Player Matchup

Horus
Horus
DOGEU10
Horus
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
196W - 141L
1,697 Elo+
Party 1
Agni
Agni
HerbatkaZMlekiem
Agni
Level 25
God Stats
14W - 9L
1,801 SR
Queue Stats
159W - 110L
1,697 Elo+
Party 1
Shiva
Shiva
MocarnyPtysiek
Shiva
Level 82
God Stats
19W - 6L
1,633 SR
Queue Stats
176W - 126L
1,697 Elo+
Party 1
Team Averages
Level 78
1,645 SR
1,697 Elo+

VS

Team Averages
Level 85
1,604 SR
1,492 Elo+
Kuzenbo
Kuzenbo
NTPN
Kuzenbo
Level 63
God Stats
6W - 4L
1,675 SR
Queue Stats
82W - 88L
1,498 Elo+
Party 2
Ullr
Ullr
Nastas1a
Ullr
Level 85
God Stats
1W - 3L
1,700 SR
Queue Stats
18W - 26L
1,432 Elo+
Solo
Janus
Janus
jeronus
Janus
Level 106
God Stats
12W - 18L
1,436 SR
Queue Stats
270W - 258L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DOGEU10
Horus
14
3 / 0 / 8
9,907
708
15,150
8,115
3,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 1 / 7
10,097
721
9,800
6,359
2,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 0 / 1
10,180
727
13,439
11,113
6,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NTPN
Kuzenbo
12
0 / 2 / 0
7,786
556
7,056
15,851
22,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
11
0 / 5 / 1
7,852
561
2,725
13,173
3,809
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
jeronus
Janus
13
1 / 5 / 0
8,555
611
7,186
13,763
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
DOGEU10
Horus
3
0
8
7
W
3
1
7
6.5
W
6
0
1
6.5
L
Kuzenbo
NTPN
Kuzenbo
0
2
0
0
L
Ullr
0
5
1
0.1
L
Janus
jeronus
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
16,967
25,587
Taken
42,787
12,945
Mitigated
29,030
7,042
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DOGEU10
Horus
15,150
7,413
1,493
2,005
8,115
3,983
858
4,433
3,682
0
32,789
W
9,800
817
0
136
6,359
2,403
408
5,056
1,303
43,783
0
W
13,439
1,897
181
3,227
11,113
6,559
1,248
5,421
5,692
0
44,013
L
Kuzenbo
NTPN
Kuzenbo
7,056
2,430
0
185
15,851
22,129
0
5,842
10,009
17,448
0
L
Ullr
2,725
971
0
1,340
13,173
3,809
0
2,571
10,602
0
17,706
L
Janus
jeronus
Janus
7,186
463
66
2,898
13,763
3,092
0
1,842
11,921
45,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
24,193
172
Minions Killed
146
7
Camps Cleared
6
791,963
Distance Traveled
729,619
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,907
708
44
3
3
264,954
3
W
Agni
10,097
721
72
5
1
254,380
0
W
Shiva
10,180
727
56
4
3
272,629
1
L
Kuzenbo
7,786
556
10
1
2
265,975
3
L
Ullr
7,852
561
46
3
2
219,455
0
L
Janus
8,555
611
90
6
2
244,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role