Player Matchup

Cliodhna
Cliodhna
Grandmaster
 
Cliodhna
Grandmaster
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond I
SopitaDePolla
Chronos
Diamond I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 29L
2,557 MMR
Solo
Medusa
Medusa
Diamond I
thebestotter
Medusa
Diamond I
Level 160
God Stats
35W - 20L
1,762 SR
Queue Stats
407W - 387L
2,426 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,552 SR
1,897 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,681 SR
2,149 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
 
Ganesha
Diamond IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Grandmaster
Nika
Bakasura
Grandmaster
Level 160
God Stats
4W - 4L
1,869 SR
Queue Stats
517W - 438L
3,154 MMR
Solo
Nu Wa
Nu Wa
Diamond I
Ranian
Nu Wa
Diamond I
Level 160
God Stats
87W - 73L
1,694 SR
Queue Stats
379W - 345L
2,501 MMR
Solo
Nemesis
Nemesis
Diamond V
ThatGuyNijae
Nemesis
Diamond V
Level 136
God Stats
10W - 3L
1,842 SR
Queue Stats
40W - 20L
2,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 3 / 0
6,923
629
8,342
12,241
4,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
 
Zhong Kui
10
1 / 3 / 2
6,065
551
5,222
6,864
3,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
8
0 / 7 / 2
5,016
456
2,487
9,804
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
12
4 / 3 / 0
6,993
636
4,465
5,569
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
0 / 2 / 4
6,609
601
3,229
6,087
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothArtioBastet

VS

Bans
CabrakanSerqetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 2 / 2
7,212
656
3,356
5,830
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
11
0 / 1 / 8
6,470
588
3,111
6,526
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Nika
Bakasura
13
2 / 1 / 2
7,566
688
8,249
10,997
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Ranian
Nu Wa
13
3 / 1 / 7
7,345
668
5,013
4,324
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ThatGuyNijae
Nemesis
13
10 / 2 / 3
8,154
741
9,586
7,403
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
17
18
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
3
0
0.67
L
Zhong Kui
 
Zhong Kui
1
3
2
0.67
L
Thanatos
 
Thanatos
0
7
2
0.14
W
Apollo
 
Apollo
2
2
2
1.5
W
Ganesha
 
Ganesha
0
1
8
4
W
Bakasura
Nika
Bakasura
2
1
2
3
W
Nu Wa
Ranian
Nu Wa
3
1
7
6.5
L
Chronos
4
3
0
1.33
W
Nemesis
ThatGuyNijae
Nemesis
10
2
3
5.75
L
Medusa
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
29,315
40,565
Taken
35,080
13,743
Mitigated
13,490
15,044
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,342
1,080
0
6,276
12,241
4,163
0
514
10,391
0
50,784
L
Zhong Kui
 
Zhong Kui
5,222
620
0
2,810
6,864
3,965
0
2,471
4,237
38,067
0
L
Thanatos
 
Thanatos
2,487
728
0
3,798
9,804
2,740
0
1,591
8,115
0
22,289
W
Apollo
 
Apollo
3,356
2,012
0
2,245
5,830
1,255
0
1,249
4,581
0
50,494
W
Ganesha
 
Ganesha
3,111
310
1,559
1,629
6,526
3,029
0
3,866
2,660
17,094
3,958
W
Bakasura
Nika
Bakasura
8,249
5,595
0
7,721
10,997
5,711
171
0
10,997
0
41,698
W
Nu Wa
Ranian
Nu Wa
5,013
498
0
592
4,324
1,412
0
2,315
2,009
49,681
0
L
Chronos
4,465
1,487
0
50
5,569
1,472
0
1,269
4,252
46,136
0
W
Nemesis
ThatGuyNijae
Nemesis
9,586
4,895
0
466
7,403
2,083
0
2,257
5,146
0
44,280
L
Medusa
3,229
1,666
0
2,110
6,087
1,403
0
1,339
4,709
0
47,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
36,747
425
Minions Killed
433
0
Camps Cleared
0
1,127,730
Distance Traveled
1,266,791
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,923
629
106
10
0
240,850
4
L
Zhong Kui
6,065
551
89
8
0
194,506
5
L
Thanatos
5,016
456
37
3
0
223,711
3
W
Apollo
7,212
656
111
10
0
235,921
6
W
Ganesha
6,470
588
7
1
0
247,191
6
W
Bakasura
7,566
688
118
11
0
295,224
2
W
Nu Wa
7,345
668
126
11
0
228,634
2
L
Chronos
6,993
636
99
9
0
229,545
4
W
Nemesis
8,154
741
71
6
0
259,821
2
L
Medusa
6,609
601
94
9
0
239,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role