Player Matchup

Scylla
Scylla
EasyMeezy
Scylla
Level 47
God Stats
25W - 22L
1,565 SR
Queue Stats
106W - 104L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Naif
Cthulhu
Level 18
God Stats
5W - 5L
1,484 SR
Queue Stats
25W - 27L
1,470 Elo+
Party 1
Vamana
Vamana
SoloAtomicStorm
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 91L
1,331 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jopa032
Ah Muzen Cab
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,626 Elo+
Solo
Serqet
Serqet
smally
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 161L
1,444 Elo+
Party 1
Team Averages
Level 54
1,510 SR
1,467 Elo+

VS

Team Averages
Level 72
1,499 SR
1,505 Elo+
Da Ji
Da Ji
DaethbringerZ
Da Ji
Level 85
God Stats
12W - 7L
1,500 SR
Queue Stats
133W - 103L
1,451 Elo+
Party 2
Chiron
Chiron
EevilTwin
Chiron
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 66L
1,514 Elo+
Solo
Achilles
Achilles
SetoFire
Achilles
Level 82
God Stats
8W - 4L
1,496 SR
Queue Stats
156W - 145L
1,528 Elo+
Solo
Sol
Sol
coldOpposite
Sol
Level 67
God Stats
8W - 8L
1,500 SR
Queue Stats
126W - 84L
1,561 Elo+
Party 2
Hun Batz
Hun Batz
darthrevan1708
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 122L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EasyMeezy
Scylla
16
1 / 6 / 2
10,064
1,006
10,473
12,469
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Naif
Cthulhu
16
0 / 7 / 5
10,141
1,014
10,761
23,535
23,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 7 / 4
10,505
1,051
6,783
20,315
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
jopa032
Ah Muzen Cab
16
2 / 6 / 3
10,717
1,072
10,473
10,182
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
smally
Serqet
16
2 / 4 / 2
11,056
1,106
3,296
10,895
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 13
13,053
1,305
24,919
11,207
4,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
EevilTwin
Chiron
17
4 / 0 / 15
11,365
1,137
8,258
4,666
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SetoFire
Achilles
17
5 / 3 / 16
11,451
1,145
11,003
13,073
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
8 / 1 / 14
12,488
1,249
23,149
10,260
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
17
1 / 0 / 14
10,574
1,057
4,598
6,048
2,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
5
Kills
30
30
Deaths
5
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
12
1
13
18.5
L
Scylla
EasyMeezy
Scylla
1
6
2
0.33
W
Chiron
EevilTwin
Chiron
4
0
15
11.5
L
Cthulhu
Naif
Cthulhu
0
7
5
0.36
W
Achilles
SetoFire
Achilles
5
3
16
4.33
L
0
7
4
0.29
W
8
1
14
15
W
Hun Batz
1
0
14
8
L
Ah Muzen Cab
jopa032
Ah Muzen Cab
2
6
3
0.58
L
Serqet
smally
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,786
Damage
71,927
77,396
Taken
45,254
45,419
Mitigated
21,983
6,779
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,919
7,381
0
935
11,207
4,748
0
4,838
6,302
0
27,802
L
Scylla
EasyMeezy
Scylla
10,473
173
0
328
12,469
3,013
0
3,859
8,509
27,651
0
W
Chiron
EevilTwin
Chiron
8,258
2,716
773
1,556
4,666
1,757
0
1,785
2,493
0
29,970
L
Cthulhu
Naif
Cthulhu
10,761
630
253
0
23,535
23,652
0
10,045
13,149
29,511
0
W
Achilles
SetoFire
Achilles
11,003
2,489
454
1,613
13,073
9,480
0
5,395
7,109
34
19,847
L
6,783
2,718
1,352
3,953
20,315
7,775
0
5,431
14,773
0
18,616
W
23,149
11,109
320
5,506
10,260
3,543
0
6,247
3,805
50,211
0
W
Hun Batz
4,598
1,488
0
0
6,048
2,455
0
2,969
3,079
0
20,148
L
Ah Muzen Cab
jopa032
Ah Muzen Cab
10,473
4,276
0
539
10,182
2,998
0
2,225
7,913
0
42,411
L
Serqet
smally
Serqet
3,296
752
0
354
10,895
7,981
0
1,623
9,113
0
8,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
58,931
176
Minions Killed
211
5
Camps Cleared
7
988,091
Distance Traveled
973,472
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,053
1,305
3
0
1
202,884
1
L
Scylla
10,064
1,006
43
4
0
204,294
0
W
Chiron
11,365
1,137
50
5
0
199,505
3
L
Cthulhu
10,141
1,014
29
3
1
192,235
0
W
Achilles
11,451
1,145
31
3
0
178,908
0
L
Vamana
10,505
1,051
22
2
0
212,870
2
W
Sol
12,488
1,249
81
8
3
176,550
0
W
Hun Batz
10,574
1,057
46
5
3
215,625
1
L
Ah Muzen Cab
10,717
1,072
75
8
3
165,476
1
L
Serqet
11,056
1,106
7
1
1
213,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role