Player Matchup

Zeus
Zeus
Buddy6446
Zeus
Level 62
God Stats
5W - 6L
1,673 SR
Queue Stats
587W - 540L
1,521 Elo+
Solo
Bastet
Bastet
FuriousSaints97
Bastet
Level 155
God Stats
21W - 17L
1,518 SR
Queue Stats
357W - 359L
1,532 Elo+
Party 1
Apollo
Apollo
Itzcristiian
Apollo
Level 88
God Stats
6W - 3L
1,783 SR
Queue Stats
27W - 26L
1,519 Elo+
Solo
Chronos
Chronos
MoparD
Chronos
Level 154
God Stats
6W - 4L
1,735 SR
Queue Stats
259W - 266L
1,551 Elo+
Party 1
Awilix
Awilix
SketeDavidson
Awilix
Level 144
God Stats
73W - 42L
1,529 SR
Queue Stats
390W - 403L
1,493 Elo+
Solo
Team Averages
Level 121
1,648 SR
1,523 Elo+

VS

Team Averages
Level 96
1,579 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
AresCVR
Morgan Le Fay
Level 67
God Stats
31W - 32L
1,119 SR
Queue Stats
152W - 155L
1,482 Elo+
Party 2
Bellona
Bellona
Ethernil
Bellona
Level 104
God Stats
0W - 3L
1,697 SR
Queue Stats
137W - 155L
1,481 Elo+
Party 2
Ymir
Ymir
Sandman0503
Ymir
Level 92
God Stats
1W - 1L
1,702 SR
Queue Stats
125W - 113L
1,598 Elo+
Party 3
Heimdallr
Heimdallr
Toastiie45
Heimdallr
Level 84
God Stats
1W - 1L
1,764 SR
Queue Stats
27W - 25L
1,574 Elo+
Party 3
Sobek
Sobek
XxLimbergxX25
Sobek
Level 133
God Stats
1W - 1L
1,611 SR
Queue Stats
317W - 313L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 3 / 2
5,990
545
3,088
4,282
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
6,034
549
5,105
5,366
1,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
11
2 / 1 / 2
6,611
601
4,308
7,577
2,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
MoparD
Chronos
11
4 / 0 / 1
6,265
570
4,141
5,306
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 2
6,459
587
3,169
7,149
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AresCVR
Morgan Le Fay
12
5 / 1 / 1
6,972
634
4,853
3,620
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ethernil
Bellona
12
0 / 3 / 2
6,914
629
5,884
7,971
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 4
6,286
571
2,899
7,069
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Toastiie45
Heimdallr
8
0 / 4 / 0
5,217
474
3,940
6,771
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
5,069
461
1,709
8,521
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
6
6
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AresCVR
Morgan Le Fay
5
1
1
5.5
W
Zeus
1
3
2
0.67
L
Bellona
Ethernil
Bellona
0
3
2
0.33
W
1
0
4
3
W
Apollo
2
1
2
3
W
Chronos
MoparD
Chronos
4
0
1
4.5
L
1
1
4
3
W
2
2
2
1.5
L
Heimdallr
Toastiie45
Heimdallr
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,811
Damage
19,285
29,680
Taken
33,952
9,859
Mitigated
17,620
7,729
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AresCVR
Morgan Le Fay
4,853
77
114
1,741
3,620
1,249
0
1,067
2,403
25,479
0
W
Zeus
3,088
167
0
902
4,282
1,197
0
3,156
876
24,431
0
L
Bellona
Ethernil
Bellona
5,884
591
0
2,571
7,971
6,977
532
500
7,427
1,405
45,967
W
5,105
1,437
758
2,419
5,366
1,181
0
915
4,443
0
20,483
W
Apollo
4,308
2,323
0
784
7,577
2,332
240
748
6,795
0
32,471
W
Chronos
MoparD
Chronos
4,141
1,913
0
2,158
5,306
1,313
104
1,013
4,293
37,230
0
L
2,899
1,140
0
2,724
7,069
3,093
0
1,191
5,742
33,379
0
W
3,169
972
0
708
7,149
3,836
0
3,429
3,552
0
42,176
L
Heimdallr
Toastiie45
Heimdallr
3,940
1,416
0
1,826
6,771
1,868
0
2,091
4,680
0
23,625
L
1,709
298
152
3,623
8,521
4,433
0
2,050
6,471
16,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
30,458
338
Minions Killed
312
0
Camps Cleared
0
1,073,694
Distance Traveled
976,993
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,972
634
47
4
0
219,538
1
W
Zeus
5,990
545
63
6
0
192,806
0
L
Bellona
6,914
629
108
10
0
214,889
6
W
Bastet
6,034
549
36
3
0
225,744
2
W
Apollo
6,611
601
84
8
0
180,767
1
W
Chronos
6,265
570
71
6
0
245,396
0
L
Ymir
6,286
571
72
7
0
221,562
4
W
Awilix
6,459
587
84
8
0
228,981
5
L
Heimdallr
5,217
474
59
5
0
173,563
1
L
Sobek
5,069
461
26
2
0
147,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role