Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Metronome
Izanami
Gold IV
Level 157
God Stats
13W - 7L
1,482 SR
Queue Stats
96W - 100L
1,408 MMR
Party 1
Fafnir
Fafnir
Gold V
NameChanged3031
Fafnir
Gold V
Level 100
God Stats
5W - 3L
1,893 SR
Queue Stats
112W - 114L
1,403 MMR
Party 1
Kali
Kali
Gold II
Vash123
Kali
Gold II
Level 106
God Stats
28W - 16L
1,626 SR
Queue Stats
355W - 347L
1,507 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,600 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,479 SR
1,400 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
AIusky
Ares
Silver I
Level 157
God Stats
3W - 3L
1,623 SR
Queue Stats
172W - 187L
1,094 MMR
Solo
Artio
Artio
Silver II
Agoreon
Artio
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,420 MMR
Solo
Medusa
Medusa
Bronze V
And1Ref
Medusa
Bronze V
Level 122
God Stats
0W - 1L
1,294 SR
Queue Stats
10W - 15L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold III
Crimsön
Cliodhna
Gold III
Level 149
God Stats
3W - 5L
1,477 SR
Queue Stats
111W - 105L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 3 / 6
9,677
605
10,419
16,206
10,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
15
4 / 2 / 9
9,594
600
12,719
7,191
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Metronome
Izanami
18
0 / 0 / 1
10,293
643
5,843
6,779
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 6
8,931
558
4,654
12,060
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
Vash123
Kali
16
6 / 3 / 6
9,906
619
10,000
16,297
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TsukuyomiAgniGaneshaBastet

VS

Bans
CamazotzThothGilgameshAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 5 / 1
7,546
472
6,305
8,284
2,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
AIusky
Ares
10
1 / 5 / 1
6,712
420
6,385
14,068
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Agoreon
Artio
13
1 / 5 / 4
7,670
479
7,159
16,265
10,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
And1Ref
Medusa
14
1 / 1 / 0
7,970
498
2,873
9,634
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Crimsön
Cliodhna
15
5 / 4 / 0
8,778
549
12,440
11,224
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
8
8
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
6
2.67
W
Nu Wa
 
Nu Wa
4
2
9
4.25
L
Scylla
 
Scylla
0
5
1
0.1
L
Ares
AIusky
Ares
1
5
1
0.3
L
Artio
Agoreon
Artio
1
5
4
0.6
L
Medusa
And1Ref
Medusa
1
1
0
1
L
Cliodhna
Crimsön
Cliodhna
5
4
0
1.25
W
Izanami
Metronome
Izanami
0
0
1
0.5
W
5
0
6
8
W
Kali
Vash123
Kali
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,635
Damage
35,162
58,533
Taken
59,475
36,921
Mitigated
31,308
19,649
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,419
1,927
173
4,458
16,206
10,307
615
7,882
8,324
0
57,199
W
Nu Wa
 
Nu Wa
12,719
3,686
0
2,183
7,191
2,416
641
2,830
4,361
63,350
0
L
Scylla
 
Scylla
6,305
1,205
0
625
8,284
2,000
0
4,078
4,206
54,332
0
L
Ares
AIusky
Ares
6,385
144
0
596
14,068
11,470
0
4,791
9,277
21,053
0
L
Artio
Agoreon
Artio
7,159
699
1,346
4,875
16,265
10,822
512
3,357
12,908
31,035
0
L
Medusa
And1Ref
Medusa
2,873
901
0
2,299
9,634
2,561
0
1,344
8,290
0
58,643
L
Cliodhna
Crimsön
Cliodhna
12,440
1,641
0
4,034
11,224
4,455
0
3,969
7,255
0
62,618
W
Izanami
Metronome
Izanami
5,843
4,146
0
4,079
6,779
2,229
2,035
717
6,062
0
110,325
W
4,654
1,499
376
3,366
12,060
14,386
0
5,128
6,932
13,685
0
W
Kali
Vash123
Kali
10,000
5,070
0
5,014
16,297
7,583
249
3,292
13,005
0
75,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
38,676
575
Minions Killed
426
0
Camps Cleared
0
1,605,600
Distance Traveled
1,579,903
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,677
605
109
7
0
283,169
0
W
Nu Wa
9,594
600
120
8
0
297,776
5
L
Scylla
7,546
472
112
7
0
295,046
5
L
Ares
6,712
420
31
2
0
292,208
0
L
Artio
7,670
479
58
4
0
296,394
6
L
Medusa
7,970
498
116
7
0
344,408
7
L
Cliodhna
8,778
549
109
7
0
351,847
1
W
Izanami
10,293
643
213
13
0
327,394
1
W
Fafnir
8,931
558
14
1
0
339,660
5
W
Kali
9,906
619
119
7
0
357,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role