Player Matchup

Hachiman
Hachiman
KrypticVibez
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 72L
1,311 Elo+
Party 1
Scylla
Scylla
PhanterLily97
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,596 Elo+
Solo
Cthulhu
Cthulhu
savlite
Cthulhu
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 69L
1,266 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,391 Elo+

VS

Team Averages
Level 81
1,744 SR
1,561 Elo+
Cabrakan
Cabrakan
ImaBackPack247
Cabrakan
Level 155
God Stats
12W - 6L
1,659 SR
Queue Stats
216W - 114L
1,674 Elo+
Party 2
Nox
Nox
TinyToez
Nox
Level 7
God Stats
16W - 5L
1,833 SR
Queue Stats
166W - 96L
1,686 Elo+
Party 2
Medusa
Medusa
poke2310
Medusa
Level 80
God Stats
4W - 0L
1,739 SR
Queue Stats
58W - 63L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KrypticVibez
Hachiman
13
2 / 9 / 7
8,673
723
8,005
13,769
3,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 10 / 5
9,364
780
4,778
10,265
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
savlite
Cthulhu
14
6 / 6 / 3
9,953
829
8,969
19,135
17,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
12 / 4 / 9
10,882
907
12,976
13,740
8,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 3 / 13
10,239
853
10,163
8,300
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
poke2310
Medusa
15
6 / 4 / 13
10,128
844
14,144
9,150
3,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
25
25
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
12
4
9
4.13
L
Hachiman
KrypticVibez
Hachiman
2
9
7
0.61
L
3
10
5
0.55
W
7
3
13
4.5
W
Medusa
poke2310
Medusa
6
4
13
3.13
L
Cthulhu
savlite
Cthulhu
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
37,283
43,169
Taken
31,190
24,989
Mitigated
15,486
4,390
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
12,976
1,618
225
4,644
13,740
8,677
527
4,928
8,439
29,911
0
L
Hachiman
KrypticVibez
Hachiman
8,005
3,941
0
972
13,769
3,503
563
5,946
7,721
0
24,647
L
4,778
166
0
210
10,265
3,489
208
7,875
2,161
15,299
0
W
10,163
776
805
922
8,300
3,306
779
3,988
4,008
36,459
0
W
Medusa
poke2310
Medusa
14,144
6,971
489
479
9,150
3,503
1,116
4,442
4,511
0
37,931
L
Cthulhu
savlite
Cthulhu
8,969
684
48
3,160
19,135
17,997
264
9,147
9,656
20,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
31,249
91
Minions Killed
129
1
Camps Cleared
9
545,861
Distance Traveled
594,199
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,882
907
30
3
5
181,136
1
L
Hachiman
8,673
723
35
3
1
179,236
0
L
Scylla
9,364
780
28
2
0
163,808
1
W
Nox
10,239
853
66
6
3
197,872
1
W
Medusa
10,128
844
33
3
1
215,191
1
L
Cthulhu
9,953
829
28
2
0
202,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role