Player Matchup

Ymir
Ymir
Bronze IV
JMLB
Ymir
Bronze IV
Level 96
God Stats
4W - 5L
1,370 SR
Queue Stats
7W - 12L
1,140 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 96
1,370 SR
1,140 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 41
1,056 SR
452 MMR
Cupid
Cupid
Bronze V
LonelyFrog8237
Cupid
Bronze V
Level 41
God Stats
0W - 9L
1,056 SR
Queue Stats
1W - 91L
452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JMLB
Ymir
17
9 / 0 / 0
11,524
960
10,089
8,788
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliBastetArachneSkadiBakasura

VS

Bans
PoseidonIzanamiAnubisUllrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,184
599
4,962
12,450
5,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
JMLB
Ymir
9
0
0
9
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,089
Damage
4,962
8,788
Taken
12,450
6,102
Mitigated
5,119
2,369
Healing
425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
JMLB
Ymir
10,089
4,675
0
2,369
8,788
6,102
1,797
257
8,531
56,012
0
L
4,962
1,982
0
425
12,450
5,119
0
11,042
1,408
0
23,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,524
Gold Earned
7,184
110
Minions Killed
37
8
Camps Cleared
2
204,027
Distance Traveled
156,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,524
960
110
9
8
204,027
0
L
Cupid
7,184
599
37
3
2
156,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role