Player Matchup

Apollo
Apollo
Platinum IV
BeToasty
Apollo
Platinum IV
Level 157
God Stats
16W - 20L
1,530 SR
Queue Stats
83W - 80L
1,791 MMR
Solo
Bastet
Bastet
Gold III
GinebraBellucci
Bastet
Gold III
Level 127
God Stats
3W - 2L
1,669 SR
Queue Stats
39W - 40L
1,540 MMR
Party 1
Hachiman
Hachiman
Gold IV
Jinkora
Hachiman
Gold IV
Level 53
God Stats
4W - 0L
1,787 SR
Queue Stats
43W - 11L
1,718 MMR
Solo
Eset
Eset
Platinum III
Zexïon
Eset
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,781 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
fireflew
Morgan Le Fay
Platinum II
Level 127
God Stats
4W - 0L
1,921 SR
Queue Stats
82W - 76L
1,764 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,682 SR
1,719 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,528 SR
1,687 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
JIMMIL
Ullr
Gold V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,690 MMR
Solo
Ganesha
Ganesha
Gold I
MERGUZZ
Ganesha
Gold I
Level 130
God Stats
11W - 7L
1,407 SR
Queue Stats
452W - 454L
1,721 MMR
Solo
Cerberus
Cerberus
Platinum V
Sylveonnnn
Cerberus
Platinum V
Level 149
God Stats
7W - 3L
1,683 SR
Queue Stats
124W - 122L
1,731 MMR
Solo
Agni
Agni
Platinum II
TrapatoniLT
Agni
Platinum II
Level 160
God Stats
4W - 8L
1,552 SR
Queue Stats
374W - 384L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeToasty
Apollo
18
9 / 3 / 6
12,368
618
15,808
22,766
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 2 / 6
11,943
597
12,839
15,048
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Jinkora
Hachiman
16
6 / 2 / 12
11,385
569
14,518
22,915
15,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Zexïon
Eset
16
1 / 4 / 0
10,660
533
8,771
14,974
14,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
fireflew
Morgan Le Fay
16
3 / 4 / 11
10,679
534
17,765
14,012
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ZeusAresBellonaCabrakan

VS

Bans
CliodhnaAtlasThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 10 / 2
9,313
466
8,851
14,114
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
JIMMIL
Ullr
18
7 / 4 / 4
10,870
544
16,120
15,257
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
MERGUZZ
Ganesha
11
0 / 3 / 5
7,929
396
3,908
19,548
20,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Sylveonnnn
Cerberus
16
5 / 3 / 6
10,240
512
14,088
23,377
24,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 6
8,565
428
13,309
14,390
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
28
Kills
14
15
Deaths
28
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
10
2
0.2
W
Apollo
BeToasty
Apollo
9
3
6
4
W
9
2
6
6
L
Ullr
JIMMIL
Ullr
7
4
4
2.25
W
Hachiman
Jinkora
Hachiman
6
2
12
6
L
Ganesha
MERGUZZ
Ganesha
0
3
5
0.83
L
Cerberus
Sylveonnnn
Cerberus
5
3
6
2.67
L
1
8
6
0.5
W
Eset
Zexïon
Eset
1
4
0
0.25
W
Morgan Le Fay
fireflew
Morgan Le Fay
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,701
Damage
56,276
89,715
Taken
86,686
49,334
Mitigated
59,308
33,222
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,851
4,055
0
1,316
14,114
4,166
1,497
1,158
12,940
0
71,340
W
Apollo
BeToasty
Apollo
15,808
9,091
0
12,165
22,766
7,874
4,022
4,780
17,898
0
105,657
W
12,839
2,352
0
5,254
15,048
6,008
1,166
4,585
10,347
0
67,878
L
Ullr
JIMMIL
Ullr
16,120
6,968
0
665
15,257
5,255
0
3,613
11,442
0
75,675
W
Hachiman
Jinkora
Hachiman
14,518
6,896
799
5,642
22,915
15,808
1,026
7,637
14,795
0
51,062
L
Ganesha
MERGUZZ
Ganesha
3,908
367
0
1,986
19,548
20,721
0
5,699
13,647
23,739
0
L
Cerberus
Sylveonnnn
Cerberus
14,088
642
0
9,182
23,377
24,543
0
9,282
13,875
57,751
0
L
13,309
835
202
2,621
14,390
4,623
0
6,486
7,582
53,608
0
W
Eset
Zexïon
Eset
8,771
2,563
1,276
4,915
14,974
14,707
312
6,761
7,570
62,259
8,930
W
Morgan Le Fay
fireflew
Morgan Le Fay
17,765
1,314
211
2,960
14,012
4,937
126
8,072
5,807
69,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,035
Gold Earned
46,917
610
Minions Killed
485
0
Camps Cleared
0
1,908,096
Distance Traveled
1,828,992
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,313
466
126
6
0
335,301
6
W
Apollo
12,368
618
174
9
0
352,166
3
W
Bastet
11,943
597
106
5
0
465,655
2
L
Ullr
10,870
544
109
5
0
366,629
2
W
Hachiman
11,385
569
59
3
0
397,936
1
L
Ganesha
7,929
396
8
0
0
418,412
1
L
Cerberus
10,240
512
140
7
0
337,888
6
L
Agni
8,565
428
102
5
0
370,762
8
W
Eset
10,660
533
143
7
0
319,449
3
W
Morgan Le Fay
10,679
534
128
6
0
372,890
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role