Player Matchup

Gilgamesh
Gilgamesh
EzekielJ117
Gilgamesh
Level 87
God Stats
26W - 25L
1,608 SR
Queue Stats
35W - 44L
1,473 Elo+
Solo
Arachne
Arachne
brian_rubin69
Arachne
Level 122
God Stats
1W - 1L
1,337 SR
Queue Stats
8W - 6L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
xxkingbreaker25
Zhong Kui
Level 114
God Stats
8W - 7L
1,702 SR
Queue Stats
57W - 72L
1,362 Elo+
Solo
Team Averages
Level 108
1,549 SR
1,429 Elo+

VS

Team Averages
Level 94
1,611 SR
1,442 Elo+
Medusa
Medusa
BabyIvy-
Medusa
Level 74
God Stats
11W - 8L
1,530 SR
Queue Stats
305W - 431L
1,349 Elo+
Solo
Chaac
Chaac
Donatella7670
Chaac
Level 89
God Stats
3W - 4L
1,802 SR
Queue Stats
23W - 36L
1,460 Elo+
Solo
Olorun
Olorun
S3WFellGlobe
Olorun
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EzekielJ117
Gilgamesh
13
3 / 2 / 8
8,782
676
7,287
15,355
8,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
15
9 / 1 / 7
10,240
788
11,833
12,047
4,531
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
xxkingbreaker25
Zhong Kui
14
4 / 5 / 9
9,399
723
15,486
12,643
7,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabyIvy-
Medusa
11
2 / 8 / 4
8,200
631
9,373
15,552
5,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 5
8,656
666
11,697
15,251
11,302
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
12
4 / 5 / 3
9,025
694
10,011
9,982
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
8
8
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
BabyIvy-
Medusa
2
8
4
0.5
L
2
3
5
1.5
W
Gilgamesh
EzekielJ117
Gilgamesh
3
2
8
3.5
L
Olorun
4
5
3
1.1
W
Arachne
9
1
7
12.5
W
Zhong Kui
xxkingbreaker25
Zhong Kui
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,606
Damage
31,081
40,045
Taken
40,785
20,583
Mitigated
21,176
15,830
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BabyIvy-
Medusa
9,373
4,007
314
1,405
15,552
5,339
159
5,035
10,517
0
23,655
L
11,697
1,735
0
4,191
15,251
11,302
21
6,217
9,034
0
36,384
W
Gilgamesh
EzekielJ117
Gilgamesh
7,287
1,681
345
4,976
15,355
8,829
798
3,809
11,546
0
21,676
L
Olorun
10,011
4,255
873
3,230
9,982
4,535
198
4,573
5,409
22,484
2,568
W
Arachne
11,833
7,149
0
5,239
12,047
4,531
1,119
1,955
10,092
0
29,693
W
Zhong Kui
xxkingbreaker25
Zhong Kui
15,486
2,141
470
4,800
12,643
7,223
679
3,429
9,214
35,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
25,881
113
Minions Killed
158
6
Camps Cleared
3
710,089
Distance Traveled
582,239
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,200
631
42
3
0
199,488
0
L
Chaac
8,656
666
73
6
1
228,238
2
W
Gilgamesh
8,782
676
28
2
2
260,492
4
L
Olorun
9,025
694
43
3
2
154,513
2
W
Arachne
10,240
788
42
3
2
254,492
3
W
Zhong Kui
9,399
723
43
3
2
195,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role