Player Matchup

Ares
Ares
Strike PhenixQC
Ares
Level 27
God Stats
12W - 14L
1,385 SR
Queue Stats
15W - 22L
1,252 Elo+
Party 1
Cupid
Cupid
thermomettreQC
Cupid
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 74L
1,266 Elo+
Party 1
Hel
Hel
venhr
Hel
Level 13
God Stats
2W - 3L
1,309 SR
Queue Stats
8W - 23L
1,120 Elo+
Party 1
Team Averages
Level 35
1,398 SR
1,213 Elo+

VS

Team Averages
Level 32
1,457 SR
1,160 Elo+
Ymir
Ymir
DUMBxTHICC
Ymir
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 359L
1,168 Elo+
Party 2
Danzaburou
Danzaburou
MacAttack00719
Danzaburou
Level 17
God Stats
8W - 5L
1,478 SR
Queue Stats
59W - 115L
1,133 Elo+
Party 2
Zeus
Zeus
jandj3011
Zeus
Level 17
God Stats
35W - 53L
1,392 SR
Queue Stats
126W - 199L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,934
638
6,015
21,415
27,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 4 / 3
10,426
745
11,656
14,685
6,517
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
venhr
Hel
13
1 / 10 / 6
9,141
653
6,580
16,510
9,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 19
10,355
740
11,473
20,716
21,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MacAttack00719
Danzaburou
15
5 / 1 / 14
10,461
747
15,320
8,567
3,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
16
14 / 3 / 5
11,682
834
18,388
10,613
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
8
Kills
20
20
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
4
19
2.63
W
Danzaburou
MacAttack00719
Danzaburou
5
1
14
12
L
3
6
4
0.83
W
Zeus
14
3
5
5.5
L
4
4
3
1.38
L
Hel
venhr
Hel
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,251
Damage
45,181
52,610
Taken
39,896
42,979
Mitigated
28,771
11,063
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,473
2,983
328
5,150
20,716
21,489
168
8,451
12,265
21,469
0
W
Danzaburou
MacAttack00719
Danzaburou
15,320
6,090
656
2,795
8,567
3,718
1,287
3,212
5,355
0
43,401
L
6,015
253
503
1,089
21,415
27,330
0
12,155
9,260
13,417
0
W
Zeus
18,388
3,308
413
2,997
10,613
3,564
633
2,026
8,587
54,443
0
L
11,656
6,302
533
2,388
14,685
6,517
0
8,156
6,529
0
28,456
L
Hel
venhr
Hel
6,580
1,801
3,031
3,519
16,510
9,132
573
9,808
6,702
24,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
32,498
104
Minions Killed
138
1
Camps Cleared
8
630,366
Distance Traveled
715,980
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,355
740
19
1
1
231,263
0
W
Danzaburou
10,461
747
55
4
3
242,115
2
L
Ares
8,934
638
22
2
0
222,289
3
W
Zeus
11,682
834
64
5
4
242,602
1
L
Cupid
10,426
745
49
4
1
220,344
2
L
Hel
9,141
653
33
2
0
187,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role