Player Matchup

Cthulhu
Cthulhu
BENEDICTO__
Cthulhu
Level 102
God Stats
1W - 2L
1,382 SR
Queue Stats
27W - 16L
1,937 Elo+
Solo
Medusa
Medusa
Frogjeans
Medusa
Level 43
God Stats
15W - 9L
1,513 SR
Queue Stats
25W - 32L
1,351 Elo+
Party 1
Olorun
Olorun
Squurdnack
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,351 Elo+
Party 1
Team Averages
Level 57
1,465 SR
1,546 Elo+

VS

Team Averages
Level 73
1,526 SR
1,460 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DARKLORDS4311
Zeus
Level 66
God Stats
26W - 33L
1,562 SR
Queue Stats
174W - 189L
1,444 Elo+
Party 2
Ymir
Ymir
XT-ZOMBIEz
Ymir
Level 86
God Stats
6W - 5L
1,517 SR
Queue Stats
227W - 247L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BENEDICTO__
Cthulhu
14
2 / 3 / 5
8,889
684
9,793
21,714
16,180
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Frogjeans
Medusa
13
3 / 5 / 4
8,690
668
10,757
14,327
4,869
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Squurdnack
Olorun
13
3 / 9 / 5
9,433
726
7,862
12,863
4,438
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 3 / 7
9,467
728
16,538
11,633
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
9 / 2 / 6
10,516
809
14,162
7,978
2,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 12
9,393
723
10,071
16,464
18,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
17
17
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
7
2.83
L
Cthulhu
BENEDICTO__
Cthulhu
2
3
5
1.5
W
9
2
6
6
L
Medusa
Frogjeans
Medusa
3
5
4
1
L
Olorun
Squurdnack
Olorun
3
9
5
0.61
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
40,771
48,904
Taken
36,075
25,487
Mitigated
25,666
12,126
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,538
4,418
1,879
2,335
11,633
4,229
975
6,282
5,351
0
45,149
L
Cthulhu
BENEDICTO__
Cthulhu
9,793
676
652
5,091
21,714
16,180
0
7,302
14,412
25,715
0
W
14,162
1,379
0
2,154
7,978
2,893
0
3,286
4,692
36,130
0
L
Medusa
Frogjeans
Medusa
10,757
5,241
245
2,996
14,327
4,869
0
9,314
5,013
0
33,250
L
Olorun
Squurdnack
Olorun
7,862
2,780
330
2,812
12,863
4,438
134
8,346
4,517
25,642
0
W
10,071
1,392
879
1,477
16,464
18,544
0
8,449
8,015
19,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,012
Gold Earned
29,376
132
Minions Killed
135
5
Camps Cleared
6
666,123
Distance Traveled
727,290
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,467
728
60
5
5
271,231
2
L
Cthulhu
8,889
684
37
3
1
242,382
1
W
Zeus
10,516
809
59
5
0
227,427
3
L
Medusa
8,690
668
50
4
4
221,977
4
L
Olorun
9,433
726
45
3
0
201,764
2
W
Ymir
9,393
723
16
1
1
228,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role