Player Matchup

Jormungandr
Jormungandr
FalgrickVI
Jormungandr
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 30L
1,508 Elo+
Party 1
Medusa
Medusa
SenSin
Medusa
Level 141
God Stats
2W - 2L
1,305 SR
Queue Stats
86W - 66L
1,655 Elo+
Party 1
Pele
Pele
ThеHеro
Pele
Level 55
God Stats
10W - 11L
1,500 SR
Queue Stats
444W - 457L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
YoshikoSan
Ah Puch
Level 100
God Stats
1W - 1L
1,698 SR
Queue Stats
21W - 24L
1,454 Elo+
Party 1
Agni
Agni
dilemmafixer
Agni
Level 108
God Stats
1W - 1L
1,589 SR
Queue Stats
44W - 26L
1,695 Elo+
Party 1
Team Averages
Level 101
1,562 SR
1,584 Elo+

VS

Team Averages
Level 144
1,611 SR
1,518 Elo+
Cliodhna
Cliodhna
Artist1oo5oo
Cliodhna
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 33L
1,561 Elo+
Solo
Xbalanque
Xbalanque
MizzAnthropie
Xbalanque
Level 159
God Stats
5W - 1L
1,771 SR
Queue Stats
347W - 335L
1,440 Elo+
Party 2
Mercury
Mercury
Roldijs
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 126L
1,719 Elo+
Solo
Kukulkan
Kukulkan
karstenklam
Kukulkan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
oSHAINo
Ah Puch
Level 128
God Stats
7W - 1L
1,567 SR
Queue Stats
170W - 140L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FalgrickVI
Jormungandr
20
2 / 5 / 19
12,525
626
13,542
25,176
39,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
SenSin
Medusa
20
8 / 4 / 14
14,141
707
18,636
21,447
9,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
20
11 / 10 / 10
14,740
737
22,916
21,920
15,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
YoshikoSan
Ah Puch
20
4 / 8 / 10
12,771
639
23,245
19,604
9,147
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 7 / 13
13,749
687
17,992
20,465
8,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Artist1oo5oo
Cliodhna
20
6 / 6 / 14
14,712
736
16,920
16,952
10,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
MizzAnthropie
Xbalanque
20
13 / 4 / 13
16,166
808
31,522
19,391
10,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Roldijs
Mercury
19
2 / 6 / 19
13,512
676
7,235
24,789
39,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
karstenklam
Kukulkan
20
5 / 7 / 11
14,051
703
18,393
15,513
8,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
oSHAINo
Ah Puch
20
7 / 8 / 16
14,244
712
21,054
28,007
45,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
106
31
Kills
33
34
Deaths
31
66
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Artist1oo5oo
Cliodhna
6
6
14
2.17
L
Jormungandr
FalgrickVI
Jormungandr
2
5
19
2.3
W
Xbalanque
MizzAnthropie
Xbalanque
13
4
13
4.88
W
Mercury
Roldijs
Mercury
2
6
19
1.92
L
Medusa
SenSin
Medusa
8
4
14
3.75
L
Pele
11
10
10
1.6
L
Ah Puch
YoshikoSan
Ah Puch
4
8
10
1.13
L
6
7
13
1.79
W
Kukulkan
karstenklam
Kukulkan
5
7
11
1.5
W
Ah Puch
oSHAINo
Ah Puch
7
8
16
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,331
Damage
95,124
108,612
Taken
104,652
82,021
Mitigated
114,339
28,256
Healing
34,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Artist1oo5oo
Cliodhna
16,920
645
4,086
3,987
16,952
10,011
506
9,279
7,673
0
37,108
L
Jormungandr
FalgrickVI
Jormungandr
13,542
2,300
1,378
1,804
25,176
39,536
652
8,644
16,316
29,147
0
W
Xbalanque
MizzAnthropie
Xbalanque
31,522
15,878
1,473
6,857
19,391
10,944
4,106
13,019
6,372
0
66,876
W
Mercury
Roldijs
Mercury
7,235
1,893
2,673
3,012
24,789
39,409
476
11,164
13,625
498
15,036
L
Medusa
SenSin
Medusa
18,636
7,581
5,719
5,994
21,447
9,296
1,714
6,983
14,138
0
48,396
L
Pele
22,916
4,324
34
1,552
21,920
15,058
2,178
6,013
15,669
0
40,511
L
Ah Puch
YoshikoSan
Ah Puch
23,245
88
1,092
3,408
19,604
9,147
0
7,614
11,569
38,666
0
L
17,992
548
2,440
4,835
20,465
8,984
922
9,024
11,162
46,464
0
W
Kukulkan
karstenklam
Kukulkan
18,393
1,042
809
1,176
15,513
8,701
518
7,678
7,835
47,495
0
W
Ah Puch
oSHAINo
Ah Puch
21,054
1,350
1,019
9,030
28,007
45,274
442
13,639
14,368
41,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,926
Gold Earned
72,685
239
Minions Killed
247
0
Camps Cleared
0
1,622,781
Distance Traveled
1,793,359
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,712
736
32
2
0
388,372
3
L
Jormungandr
12,525
626
30
2
0
290,600
2
W
Xbalanque
16,166
808
88
4
0
365,367
0
W
Mercury
13,512
676
17
1
0
386,976
3
L
Medusa
14,141
707
66
3
0
360,245
3
L
Pele
14,740
737
40
2
0
336,880
1
L
Ah Puch
12,771
639
39
2
0
300,271
0
L
Agni
13,749
687
64
3
0
334,785
3
W
Kukulkan
14,051
703
64
3
0
332,916
4
W
Ah Puch
14,244
712
46
2
0
319,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role