238W - 232L
1,390 Elo+
Party 1
Atlas
Atlas
black_falcon_357
Atlas
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JKBeast44
Guan Yu
15
0 / 9 / 5
10,815
386
2,797
22,170
13,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Togelan
Jormungandr
17
1 / 12 / 7
12,052
430
14,626
27,283
12,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
acgcoly
Cliodhna
20
9 / 6 / 8
15,531
555
17,645
24,746
10,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 9 / 9
16,758
599
21,792
29,789
9,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 8 / 7
14,430
515
13,434
20,946
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 9
15,021
536
29,237
28,321
27,423
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Blaze-Iziah
Danzaburou
8
6 / 0 / 0
9,463
338
4,181
2,815
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Kiyoshi_xdd
Thanatos
20
9 / 7 / 7
14,663
524
13,033
25,270
11,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
20
17 / 5 / 7
15,709
561
29,090
23,754
11,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 4 / 14
12,825
458
13,006
26,783
36,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
22
Kills
43
44
Deaths
23
36
Assists
37
Player
Kills
Deaths
Assists
KDA
L
11
7
9
2.21
L
Danzaburou
Blaze-Iziah
Danzaburou
6
0
0
6
W
Guan Yu
JKBeast44
Guan Yu
0
9
5
0.28
L
Thanatos
Kiyoshi_xdd
Thanatos
9
7
7
1.79
L
Bastet
17
5
7
4.1
W
Jormungandr
Togelan
Jormungandr
1
12
7
0.38
W
Cliodhna
acgcoly
Cliodhna
9
6
8
2.17
W
9
9
9
1.5
L
0
4
14
1.75
W
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,294
Damage
88,547
124,934
Taken
106,943
53,613
Mitigated
87,518
28,370
Healing
33,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,237
15,010
245
3,725
28,321
27,423
2,137
14,621
13,424
0
110,838
L
Danzaburou
Blaze-Iziah
Danzaburou
4,181
1,951
0
1,327
2,815
671
0
418
2,397
0
17,439
W
Guan Yu
JKBeast44
Guan Yu
2,797
767
383
540
22,170
13,961
984
1,606
20,564
1,059
24,267
L
Thanatos
Kiyoshi_xdd
Thanatos
13,033
3,595
0
15,804
25,270
11,832
1,709
7,985
16,883
0
90,266
L
Bastet
29,090
3,960
784
6,516
23,754
11,583
1,690
7,128
16,362
0
99,963
W
Jormungandr
Togelan
Jormungandr
14,626
4,089
980
1,676
27,283
12,832
1,042
2,443
24,840
52,795
0
W
Cliodhna
acgcoly
Cliodhna
17,645
2,830
491
6,269
24,746
10,344
2,210
3,911
20,835
0
95,763
W
21,792
5,244
1,190
10,485
29,789
9,935
5,987
2,162
27,627
115,026
0
L
13,006
3,556
481
4,492
26,783
36,009
1,543
5,979
20,608
62,016
4,275
W
13,434
11,346
0
6,356
20,946
6,541
6,337
2,884
18,062
0
98,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,586
Gold Earned
67,681
609
Minions Killed
573
0
Camps Cleared
0
2,483,728
Distance Traveled
2,144,341
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,021
536
181
6
0
482,896
0
L
Danzaburou
9,463
338
32
1
0
98,210
0
W
Guan Yu
10,815
386
54
2
0
508,520
0
L
Thanatos
14,663
524
136
5
0
501,836
2
L
Bastet
15,709
561
139
5
0
564,082
3
W
Jormungandr
12,052
430
62
2
0
425,289
2
W
Cliodhna
15,531
555
149
5
0
573,654
0
W
Sol
16,758
599
161
6
0
481,307
3
L
Atlas
12,825
458
85
3
0
497,317
6
W
Izanami
14,430
515
183
7
0
494,958
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role