Player Matchup

King Arthur
King Arthur
Arawyek4991
King Arthur
Level 85
God Stats
18W - 14L
1,429 SR
Queue Stats
436W - 400L
1,395 Elo+
Party 1
Cliodhna
Cliodhna
CxrsedLayX
Cliodhna
Level 81
God Stats
4W - 2L
1,730 SR
Queue Stats
365W - 341L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thibaud2652
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,380 Elo+
Party 1
Hachiman
Hachiman
Tidus-Sama_
Hachiman
Level 87
God Stats
3W - 5L
1,457 SR
Queue Stats
23W - 34L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
sully9685
Jormungandr
Level 29
God Stats
5W - 10L
1,355 SR
Queue Stats
11W - 20L
1,334 Elo+
Party 2
Team Averages
Level 61
1,494 SR
1,381 Elo+

VS

Team Averages
Level 91
1,569 SR
1,528 Elo+
Loki
Loki
DI4MOND_C3LSIUS_
Loki
Level 106
God Stats
5W - 2L
1,757 SR
Queue Stats
109W - 107L
1,547 Elo+
Party 3
Hou Yi
Hou Yi
MarcM2001
Hou Yi
Level 92
God Stats
7W - 7L
1,289 SR
Queue Stats
103W - 92L
1,525 Elo+
Party 3
Ymir
Ymir
ViVOraXX12
Ymir
Level 105
God Stats
2W - 0L
1,748 SR
Queue Stats
140W - 137L
1,546 Elo+
Party 3
Charybdis
Charybdis
d13guito04
Charybdis
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 12L
1,601 Elo+
Party 3
Serqet
Serqet
ivad39
Serqet
Level 87
God Stats
52W - 54L
1,551 SR
Queue Stats
250W - 282L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arawyek4991
King Arthur
17
7 / 6 / 3
11,501
460
20,640
26,386
28,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
CxrsedLayX
Cliodhna
16
7 / 11 / 3
11,405
456
15,649
24,000
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Thibaud2652
Morgan Le Fay
14
0 / 9 / 2
8,953
358
7,716
17,665
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Tidus-Sama_
Hachiman
14
1 / 12 / 1
8,739
350
10,626
21,111
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
sully9685
Jormungandr
15
0 / 6 / 3
10,507
420
7,300
22,790
21,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
13,407
536
17,821
14,009
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
MarcM2001
Hou Yi
19
9 / 5 / 12
13,196
528
24,977
23,019
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 2 / 18
12,615
505
11,109
22,994
28,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
d13guito04
Charybdis
20
13 / 2 / 11
14,014
561
20,006
17,576
6,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
ivad39
Serqet
19
8 / 3 / 14
12,834
513
8,030
17,687
14,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
15
Kills
43
44
Deaths
15
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arawyek4991
King Arthur
7
6
3
1.42
L
Cliodhna
CxrsedLayX
Cliodhna
7
11
3
0.77
W
7
3
11
4.17
W
Hou Yi
MarcM2001
Hou Yi
9
5
12
3
L
Morgan Le Fay
Thibaud2652
Morgan Le Fay
0
9
2
0.11
L
Hachiman
Tidus-Sama_
Hachiman
1
12
1
0.13
W
6
2
18
7.5
W
Charybdis
d13guito04
Charybdis
13
2
11
9.25
W
Serqet
ivad39
Serqet
8
3
14
5
L
Jormungandr
sully9685
Jormungandr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,931
Damage
81,943
111,952
Taken
95,285
67,265
Mitigated
62,507
19,257
Healing
32,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arawyek4991
King Arthur
20,640
1,187
0
2,998
26,386
28,738
23
3,637
21,920
16,053
69,629
L
Cliodhna
CxrsedLayX
Cliodhna
15,649
1,251
0
2,912
24,000
7,464
0
1,428
22,420
0
69,815
W
17,821
5,088
0
4,505
14,009
4,637
1,207
2,033
11,904
0
95,506
W
Hou Yi
MarcM2001
Hou Yi
24,977
12,083
0
9,009
23,019
9,007
3,696
3,334
19,618
0
106,001
L
Morgan Le Fay
Thibaud2652
Morgan Le Fay
7,716
417
68
2,793
17,665
4,798
0
1,644
15,571
35,771
0
L
Hachiman
Tidus-Sama_
Hachiman
10,626
2,238
0
2,442
21,111
4,679
495
2,013
19,098
0
47,595
W
11,109
2,059
1,240
3,597
22,994
28,172
345
6,936
15,660
46,204
0
W
Charybdis
d13guito04
Charybdis
20,006
11,812
0
9,314
17,576
6,499
2,396
4,464
12,521
0
98,400
W
Serqet
ivad39
Serqet
8,030
1,598
0
4,553
17,687
14,192
662
3,609
13,902
0
49,291
L
Jormungandr
sully9685
Jormungandr
7,300
1,703
2,452
5,592
22,790
21,586
353
3,236
19,554
59,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,105
Gold Earned
66,066
432
Minions Killed
527
0
Camps Cleared
0
2,081,044
Distance Traveled
2,339,117
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,501
460
120
5
0
477,748
0
L
Cliodhna
11,405
456
83
3
0
447,366
0
W
Loki
13,407
536
120
5
0
514,039
5
W
Hou Yi
13,196
528
125
5
0
422,353
2
L
Morgan Le Fay
8,953
358
56
2
0
380,612
0
L
Hachiman
8,739
350
74
3
0
387,564
0
W
Ymir
12,615
505
54
2
0
444,694
2
W
Charybdis
14,014
561
159
6
0
433,930
4
W
Serqet
12,834
513
69
3
0
524,101
2
L
Jormungandr
10,507
420
99
4
0
387,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role