Player Matchup

Artemis
Artemis
Axelons-
Artemis
Level 84
God Stats
0W - 5L
1,674 SR
Queue Stats
98W - 77L
1,516 Elo+
Solo
Nox
Nox
DGermanBoy
Nox
Level 149
God Stats
7W - 5L
1,716 SR
Queue Stats
59W - 37L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
DarkChibiWeebie
Cthulhu
Level 126
God Stats
1W - 4L
1,307 SR
Queue Stats
140W - 155L
1,620 Elo+
Party 1
Sol
Sol
rex4511
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,640 Elo+
Party 1
Shiva
Shiva
youregoingdown
Shiva
Level 159
God Stats
0W - 2L
1,077 SR
Queue Stats
50W - 40L
1,600 Elo+
Solo
Team Averages
Level 129
1,455 SR
1,576 Elo+

VS

Team Averages
Level 113
1,549 SR
1,553 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
L0VELY MEDIC
Izanami
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 37L
1,612 Elo+
Solo
Achilles
Achilles
Samurai Jack XI
Achilles
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 89L
1,510 Elo+
Solo
Bastet
Bastet
midleafs
Bastet
Level 109
God Stats
12W - 10L
1,747 SR
Queue Stats
154W - 171L
1,480 Elo+
Solo
Jormungandr
Jormungandr
tCrOsSt
Jormungandr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Axelons-
Artemis
16
5 / 5 / 5
8,839
804
10,615
14,197
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 10
8,944
813
8,039
8,614
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 11
8,465
770
10,484
14,547
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
15
3 / 5 / 4
8,710
792
9,363
9,990
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 5
8,349
759
7,421
11,530
6,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 5
9,411
856
12,515
10,142
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
L0VELY MEDIC
Izanami
15
3 / 5 / 10
8,616
783
8,419
12,040
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
15
3 / 3 / 9
8,794
799
10,270
14,454
8,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
midleafs
Bastet
15
2 / 5 / 8
8,572
779
8,228
11,074
3,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
tCrOsSt
Jormungandr
17
5 / 3 / 11
9,793
890
9,573
10,520
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
17
Kills
20
20
Deaths
17
35
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
5
9.5
L
Artemis
Axelons-
Artemis
5
5
5
1.5
L
4
3
10
3
L
3
5
11
1.7
W
Izanami
L0VELY MEDIC
Izanami
3
5
10
1.6
W
Achilles
3
3
9
2.5
W
Bastet
midleafs
Bastet
2
5
8
1.2
L
Sol
3
5
4
1
W
Jormungandr
tCrOsSt
Jormungandr
5
3
11
3.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,922
Damage
49,005
58,878
Taken
58,230
31,167
Mitigated
26,124
9,857
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,515
3,747
0
4,977
10,142
3,205
1,139
5,788
4,233
35,851
0
L
Artemis
Axelons-
Artemis
10,615
5,661
0
4,140
14,197
4,637
1,828
4,770
9,427
0
28,415
L
8,039
305
0
895
8,614
3,179
357
3,415
5,199
23,546
0
L
10,484
930
204
976
14,547
13,999
0
4,703
9,844
19,384
0
W
Izanami
L0VELY MEDIC
Izanami
8,419
5,514
0
2,286
12,040
4,161
913
4,401
7,493
0
25,146
W
Achilles
10,270
3,481
0
1,323
14,454
8,445
0
7,595
6,521
0
31,767
W
Bastet
midleafs
Bastet
8,228
2,271
938
2,179
11,074
3,640
602
5,483
5,421
0
18,446
L
Sol
9,363
3,069
0
2,030
9,990
2,831
828
4,364
5,626
31,293
0
W
Jormungandr
tCrOsSt
Jormungandr
9,573
1,957
457
1,737
10,520
6,673
16
5,551
4,839
33,545
0
L
7,421
543
120
1,492
11,530
6,521
325
4,836
6,694
3,801
23,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
45,186
210
Minions Killed
211
0
Camps Cleared
0
1,094,188
Distance Traveled
1,155,103
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,411
856
49
4
0
222,430
1
L
Artemis
8,839
804
39
4
0
196,274
1
L
Nox
8,944
813
46
4
0
225,382
0
L
Cthulhu
8,465
770
20
2
0
217,424
3
W
Izanami
8,616
783
35
3
0
190,496
1
W
Achilles
8,794
799
41
4
0
256,269
3
W
Bastet
8,572
779
30
3
0
250,385
3
L
Sol
8,710
792
56
5
0
205,199
2
W
Jormungandr
9,793
890
56
5
0
235,523
2
L
Shiva
8,349
759
49
4
0
249,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role