Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Killvoid
Gilgamesh
Level 149
God Stats
0W - 1L
1,270 SR
Queue Stats
58W - 52L
1,567 Elo+
Solo
Xing Tian
Xing Tian
Lakers_Fan40
Xing Tian
Level 122
God Stats
20W - 9L
1,780 SR
Queue Stats
95W - 93L
1,583 Elo+
Solo
Da Ji
Da Ji
MexSicario
Da Ji
Level 118
God Stats
1W - 3L
1,618 SR
Queue Stats
78W - 70L
1,474 Elo+
Solo
Nox
Nox
datF1YA
Nox
Level 107
God Stats
16W - 27L
1,495 SR
Queue Stats
149W - 175L
1,536 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,532 Elo+

VS

Team Averages
Level 151
1,529 SR
1,559 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Sangre-Antrax-
Shiva
Level 160
God Stats
21W - 24L
1,585 SR
Queue Stats
407W - 411L
1,594 Elo+
Solo
Vamana
Vamana
pablopjq
Vamana
Level 125
God Stats
10W - 10L
1,565 SR
Queue Stats
318W - 313L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ulesspacer4
Ah Muzen Cab
Level 150
God Stats
3W - 7L
1,495 SR
Queue Stats
83W - 72L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 1 / 3
7,160
716
8,129
7,910
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Killvoid
Gilgamesh
12
0 / 4 / 3
6,578
658
5,684
11,628
6,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Lakers_Fan40
Xing Tian
14
1 / 4 / 2
7,705
771
2,637
10,127
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
11
0 / 5 / 2
6,186
619
5,396
8,605
3,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
14
2 / 4 / 2
7,190
719
3,330
8,878
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 0 / 5
9,028
903
6,387
4,234
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
14
3 / 0 / 5
7,954
795
12,782
4,992
1,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 6
8,110
811
5,044
7,794
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
pablopjq
Vamana
15
3 / 1 / 11
8,614
861
6,537
11,021
8,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
ulesspacer4
Ah Muzen Cab
14
4 / 1 / 6
7,857
786
8,406
7,648
2,545
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
4
Kills
18
18
Deaths
4
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
3
2.5
W
Nox
 
Nox
5
0
5
7.5
W
Zeus
 
Zeus
3
0
5
5.5
L
Gilgamesh
Killvoid
Gilgamesh
0
4
3
0.38
L
Xing Tian
Lakers_Fan40
Xing Tian
1
4
2
0.5
L
Da Ji
0
5
2
0.2
W
3
2
6
3
L
Nox
2
4
2
0.75
W
Vamana
pablopjq
Vamana
3
1
11
8.5
W
Ah Muzen Cab
ulesspacer4
Ah Muzen Cab
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,176
Damage
39,156
47,148
Taken
35,689
23,036
Mitigated
18,289
3,242
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,129
3,103
0
1,325
7,910
2,344
0
4,912
2,906
0
28,065
W
Nox
 
Nox
6,387
0
44
1,040
4,234
1,479
3,010
709
3,495
30,337
0
W
Zeus
 
Zeus
12,782
120
0
542
4,992
1,401
0
1,111
3,881
35,437
0
L
Gilgamesh
Killvoid
Gilgamesh
5,684
1,508
0
1,248
11,628
6,207
0
3,687
7,809
0
18,961
L
Xing Tian
Lakers_Fan40
Xing Tian
2,637
203
0
534
10,127
7,883
0
3,894
6,101
13,514
0
L
Da Ji
5,396
709
0
135
8,605
3,195
0
2,111
6,464
0
10,016
W
5,044
1,722
719
2,729
7,794
4,039
777
1,177
6,591
0
27,516
L
Nox
3,330
223
0
0
8,878
3,407
0
4,083
4,699
22,403
0
W
Vamana
pablopjq
Vamana
6,537
2,492
1,112
3,741
11,021
8,825
0
1,391
9,549
0
17,595
W
Ah Muzen Cab
ulesspacer4
Ah Muzen Cab
8,406
3,093
0
1,722
7,648
2,545
679
1,388
6,206
0
22,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
41,563
177
Minions Killed
228
0
Camps Cleared
0
956,628
Distance Traveled
1,098,171
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,160
716
55
6
0
201,092
3
W
Nox
9,028
903
71
7
0
205,060
3
W
Zeus
7,954
795
58
6
0
190,864
1
L
Gilgamesh
6,578
658
30
3
0
204,613
0
L
Xing Tian
7,705
771
30
3
0
202,225
1
L
Da Ji
6,186
619
7
1
0
155,657
0
W
Shiva
8,110
811
47
5
0
218,267
2
L
Nox
7,190
719
55
6
0
193,041
3
W
Vamana
8,614
861
17
2
0
250,737
1
W
Ah Muzen Cab
7,857
786
35
4
0
233,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role