Player Matchup

Nu Wa
Nu Wa
discograndma
Nu Wa
Level 90
God Stats
4W - 0L
1,657 SR
Queue Stats
28W - 8L
1,707 Elo+
Party 2
Ullr
Ullr
lilGhetti
Ullr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,707 Elo+
Party 2
Jormungandr
Jormungandr
paul5113
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,441 Elo+
Party 2
Team Averages
Level 78
1,552 SR
1,619 Elo+

VS

Team Averages
Level 95
1,601 SR
1,460 Elo+
Artio
Artio
ICECOLDMARZ
Artio
Level 126
God Stats
4W - 4L
1,614 SR
Queue Stats
142W - 151L
1,500 Elo+
Party 1
Nemesis
Nemesis
VVSdoozy
Nemesis
Level 92
God Stats
2W - 7L
1,318 SR
Queue Stats
240W - 265L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
killone4free
Nu Wa
Level 67
God Stats
3W - 1L
1,873 SR
Queue Stats
189W - 264L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 13
12,499
735
19,703
13,992
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
14
5 / 5 / 4
11,374
669
6,143
15,127
4,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
paul5113
Jormungandr
16
7 / 2 / 6
12,631
743
10,606
17,972
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
10,990
646
10,618
22,612
25,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
VVSdoozy
Nemesis
14
3 / 7 / 6
11,053
650
13,102
15,665
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 4 / 5
12,267
722
18,536
11,706
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
15
Kills
11
11
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
Nemesis
VVSdoozy
Nemesis
3
7
6
0.86
W
3
4
13
2.38
L
5
4
5
1.88
W
Ullr
5
5
4
1.4
W
Jormungandr
paul5113
Jormungandr
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,452
Damage
42,256
47,091
Taken
49,983
27,315
Mitigated
38,294
5,218
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,618
851
2,292
4,881
22,612
25,263
368
13,068
9,544
30,123
0
L
Nemesis
VVSdoozy
Nemesis
13,102
3,056
0
1,429
15,665
9,361
537
9,256
6,409
0
39,560
W
19,703
6,266
117
1,777
13,992
4,214
1,241
7,869
5,720
66,502
0
L
18,536
4,078
71
1,929
11,706
3,670
992
8,653
3,053
69,715
0
W
Ullr
6,143
2,259
0
746
15,127
4,271
0
8,608
5,929
0
21,045
W
Jormungandr
paul5113
Jormungandr
10,606
2,460
421
2,157
17,972
18,830
211
11,963
5,186
40,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
34,310
190
Minions Killed
172
5
Camps Cleared
9
907,161
Distance Traveled
866,512
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,990
646
32
2
1
293,393
3
L
Nemesis
11,053
650
59
3
5
302,774
2
W
Nu Wa
12,499
735
97
6
2
287,257
1
L
Nu Wa
12,267
722
81
5
3
270,345
4
W
Ullr
11,374
669
38
2
3
305,649
2
W
Jormungandr
12,631
743
55
3
0
314,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role