Player Matchup

Sylvanus
Sylvanus
Bůcket
Sylvanus
Level 157
God Stats
3W - 1L
1,773 SR
Queue Stats
148W - 63L
1,948 Elo+
Party 2
Fenrir
Fenrir
Diegolazo12
Fenrir
Level 106
God Stats
5W - 4L
1,490 SR
Queue Stats
52W - 52L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
NewsxCa
Baba Yaga
Level 68
God Stats
4W - 0L
1,711 SR
Queue Stats
31W - 22L
1,573 Elo+
Solo
Skadi
Skadi
janga2016
Skadi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 52L
1,473 Elo+
Solo
Anubis
Anubis
nottimtastic
Anubis
Level 43
God Stats
2W - 0L
1,844 SR
Queue Stats
14W - 2L
1,898 Elo+
Party 2
Team Averages
Level 92
1,664 SR
1,677 Elo+

VS

Team Averages
Level 88
1,372 SR
1,463 Elo+
Vamana
Vamana
Madame Hunt
Vamana
Level 119
God Stats
2W - 4L
1,036 SR
Queue Stats
103W - 147L
1,334 Elo+
Party 1
Scylla
Scylla
NinjaKronk
Scylla
Level 44
God Stats
1W - 3L
1,184 SR
Queue Stats
104W - 152L
1,330 Elo+
Party 1
Charybdis
Charybdis
Pedreks
Charybdis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,608 Elo+
Solo
Da Ji
Da Ji
TheDARTHMAC
Da Ji
Level 159
God Stats
2W - 1L
1,685 SR
Queue Stats
70W - 48L
1,550 Elo+
Solo
Zeus
Zeus
bearbull
Zeus
Level 85
God Stats
1W - 3L
1,453 SR
Queue Stats
58W - 60L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bůcket
Sylvanus
20
0 / 2 / 32
13,436
1,344
8,542
14,125
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
17
4 / 4 / 9
11,297
1,130
7,891
9,763
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
NewsxCa
Baba Yaga
18
3 / 1 / 19
11,582
1,158
8,368
9,542
3,564
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
janga2016
Skadi
18
5 / 2 / 17
12,085
1,209
10,387
10,547
4,162
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
25 / 1 / 10
16,351
1,635
44,574
14,196
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

261

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 7 / 8
11,140
1,114
5,090
19,340
4,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
NinjaKronk
Scylla
16
2 / 10 / 4
10,714
1,071
4,433
16,201
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Pedreks
Charybdis
16
1 / 5 / 6
10,727
1,073
10,106
15,083
2,280
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 4 / 2
12,086
1,209
9,896
14,289
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zeus
16
1 / 11 / 8
10,923
1,092
18,638
19,042
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
37
Kills
10
10
Deaths
37
87
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bůcket
Sylvanus
0
2
32
8
W
Fenrir
4
4
9
2.13
L
Vamana
0
7
8
0.57
W
Baba Yaga
NewsxCa
Baba Yaga
3
1
19
12.5
L
Scylla
NinjaKronk
Scylla
2
10
4
0.4
L
Charybdis
Pedreks
Charybdis
1
5
6
0.8
L
6
4
2
1.75
L
Zeus
1
11
8
0.45
W
Skadi
janga2016
Skadi
5
2
17
6.75
W
Anubis
25
1
10
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,762
Damage
48,163
58,173
Taken
83,955
35,082
Mitigated
15,189
21,501
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bůcket
Sylvanus
8,542
1,944
3,177
4,688
14,125
14,145
0
4,671
6,332
18,824
0
W
Fenrir
7,891
613
0
854
9,763
4,981
0
3,109
6,450
0
16,510
L
Vamana
5,090
746
1,065
1,010
19,340
4,220
0
14,260
4,944
0
21,446
W
Baba Yaga
NewsxCa
Baba Yaga
8,368
83
0
2,134
9,542
3,564
0
3,965
4,044
25,744
0
L
Scylla
NinjaKronk
Scylla
4,433
1,279
0
0
16,201
2,739
0
12,259
3,811
9,164
0
L
Charybdis
Pedreks
Charybdis
10,106
5,811
0
0
15,083
2,280
0
10,868
4,215
0
27,284
L
9,896
1,274
0
1,480
14,289
3,130
0
8,944
5,182
0
23,368
L
Zeus
18,638
854
14
210
19,042
2,820
0
15,153
3,785
37,179
0
W
Skadi
janga2016
Skadi
10,387
4,162
0
73
10,547
4,162
0
5,204
5,095
0
32,851
W
Anubis
44,574
1,174
0
10,575
14,196
8,230
0
4,890
9,114
67,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,751
Gold Earned
55,590
172
Minions Killed
187
10
Camps Cleared
5
989,411
Distance Traveled
870,763
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,436
1,344
29
3
1
189,048
0
W
Fenrir
11,297
1,130
10
1
4
219,427
3
L
Vamana
11,140
1,114
40
4
0
189,782
0
W
Baba Yaga
11,582
1,158
45
5
1
193,630
1
L
Scylla
10,714
1,071
22
2
0
155,470
0
L
Charybdis
10,727
1,073
43
4
4
164,557
0
L
Da Ji
12,086
1,209
31
3
1
186,381
1
L
Zeus
10,923
1,092
51
5
0
174,573
1
W
Skadi
12,085
1,209
37
4
0
187,717
0
W
Anubis
16,351
1,635
51
5
4
199,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role