Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
Nitecrow462
Poseidon
Silver IV
Level 86
God Stats
0W - 2L
1,476 SR
Queue Stats
13W - 26L
1,265 MMR
Solo
Hou Yi
Hou Yi
Silver I
SmoothVengeance
Hou Yi
Silver I
Level 89
God Stats
9W - 8L
1,695 SR
Queue Stats
357W - 371L
1,209 MMR
Solo
Arachne
Arachne
Gold V
SourNug
Arachne
Gold V
Level 159
God Stats
28W - 15L
1,611 SR
Queue Stats
174W - 177L
1,316 MMR
Solo
Geb
Geb
Silver IV
aswainmain
Geb
Silver IV
Level 59
God Stats
1W - 3L
1,424 SR
Queue Stats
17W - 31L
1,149 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,541 SR
1,288 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,492 SR
1,340 MMR
Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
CyclingJunkies
Chiron
Silver II
Level 68
God Stats
34W - 35L
1,474 SR
Queue Stats
101W - 109L
1,220 MMR
Party 1
Ares
Ares
Silver I
MosJohn
Ares
Silver I
Level 104
God Stats
27W - 22L
1,482 SR
Queue Stats
324W - 360L
1,169 MMR
Solo
Sol
Sol
Silver II
bTrickz
Sol
Silver II
Level 88
God Stats
16W - 11L
1,506 SR
Queue Stats
146W - 149L
1,312 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 0
5,212
521
2,805
7,978
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Nitecrow462
Poseidon
8
0 / 4 / 0
4,999
500
3,055
5,058
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
5,069
507
3,797
7,479
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
SourNug
Arachne
9
0 / 2 / 0
5,179
518
3,088
7,848
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
4,550
455
926
4,628
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
LokiScyllaBastetThoth

VS

Bans
CliodhnaAgniArtioJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 0 / 1
6,733
673
3,121
7,226
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
 
Chang'e
12
1 / 0 / 2
6,728
673
4,111
7,925
2,905
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 1
6,702
670
5,869
4,438
1,062
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
MosJohn
Ares
10
1 / 0 / 3
6,028
603
3,423
7,028
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sol
10
1 / 0 / 1
6,083
608
4,440
4,594
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Ne Zha
 
Ne Zha
5
0
1
5.5
W
Chang'e
 
Chang'e
1
0
2
2
W
4
0
1
4.5
W
Ares
MosJohn
Ares
1
0
3
2.5
L
Poseidon
Nitecrow462
Poseidon
0
4
0
0
L
0
4
0
0
L
Arachne
SourNug
Arachne
0
2
0
0
L
0
0
0
0
W
Sol
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,671
Damage
20,964
32,991
Taken
31,211
12,189
Mitigated
12,040
8,736
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,805
1,259
0
3,488
7,978
5,310
0
3,788
4,190
0
26,807
W
Ne Zha
 
Ne Zha
3,121
775
0
4,029
7,226
2,596
53
818
6,408
0
31,591
W
Chang'e
 
Chang'e
4,111
721
1,111
5,736
7,925
2,905
1,061
0
7,925
37,122
0
W
5,869
1,693
606
1,561
4,438
1,062
0
305
4,133
0
46,608
W
Ares
MosJohn
Ares
3,423
21
290
2,104
7,028
4,039
72
875
6,153
13,288
3,158
L
Poseidon
Nitecrow462
Poseidon
3,055
491
0
172
5,058
1,217
0
1,770
3,288
25,922
0
L
3,797
2,037
0
2,327
7,479
1,470
0
866
6,613
0
36,415
L
Arachne
SourNug
Arachne
3,088
1,450
0
1,631
7,848
2,298
0
2,880
4,968
0
30,953
L
926
199
159
959
4,628
1,894
0
1,796
2,832
6,123
0
W
Sol
4,440
1,527
0
3,076
4,594
1,438
995
1,983
2,611
32,122
3,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
32,274
279
Minions Killed
352
0
Camps Cleared
0
1,000,070
Distance Traveled
972,808
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,212
521
61
6
0
187,048
3
W
Ne Zha
6,733
673
70
7
0
212,135
1
W
Chang'e
6,728
673
85
9
0
177,318
2
W
Chiron
6,702
670
92
9
0
184,266
5
W
Ares
6,028
603
25
3
0
200,808
5
L
Poseidon
4,999
500
62
6
0
191,457
4
L
Hou Yi
5,069
507
74
7
0
181,371
4
L
Arachne
5,179
518
68
7
0
219,270
0
L
Geb
4,550
455
14
1
0
220,924
2
W
Sol
6,083
608
80
8
0
198,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role