Player Matchup

Vamana
Vamana
Hematuria
Vamana
Level 141
God Stats
7W - 4L
1,473 SR
Queue Stats
469W - 430L
1,692 Elo+
Party 3
Pele
Pele
Nvective
Pele
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tunellwunel
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,464 Elo+
Solo
Bellona
Bellona
exulttt
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
laddimor
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,745 Elo+
Party 3
Team Averages
Level 51
1,495 SR
1,560 Elo+

VS

Team Averages
Level 42
1,536 SR
1,480 Elo+
Charybdis
Charybdis
Beccuh
Charybdis
Level 26
God Stats
2W - 3L
1,285 SR
Queue Stats
97W - 72L
1,594 Elo+
Party 1
Xbalanque
Xbalanque
GodIsAFly
Xbalanque
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 66L
1,457 Elo+
Solo
Raijin
Raijin
Rondiine
Raijin
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 95L
1,306 Elo+
Solo
Discordia
Discordia
rockcam
Discordia
Level 128
God Stats
5W - 0L
1,896 SR
Queue Stats
219W - 210L
1,610 Elo+
Party 1
Artio
Artio
sleek-ellipse82
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hematuria
Vamana
15
5 / 6 / 6
9,328
777
9,312
17,510
16,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
15
3 / 6 / 10
9,255
771
7,877
12,433
4,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Tunellwunel
Tsukuyomi
15
1 / 7 / 9
8,745
729
10,525
14,157
7,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
exulttt
Bellona
17
5 / 7 / 3
9,505
792
8,287
19,483
13,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
laddimor
Cthulhu
14
2 / 8 / 10
8,734
728
12,983
14,329
14,554
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beccuh
Charybdis
19
15 / 2 / 16
11,866
989
21,348
11,546
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
GodIsAFly
Xbalanque
16
1 / 4 / 21
9,783
815
10,760
10,762
6,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Rondiine
Raijin
16
5 / 3 / 13
9,971
831
13,109
10,591
5,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
rockcam
Discordia
17
9 / 4 / 22
10,887
907
21,056
9,682
4,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 22
9,881
823
5,696
19,850
30,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
16
Kills
34
34
Deaths
17
38
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Beccuh
Charybdis
15
2
16
11.5
W
Xbalanque
GodIsAFly
Xbalanque
1
4
21
2.88
L
Vamana
Hematuria
Vamana
5
6
6
1.33
L
Pele
3
6
10
1.33
W
Raijin
Rondiine
Raijin
5
3
13
3.83
L
Tsukuyomi
Tunellwunel
Tsukuyomi
1
7
9
0.79
L
Bellona
exulttt
Bellona
5
7
3
0.93
L
Cthulhu
laddimor
Cthulhu
2
8
10
0.88
W
Discordia
rockcam
Discordia
9
4
22
5
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,984
Damage
71,969
77,912
Taken
62,431
57,089
Mitigated
51,453
18,705
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Beccuh
Charybdis
21,348
13,864
2,136
3,383
11,546
5,595
2,404
2,189
9,357
0
32,948
W
Xbalanque
GodIsAFly
Xbalanque
10,760
5,746
241
932
10,762
6,225
1,639
1,775
8,949
0
24,783
L
Vamana
Hematuria
Vamana
9,312
3,812
1,732
5,800
17,510
16,979
0
8,980
8,402
562
21,086
L
Pele
7,877
2,068
528
1,636
12,433
4,474
0
6,024
6,381
0
12,833
W
Raijin
Rondiine
Raijin
13,109
1,486
2,392
2,042
10,591
5,328
278
2,216
8,334
27,628
0
L
Tsukuyomi
Tunellwunel
Tsukuyomi
10,525
1,667
317
2,785
14,157
7,971
0
6,961
7,069
29
22,312
L
Bellona
exulttt
Bellona
8,287
3,001
879
2,126
19,483
13,111
0
9,879
9,507
0
17,116
L
Cthulhu
laddimor
Cthulhu
12,983
338
1,950
952
14,329
14,554
0
7,560
6,692
21,489
0
W
Discordia
rockcam
Discordia
21,056
1,453
314
215
9,682
4,105
962
2,385
7,297
32,765
0
W
5,696
451
3,098
4,220
19,850
30,200
0
4,466
15,102
10,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
52,388
102
Minions Killed
113
0
Camps Cleared
0
1,103,571
Distance Traveled
1,071,120
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,866
989
21
2
0
239,233
0
W
Xbalanque
9,783
815
32
3
0
217,190
1
L
Vamana
9,328
777
25
2
0
219,274
0
L
Pele
9,255
771
12
1
0
221,103
0
W
Raijin
9,971
831
22
2
0
181,167
1
L
Tsukuyomi
8,745
729
21
2
0
213,783
1
L
Bellona
9,505
792
30
3
0
219,655
0
L
Cthulhu
8,734
728
14
1
0
229,756
1
W
Discordia
10,887
907
36
3
0
210,655
0
W
Artio
9,881
823
2
0
0
222,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role