Player Matchup

Artio
Artio
 
Artio
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DeusMaxi
Zhong Kui
Level 160
God Stats
6W - 9L
1,315 SR
Queue Stats
254W - 266L
1,571 Elo+
Solo
Charybdis
Charybdis
Laviniu
Charybdis
Level 157
God Stats
1W - 0L
1,492 SR
Queue Stats
37W - 27L
1,584 Elo+
Solo
Athena
Athena
S4MB1K
Athena
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Treidos
Tsukuyomi
Level 158
God Stats
9W - 5L
1,500 SR
Queue Stats
615W - 639L
1,514 Elo+
Solo
Team Averages
Level 140
1,461 SR
1,524 Elo+

VS

Team Averages
Level 130
1,456 SR
1,512 Elo+
Xbalanque
Xbalanque
Saiyen
Xbalanque
Level 160
God Stats
4W - 3L
1,281 SR
Queue Stats
332W - 346L
1,536 Elo+
Solo
Amaterasu
Amaterasu
mileniunm
Amaterasu
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 243L
1,481 Elo+
Solo
Chernobog
Chernobog
romagosa
Chernobog
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 106L
1,520 Elo+
Solo
Neith
Neith
sowpotty
Neith
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,518 Elo+
Solo
Chronos
Chronos
superkroksjo2
Chronos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 4 / 22
10,385
865
10,757
22,471
28,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
DeusMaxi
Zhong Kui
16
3 / 4 / 16
10,090
841
13,799
13,944
10,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Laviniu
Charybdis
17
5 / 3 / 13
10,499
875
13,880
14,533
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
S4MB1K
Athena
18
3 / 2 / 19
10,894
908
10,677
17,419
23,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Treidos
Tsukuyomi
19
18 / 5 / 9
12,209
1,017
19,973
18,142
16,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Saiyen
Xbalanque
15
1 / 8 / 10
9,264
772
15,484
15,625
5,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
mileniunm
Amaterasu
16
5 / 5 / 10
10,223
852
7,945
19,988
21,017
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
romagosa
Chernobog
16
3 / 6 / 13
10,008
834
15,400
13,116
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
sowpotty
Neith
16
3 / 6 / 11
9,692
808
12,950
12,061
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
16
6 / 5 / 5
9,553
796
15,662
14,497
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
67
30
Kills
18
18
Deaths
30
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
22
3
W
Zhong Kui
DeusMaxi
Zhong Kui
3
4
16
2.75
W
Charybdis
Laviniu
Charybdis
5
3
13
3.83
W
Athena
S4MB1K
Athena
3
2
19
6.25
L
Xbalanque
Saiyen
Xbalanque
1
8
10
0.75
W
Tsukuyomi
Treidos
Tsukuyomi
18
5
9
4.5
L
Amaterasu
mileniunm
Amaterasu
5
5
10
2
L
Chernobog
romagosa
Chernobog
3
6
13
1.58
L
Neith
sowpotty
Neith
3
6
11
1.42
L
Chronos
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,086
Damage
67,441
86,509
Taken
75,287
87,445
Mitigated
42,962
34,145
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,757
751
3,973
6,845
22,471
28,020
507
6,132
16,339
18,219
0
W
Zhong Kui
DeusMaxi
Zhong Kui
13,799
630
1,069
4,014
13,944
10,848
587
1,075
12,869
27,537
0
W
Charybdis
Laviniu
Charybdis
13,880
5,612
2,311
3,403
14,533
8,462
3,767
2,317
12,216
0
37,560
W
Athena
S4MB1K
Athena
10,677
1,874
1,559
4,487
17,419
23,717
324
2,549
14,870
17,382
0
L
Xbalanque
Saiyen
Xbalanque
15,484
7,583
1,475
3,869
15,625
5,689
64
6,231
9,204
0
29,763
W
Tsukuyomi
Treidos
Tsukuyomi
19,973
3,963
128
6,356
18,142
16,398
481
2,234
15,908
0
32,686
L
Amaterasu
mileniunm
Amaterasu
7,945
1,612
1,433
7,853
19,988
21,017
85
9,191
10,394
0
13,387
L
Chernobog
romagosa
Chernobog
15,400
6,422
983
2,473
13,116
5,257
748
6,694
6,258
0
30,531
L
Neith
sowpotty
Neith
12,950
6,697
600
2,601
12,061
4,804
620
5,226
6,695
0
23,646
L
Chronos
15,662
6,067
1,333
2,440
14,497
6,195
0
7,891
6,351
24,496
1,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
48,740
132
Minions Killed
124
0
Camps Cleared
0
1,129,778
Distance Traveled
1,022,466
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,385
865
10
1
0
241,212
0
W
Zhong Kui
10,090
841
37
3
0
217,473
1
W
Charybdis
10,499
875
48
4
0
208,744
4
W
Athena
10,894
908
16
1
0
234,179
3
L
Xbalanque
9,264
772
33
3
0
186,846
0
W
Tsukuyomi
12,209
1,017
21
2
0
228,170
1
L
Amaterasu
10,223
852
5
0
0
222,301
0
L
Chernobog
10,008
834
28
2
0
220,602
1
L
Neith
9,692
808
24
2
0
184,240
1
L
Chronos
9,553
796
34
3
0
208,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role