Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Gorkiuss99
Raijin
Level 135
God Stats
7W - 1L
1,553 SR
Queue Stats
232W - 181L
1,589 Elo+
Party 1
Izanami
Izanami
MehmetDeniz4898
Izanami
Level 109
God Stats
18W - 16L
1,522 SR
Queue Stats
595W - 640L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Revenhart
Ao Kuang
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
electronic_jorge
Bakasura
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 76L
1,471 Elo+
Party 1
Team Averages
Level 122
1,515 SR
1,500 Elo+

VS

Team Averages
Level 125
1,570 SR
1,498 Elo+
Da Ji
Da Ji
I LIV NEXT 2 U2
Da Ji
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 280L
1,515 Elo+
Party 2
Hera
Hera
LlHODEl
Hera
Level 108
God Stats
5W - 4L
1,692 SR
Queue Stats
156W - 158L
1,517 Elo+
Solo
Izanami
Izanami
Scott4441
Izanami
Level 124
God Stats
55W - 39L
1,946 SR
Queue Stats
275W - 267L
1,549 Elo+
Party 2
Ares
Ares
Simayi_3000
Ares
Level 160
God Stats
11W - 20L
1,211 SR
Queue Stats
303W - 296L
1,507 Elo+
Solo
Sylvanus
Sylvanus
magicalmysteryy_
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 1 / 5
5,790
526
2,781
7,954
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Gorkiuss99
Raijin
11
3 / 0 / 3
6,311
574
3,981
4,006
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,410
583
1,525
3,729
787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Revenhart
Ao Kuang
13
4 / 1 / 1
7,313
665
9,030
11,715
3,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 1
6,043
549
3,436
7,667
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,044
549
5,021
8,893
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
LlHODEl
Hera
10
1 / 3 / 1
5,985
544
3,732
5,167
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Scott4441
Izanami
14
1 / 0 / 0
7,612
692
1,756
4,873
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,528
503
4,403
7,466
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 3 / 0
6,342
577
5,052
8,895
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
3
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
5
3.5
W
Raijin
Gorkiuss99
Raijin
3
0
3
4.5
L
1
4
1
0.38
L
Hera
LlHODEl
Hera
1
3
1
0.5
W
0
1
0
0
W
Ao Kuang
Revenhart
Ao Kuang
4
1
1
4.5
L
Izanami
Scott4441
Izanami
1
0
0
1
L
0
2
2
0.5
W
3
1
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
19,964
35,071
Taken
35,294
13,757
Mitigated
17,290
14,863
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,781
681
131
3,196
7,954
5,328
0
2,353
5,482
12,559
0
W
Raijin
Gorkiuss99
Raijin
3,981
210
0
500
4,006
1,134
50
1,572
2,390
35,190
0
L
5,021
1,275
0
3,962
8,893
2,622
0
3,040
5,607
0
39,059
L
Hera
LlHODEl
Hera
3,732
796
0
1,060
5,167
1,501
0
2,851
2,102
30,216
0
W
1,525
1,185
0
961
3,729
787
0
362
3,367
0
49,266
W
Ao Kuang
Revenhart
Ao Kuang
9,030
3,025
0
7,780
11,715
3,328
589
6,182
5,484
45,869
0
L
Izanami
Scott4441
Izanami
1,756
1,082
0
2,642
4,873
1,326
0
114
4,759
0
70,009
L
4,403
33
0
1,275
7,466
4,390
0
2,663
4,467
17,666
0
W
3,436
2,244
0
2,295
7,667
3,180
0
1,946
5,636
0
25,310
L
5,052
1,198
29
3,609
8,895
7,451
37
6,629
2,226
28,602
7,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
31,511
359
Minions Killed
380
0
Camps Cleared
0
1,163,024
Distance Traveled
1,086,200
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,790
526
13
1
0
230,743
2
W
Raijin
6,311
574
80
7
0
218,764
3
L
Da Ji
6,044
549
73
7
0
238,985
5
L
Hera
5,985
544
55
5
0
221,938
3
W
Izanami
6,410
583
121
11
0
227,409
6
W
Ao Kuang
7,313
665
83
8
0
212,793
0
L
Izanami
7,612
692
151
14
0
233,755
6
L
Ares
5,528
503
13
1
0
225,442
1
W
Bakasura
6,043
549
62
6
0
273,315
10
L
Sylvanus
6,342
577
88
8
0
166,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role