Player Matchup

Medusa
Medusa
XPABLOX007
Medusa
Level 67
God Stats
5W - 3L
1,808 SR
Queue Stats
197W - 202L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
filoutrone
Aphrodite
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,337 Elo+
Solo
Fenrir
Fenrir
javierthomas777
Fenrir
Level 86
God Stats
2W - 2L
1,659 SR
Queue Stats
154W - 138L
1,510 Elo+
Party 1
Team Averages
Level 77
1,656 SR
1,438 Elo+

VS

Team Averages
Level 71
1,518 SR
1,432 Elo+
Zeus
Zeus
Shiroe59YT
Zeus
Level 107
God Stats
11W - 12L
1,497 SR
Queue Stats
73W - 102L
1,418 Elo+
Solo
Fenrir
Fenrir
elbarrachas
Fenrir
Level 49
God Stats
12W - 12L
1,530 SR
Queue Stats
459W - 439L
1,421 Elo+
Solo
Medusa
Medusa
ljnsaa
Medusa
Level 58
God Stats
8W - 4L
1,526 SR
Queue Stats
8W - 6L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
XPABLOX007
Medusa
13
5 / 9 / 5
9,986
768
12,204
12,903
2,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
filoutrone
Aphrodite
11
0 / 9 / 7
7,963
613
5,086
11,324
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 7 / 3
8,949
688
5,914
16,853
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 12
11,127
856
17,060
8,564
2,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
9 / 3 / 14
11,037
849
10,202
10,418
7,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
ljnsaa
Medusa
15
6 / 4 / 15
10,351
796
10,491
11,309
3,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
9
Kills
25
25
Deaths
11
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
L
Medusa
XPABLOX007
Medusa
5
9
5
0.83
W
Fenrir
9
3
14
5.33
L
Aphrodite
filoutrone
Aphrodite
0
9
7
0.39
L
4
7
3
0.79
W
Medusa
ljnsaa
Medusa
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
37,753
41,080
Taken
30,291
16,447
Mitigated
13,318
6,039
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,060
936
295
1,107
8,564
2,383
626
1,225
7,304
47,613
0
L
Medusa
XPABLOX007
Medusa
12,204
4,321
0
688
12,903
2,305
0
7,546
5,357
0
27,966
W
Fenrir
10,202
1,588
272
1,860
10,418
7,032
592
1,657
8,549
39
24,446
L
Aphrodite
filoutrone
Aphrodite
5,086
215
1,516
2,412
11,324
5,411
0
4,320
7,004
19,499
0
L
5,914
1,122
150
1,273
16,853
8,731
0
5,536
11,317
0
11,700
W
Medusa
ljnsaa
Medusa
10,491
5,472
0
3,227
11,309
3,903
1,072
2,519
8,585
0
30,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
32,515
82
Minions Killed
127
4
Camps Cleared
7
639,990
Distance Traveled
705,713
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,127
856
59
5
2
214,346
0
L
Medusa
9,986
768
30
2
0
205,156
3
W
Fenrir
11,037
849
29
2
4
254,951
3
L
Aphrodite
7,963
613
33
3
1
199,182
2
L
Fenrir
8,949
688
19
1
3
235,652
4
W
Medusa
10,351
796
39
3
1
236,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role