Player Matchup

Nu Wa
Nu Wa
B0uZzY09
Nu Wa
Level 67
God Stats
3W - 1L
1,715 SR
Queue Stats
13W - 15L
1,271 Elo+
Party 2
Kuzenbo
Kuzenbo
IsNavin
Kuzenbo
Level 144
God Stats
2W - 3L
1,696 SR
Queue Stats
16W - 19L
1,354 Elo+
Solo
Neith
Neith
trueDrFuse
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,277 Elo+
Party 2
Team Averages
Level 78
1,637 SR
1,301 Elo+

VS

Team Averages
Level 85
1,449 SR
1,295 Elo+
Arachne
Arachne
IllI1
Arachne
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 25L
1,087 Elo+
Party 1
Nox
Nox
SMOTRIVOBAGLAZA
Nox
Level 145
God Stats
1W - 3L
1,348 SR
Queue Stats
15W - 45L
1,310 Elo+
Party 1
Neith
Neith
saymeowordie
Neith
Level 102
God Stats
5W - 1L
1,500 SR
Queue Stats
185W - 220L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B0uZzY09
Nu Wa
11
3 / 5 / 0
7,294
663
7,040
7,045
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
IsNavin
Kuzenbo
10
0 / 7 / 3
6,981
635
4,450
15,691
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
10
0 / 5 / 2
6,433
585
5,745
9,156
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IllI1
Arachne
11
3 / 3 / 9
7,763
706
4,944
7,502
2,031
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 9
8,505
773
8,506
5,124
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
9 / 0 / 7
9,038
822
14,396
10,034
2,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
B0uZzY09
Nu Wa
3
5
0
0.6
W
Arachne
IllI1
Arachne
3
3
9
2.5
L
Kuzenbo
IsNavin
Kuzenbo
0
7
3
0.21
W
5
0
9
9.5
W
9
0
7
12.5
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,235
Damage
27,846
31,892
Taken
22,660
17,713
Mitigated
6,776
3,748
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
B0uZzY09
Nu Wa
7,040
1,471
0
703
7,045
1,941
0
1,631
5,414
27,446
0
W
Arachne
IllI1
Arachne
4,944
4,264
0
398
7,502
2,031
0
5,013
2,251
0
9,968
L
Kuzenbo
IsNavin
Kuzenbo
4,450
1,545
0
2,109
15,691
12,260
22
2,418
13,273
13,284
0
W
8,506
314
0
269
5,124
1,775
518
1,979
3,073
30,090
0
W
14,396
3,321
0
4,837
10,034
2,970
482
4,185
5,585
0
41,095
L
Neith
5,745
2,276
0
936
9,156
3,512
0
4,526
4,630
0
16,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,708
Gold Earned
25,306
106
Minions Killed
126
1
Camps Cleared
5
537,054
Distance Traveled
581,713
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,294
663
63
6
1
181,510
1
W
Arachne
7,763
706
18
2
0
186,544
0
L
Kuzenbo
6,981
635
16
1
0
176,696
2
W
Nox
8,505
773
47
4
5
210,465
0
W
Neith
9,038
822
61
6
0
184,704
1
L
Neith
6,433
585
27
2
0
178,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role