Player Matchup

Serqet
Serqet
Copperhead3120
Serqet
Level 89
God Stats
1W - 5L
1,089 SR
Queue Stats
57W - 67L
1,413 Elo+
Solo
Nike
Nike
Khaliesl
Nike
Level 53
God Stats
3W - 2L
1,407 SR
Queue Stats
22W - 24L
1,361 Elo+
Solo
Thanatos
Thanatos
Sans_TheKing_fr
Thanatos
Level 60
God Stats
4W - 14L
1,295 SR
Queue Stats
133W - 126L
1,314 Elo+
Solo
Danzaburou
Danzaburou
d66537650
Danzaburou
Level 65
God Stats
1W - 1L
1,155 SR
Queue Stats
28W - 28L
1,306 Elo+
Solo
Scylla
Scylla
xXthehaker554Xx
Scylla
Level 67
God Stats
2W - 1L
1,680 SR
Queue Stats
104W - 113L
1,358 Elo+
Solo
Team Averages
Level 67
1,325 SR
1,350 Elo+

VS

Team Averages
Level 87
1,494 SR
1,342 Elo+
Merlin
Merlin
Carnaja
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 195L
1,309 Elo+
Solo
Artio
Artio
EriKs0nono
Artio
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 169L
1,443 Elo+
Party 1
Zeus
Zeus
Mehtos1337
Zeus
Level 96
God Stats
19W - 12L
1,674 SR
Queue Stats
300W - 341L
1,314 Elo+
Solo
Cernunnos
Cernunnos
ZenTouRio
Cernunnos
Level 47
God Stats
1W - 1L
1,688 SR
Queue Stats
45W - 64L
1,311 Elo+
Party 1
Loki
Loki
thebrain_7
Loki
Level 68
God Stats
14W - 26L
1,107 SR
Queue Stats
253W - 278L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,414
458
2,208
9,315
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
10
0 / 2 / 1
6,513
465
4,067
8,236
4,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thanatos
11
3 / 0 / 2
7,043
503
7,876
7,970
2,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
d66537650
Danzaburou
14
2 / 0 / 4
8,198
586
4,572
4,318
1,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 2 / 1
7,525
538
2,377
5,761
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carnaja
Merlin
1
0 / 2 / 0
4,196
300
0
1,203
158
Artio
12
3 / 3 / 0
6,900
493
6,833
13,666
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 1
7,636
545
6,555
3,129
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ZenTouRio
Cernunnos
11
0 / 4 / 0
6,308
451
1,907
7,028
1,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,062
433
2,894
9,362
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
5
5
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Carnaja
Merlin
0
2
0
0
W
3
1
0
3
L
Artio
3
3
0
1
W
Nike
0
2
1
0.25
L
2
0
1
2.5
W
Thanatos
3
0
2
4
L
Cernunnos
ZenTouRio
Cernunnos
0
4
0
0
W
Danzaburou
d66537650
Danzaburou
2
0
4
4
L
0
4
1
0.13
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,100
Damage
18,189
35,600
Taken
34,388
13,468
Mitigated
16,713
10,719
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Carnaja
Merlin
0
0
0
0
1,203
158
0
0
1,071
0
0
W
2,208
442
0
691
9,315
3,698
0
2,730
6,506
0
17,721
L
Artio
6,833
1,408
286
5,759
13,666
11,554
0
165
13,381
33,100
0
W
Nike
4,067
1,254
0
675
8,236
4,048
0
4,728
2,917
273
30,758
L
6,555
0
497
1,424
3,129
834
150
0
3,129
48,782
0
W
Thanatos
7,876
1,418
0
6,964
7,970
2,643
197
2,291
5,501
0
30,050
L
Cernunnos
ZenTouRio
Cernunnos
1,907
1,333
0
1,287
7,028
1,602
46
833
6,173
0
31,602
W
Danzaburou
d66537650
Danzaburou
4,572
1,675
0
1,485
4,318
1,152
875
0
4,318
0
52,818
L
2,894
521
0
2,239
9,362
2,565
124
1,461
7,725
0
31,243
W
2,377
91
0
904
5,761
1,927
204
2,585
2,970
41,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
31,102
324
Minions Killed
306
0
Camps Cleared
0
1,297,094
Distance Traveled
1,162,390
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,196
300
0
0
0
109,785
0
W
Serqet
6,414
458
22
2
0
230,955
0
L
Artio
6,900
493
64
5
0
260,466
5
W
Nike
6,513
465
74
5
0
257,698
1
L
Zeus
7,636
545
112
8
0
271,543
5
W
Thanatos
7,043
503
41
3
0
317,973
0
L
Cernunnos
6,308
451
66
5
0
247,866
7
W
Danzaburou
8,198
586
97
7
0
244,364
4
L
Loki
6,062
433
64
5
0
272,730
7
W
Scylla
7,525
538
90
6
0
246,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role