Player Matchup

Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Foulball122
Gilgamesh
Level 73
God Stats
3W - 0L
1,711 SR
Queue Stats
70W - 37L
1,593 Elo+
Solo
Bastet
Bastet
Uniiverse34
Bastet
Level 88
God Stats
2W - 1L
1,679 SR
Queue Stats
225W - 222L
1,482 Elo+
Solo
Vulcan
Vulcan
V1PERXCANNIBAL
Vulcan
Level 68
God Stats
2W - 6L
1,186 SR
Queue Stats
285W - 267L
1,480 Elo+
Solo
Khepri
Khepri
forgothebubbles
Khepri
Level 124
God Stats
5W - 2L
1,665 SR
Queue Stats
41W - 53L
1,380 Elo+
Solo
Team Averages
Level 94
1,548 SR
1,487 Elo+

VS

Team Averages
Level 56
1,468 SR
1,305 Elo+
Zeus
Zeus
Oscillation-Leo
Zeus
Level 80
God Stats
6W - 4L
1,500 SR
Queue Stats
378W - 443L
1,405 Elo+
Solo
Anubis
Anubis
TenkIr
Anubis
Level 112
God Stats
7W - 5L
1,340 SR
Queue Stats
270W - 268L
1,468 Elo+
Solo
He Bo
He Bo
alexiaklp
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,303 Elo+
Solo
Raijin
Raijin
xPERDITI0Nx
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Solo
Mulan
Mulan
zawarudo942
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 1 / 16
9,331
1,037
5,500
5,926
2,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Foulball122
Gilgamesh
16
11 / 3 / 11
9,896
1,100
13,926
12,438
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
13
3 / 3 / 9
8,495
944
7,654
8,738
3,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 3 / 18
9,170
1,019
8,178
6,350
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 11
8,367
930
2,730
8,719
10,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
8,458
940
11,209
8,409
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
TenkIr
Anubis
12
2 / 4 / 1
7,374
819
3,574
4,864
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
alexiaklp
He Bo
13
0 / 8 / 5
6,826
758
2,456
8,524
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
15
5 / 4 / 4
8,251
917
8,307
11,953
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 1
6,611
735
1,132
7,070
2,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
26
Kills
13
13
Deaths
26
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
16
14
W
Gilgamesh
Foulball122
Gilgamesh
11
3
11
5.5
L
5
5
5
1.5
L
Anubis
TenkIr
Anubis
2
4
1
0.63
W
Bastet
3
3
9
2.5
W
3
3
18
4
L
He Bo
alexiaklp
He Bo
0
8
5
0.31
W
3
3
11
2.83
L
Raijin
5
4
4
1.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,988
Damage
26,678
42,171
Taken
40,820
29,528
Mitigated
13,913
15,142
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,500
318
2,122
3,143
5,926
2,620
784
3,686
2,026
23,551
0
W
Gilgamesh
Foulball122
Gilgamesh
13,926
4,358
753
3,476
12,438
10,439
765
6,385
5,783
0
17,928
L
11,209
586
107
1,140
8,409
2,829
0
2,828
5,461
21,758
0
L
Anubis
TenkIr
Anubis
3,574
91
258
484
4,864
1,947
0
2,354
2,434
12,891
0
W
Bastet
7,654
1,713
1,286
2,144
8,738
3,488
1,586
4,486
4,159
0
11,365
W
8,178
2,325
47
587
6,350
2,832
1,234
4,705
1,579
24,616
0
L
He Bo
alexiaklp
He Bo
2,456
65
226
318
8,524
2,642
0
3,711
4,663
8,817
0
W
2,730
265
801
783
8,719
10,149
639
5,461
3,078
8,584
0
L
Raijin
8,307
1,034
0
2,945
11,953
4,101
0
4,443
7,364
16,943
0
L
1,132
186
0
240
7,070
2,394
0
3,072
3,837
0
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
37,520
89
Minions Killed
77
0
Camps Cleared
0
892,657
Distance Traveled
594,973
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,331
1,037
23
3
0
189,645
0
W
Gilgamesh
9,896
1,100
11
1
0
215,632
0
L
Zeus
8,458
940
24
3
0
150,382
1
L
Anubis
7,374
819
22
2
0
68,395
1
W
Bastet
8,495
944
10
1
0
177,864
0
W
Vulcan
9,170
1,019
38
4
0
168,168
0
L
He Bo
6,826
758
12
1
0
154,331
0
W
Khepri
8,367
930
7
1
0
141,348
3
L
Raijin
8,251
917
19
2
0
145,484
1
L
Mulan
6,611
735
0
0
0
76,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role