Player Matchup

Cthulhu
Cthulhu
Alkaline666
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,054 Elo+
Party 2
Xbalanque
Xbalanque
Kush21
Xbalanque
Level 18
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 7L
1,054 Elo+
Party 2
Anhur
Anhur
Velxcitz
Anhur
Level 54
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 7L
1,054 Elo+
Party 2
Team Averages
Level 27
1,412 SR
1,054 Elo+

VS

Team Averages
Level 63
1,491 SR
1,447 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LegitMonkeyzz
Ah Puch
Level 69
God Stats
4W - 3L
1,474 SR
Queue Stats
20W - 18L
1,079 Elo+
Solo
Thanatos
Thanatos
crazyblase
Thanatos
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alkaline666
Cthulhu
10
1 / 8 / 2
7,102
710
5,022
18,425
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Kush21
Xbalanque
11
2 / 4 / 1
6,984
698
4,772
8,618
2,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
Velxcitz
Anhur
9
0 / 10 / 3
6,491
649
2,749
11,845
2,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
14 / 1 / 5
9,982
998
12,524
8,502
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
13
3 / 1 / 17
8,590
859
14,710
6,588
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
crazyblase
Thanatos
13
5 / 2 / 14
8,643
864
5,618
7,738
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
22
22
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
14
1
5
16.5
L
Cthulhu
Alkaline666
Cthulhu
1
8
2
0.25
L
Xbalanque
Kush21
Xbalanque
2
4
1
0.63
W
Ah Puch
3
1
17
11.5
L
Anhur
Velxcitz
Anhur
0
10
3
0.15
W
Thanatos
crazyblase
Thanatos
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
32,852
38,888
Taken
22,828
15,824
Mitigated
9,580
2,226
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,524
6,771
309
3,960
8,502
3,747
1,688
2,410
5,913
0
46,278
L
Cthulhu
Alkaline666
Cthulhu
5,022
334
104
2,122
18,425
10,815
0
7,003
11,422
14,988
0
L
Xbalanque
Kush21
Xbalanque
4,772
1,747
0
0
8,618
2,492
0
3,636
4,982
0
19,091
W
Ah Puch
14,710
785
0
1,659
6,588
2,384
526
1,656
4,774
31,161
0
L
Anhur
Velxcitz
Anhur
2,749
466
0
0
11,845
2,517
0
4,071
7,774
0
10,112
W
Thanatos
crazyblase
Thanatos
5,618
1,160
0
5,183
7,738
3,449
249
908
6,713
0
22,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,577
Gold Earned
27,215
81
Minions Killed
125
0
Camps Cleared
8
458,346
Distance Traveled
558,755
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,982
998
72
7
5
185,278
1
L
Cthulhu
7,102
710
10
1
0
159,068
0
L
Xbalanque
6,984
698
51
5
0
146,644
0
W
Ah Puch
8,590
859
27
3
0
163,253
0
L
Anhur
6,491
649
20
2
0
152,634
0
W
Thanatos
8,643
864
26
3
3
210,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role