Player Matchup

Cupid
Cupid
DeafKage420
Cupid
Level 129
God Stats
3W - 4L
1,440 SR
Queue Stats
170W - 200L
1,606 Elo+
Solo
Guan Yu
Guan Yu
Richardrizzle
Guan Yu
Level 87
God Stats
4W - 5L
1,629 SR
Queue Stats
191W - 175L
1,616 Elo+
Solo
Kali
Kali
Skillshotting
Kali
Level 146
God Stats
2W - 1L
1,372 SR
Queue Stats
73W - 58L
1,506 Elo+
Solo
Vulcan
Vulcan
Yes_Im_A_Viking
Vulcan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 75L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
slyxx-S
Ao Kuang
Level 160
God Stats
13W - 20L
1,587 SR
Queue Stats
1,152W - 1,275L
1,525 Elo+
Solo
Team Averages
Level 135
1,505 SR
1,549 Elo+

VS

Team Averages
Level 81
1,572 SR
1,454 Elo+
Kuzenbo
Kuzenbo
ElvislikeDog
Kuzenbo
Level 68
God Stats
0W - 3L
1,605 SR
Queue Stats
55W - 63L
1,382 Elo+
Party 1
Pele
Pele
N Hikari N
Pele
Level 16
God Stats
4W - 2L
1,667 SR
Queue Stats
7W - 7L
1,714 Elo+
Solo
Guan Yu
Guan Yu
TheSaltiestSam
Guan Yu
Level 105
God Stats
8W - 4L
1,442 SR
Queue Stats
22W - 28L
1,395 Elo+
Party 1
Khepri
Khepri
cthululovesyou2
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,382 Elo+
Party 1
Chernobog
Chernobog
rikimaru567
Chernobog
Level 96
God Stats
1W - 1L
1,647 SR
Queue Stats
21W - 24L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
8,636
864
10,412
9,512
3,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
14
1 / 1 / 14
8,010
801
13,530
12,315
9,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 0 / 6
9,084
908
8,643
10,249
4,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 0 / 5
8,747
875
11,683
5,492
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
slyxx-S
Ao Kuang
14
5 / 3 / 7
8,288
829
7,317
7,360
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElvislikeDog
Kuzenbo
12
1 / 6 / 2
6,970
697
7,743
14,884
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 2
7,504
750
6,534
10,989
3,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 3
6,804
680
6,903
14,835
7,992
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 5 / 3
6,519
652
3,676
13,659
8,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
rikimaru567
Chernobog
14
3 / 3 / 1
7,614
761
6,883
6,227
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
6
6
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Kuzenbo
ElvislikeDog
Kuzenbo
1
6
2
0.33
L
2
4
2
0.75
W
Guan Yu
1
1
14
8
W
7
0
6
10
L
0
5
3
0.3
W
5
0
5
7.5
L
0
5
3
0.3
L
Chernobog
rikimaru567
Chernobog
3
3
1
1.17
W
Ao Kuang
slyxx-S
Ao Kuang
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
31,739
44,928
Taken
60,594
22,359
Mitigated
35,104
16,418
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,412
6,188
560
2,466
9,512
3,337
2,276
2,521
6,991
0
34,653
L
Kuzenbo
ElvislikeDog
Kuzenbo
7,743
2,829
265
649
14,884
13,246
0
5,196
9,688
12,320
0
L
6,534
1,194
0
1,026
10,989
3,466
0
4,776
6,213
0
27,718
W
Guan Yu
13,530
3,093
1,590
6,025
12,315
9,686
84
4,035
8,280
0
22,526
W
8,643
4,044
0
4,332
10,249
4,258
2,297
1,776
8,473
86
25,833
L
6,903
796
1,275
2,351
14,835
7,992
0
3,521
11,314
0
17,995
W
11,683
3,550
0
480
5,492
2,002
0
1,490
4,002
31,720
0
L
3,676
360
58
1,013
13,659
8,294
0
2,474
11,185
8,248
0
L
Chernobog
rikimaru567
Chernobog
6,883
3,780
293
395
6,227
2,106
0
2,295
3,932
0
17,156
W
Ao Kuang
slyxx-S
Ao Kuang
7,317
2,257
0
965
7,360
3,076
843
1,597
5,763
10,471
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,765
Gold Earned
35,411
178
Minions Killed
114
0
Camps Cleared
0
1,142,209
Distance Traveled
1,088,235
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,636
864
49
5
0
206,813
2
L
Kuzenbo
6,970
697
7
1
0
210,405
4
L
Pele
7,504
750
44
4
0
215,691
0
W
Guan Yu
8,010
801
23
2
0
256,291
4
W
Kali
9,084
908
45
5
0
255,737
1
L
Guan Yu
6,804
680
20
2
0
246,241
1
W
Vulcan
8,747
875
47
5
0
243,048
0
L
Khepri
6,519
652
10
1
0
205,671
0
L
Chernobog
7,614
761
33
3
0
210,227
1
W
Ao Kuang
8,288
829
14
1
0
180,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role