Player Matchup

Fenrir
Fenrir
DeeJoe19
Fenrir
Level 107
God Stats
16W - 18L
1,633 SR
Queue Stats
929W - 964L
1,379 Elo+
Solo
Freya
Freya
Lickalettuce
Freya
Level 49
God Stats
3W - 3L
1,462 SR
Queue Stats
444W - 460L
1,367 Elo+
Solo
Xing Tian
Xing Tian
Zekaym
Xing Tian
Level 103
God Stats
1W - 3L
1,281 SR
Queue Stats
375W - 392L
1,438 Elo+
Solo
Yemoja
Yemoja
betterside
Yemoja
Level 92
God Stats
1W - 5L
1,135 SR
Queue Stats
143W - 145L
1,404 Elo+
Solo
Agni
Agni
ladysithkiller46
Agni
Level 48
God Stats
5W - 6L
1,628 SR
Queue Stats
366W - 365L
1,476 Elo+
Solo
Team Averages
Level 80
1,428 SR
1,413 Elo+

VS

Team Averages
Level 113
1,457 SR
1,407 Elo+
Chiron
Chiron
 
Chiron
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CricketSpyder
Aphrodite
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,485 Elo+
Solo
Ares
Ares
Tarsio25
Ares
Level 141
God Stats
2W - 2L
1,261 SR
Queue Stats
220W - 206L
1,407 Elo+
Solo
Merlin
Merlin
VaniIIaBun
Merlin
Level 125
God Stats
2W - 2L
1,438 SR
Queue Stats
51W - 48L
1,415 Elo+
Solo
Chaac
Chaac
thammys
Chaac
Level 66
God Stats
1W - 1L
1,585 SR
Queue Stats
17W - 29L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeeJoe19
Fenrir
19
7 / 10 / 10
12,482
693
16,281
27,850
29,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 10 / 10
11,900
661
16,872
19,672
7,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Zekaym
Xing Tian
20
1 / 7 / 15
11,924
662
15,181
24,062
28,410
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
betterside
Yemoja
19
4 / 7 / 10
11,537
641
19,301
23,235
31,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 9 / 5
11,435
635
20,880
17,223
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 5 / 22
13,043
725
22,028
18,511
8,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
CricketSpyder
Aphrodite
20
5 / 3 / 22
12,907
717
15,266
18,587
13,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
7 / 6 / 14
12,734
707
10,507
23,541
27,566
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
VaniIIaBun
Merlin
20
17 / 3 / 20
15,618
868
34,779
21,615
10,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
thammys
Chaac
20
8 / 7 / 21
13,463
748
17,584
30,240
28,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
142
23
Kills
43
43
Deaths
24
50
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
5
22
3.4
W
Aphrodite
CricketSpyder
Aphrodite
5
3
22
5.33
L
Fenrir
DeeJoe19
Fenrir
7
10
10
1.2
L
7
10
10
1.2
W
Ares
7
6
14
2.33
W
Merlin
VaniIIaBun
Merlin
17
3
20
9
L
Xing Tian
Zekaym
Xing Tian
1
7
15
1.21
L
Yemoja
betterside
Yemoja
4
7
10
1.29
L
4
9
5
0.72
W
Chaac
thammys
Chaac
8
7
21
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,515
Damage
100,164
112,042
Taken
112,494
102,796
Mitigated
88,392
26,776
Healing
53,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,028
6,966
3,775
4,881
18,511
8,207
929
11,223
7,272
0
41,665
W
Aphrodite
CricketSpyder
Aphrodite
15,266
4,045
13,930
10,340
18,587
13,894
1,387
14,102
4,485
24,449
0
L
Fenrir
DeeJoe19
Fenrir
16,281
3,795
1,139
4,831
27,850
29,384
0
15,545
12,305
0
23,672
L
16,872
6,064
1,343
3,680
19,672
7,368
49
13,011
6,661
25,493
0
W
Ares
10,507
570
423
2,443
23,541
27,566
676
15,655
7,886
17,412
0
W
Merlin
VaniIIaBun
Merlin
34,779
2,311
2,865
5,782
21,615
10,575
1,721
14,118
7,497
77,248
0
L
Xing Tian
Zekaym
Xing Tian
15,181
1,234
1,240
3,501
24,062
28,410
0
12,870
11,192
31,698
0
L
Yemoja
betterside
Yemoja
19,301
2,785
4,131
2,774
23,235
31,796
0
13,544
9,691
39,494
0
L
20,880
1,257
1,502
2,635
17,223
5,838
509
6,048
11,175
45,491
0
W
Chaac
thammys
Chaac
17,584
2,639
930
8,535
30,240
28,150
216
17,120
13,120
698
32,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,278
Gold Earned
67,765
147
Minions Killed
189
0
Camps Cleared
0
1,331,659
Distance Traveled
1,429,299
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,043
725
53
3
0
284,354
0
W
Aphrodite
12,907
717
20
1
0
269,819
1
L
Fenrir
12,482
693
15
1
0
274,667
4
L
Freya
11,900
661
18
1
0
231,189
0
W
Ares
12,734
707
12
1
0
271,895
0
W
Merlin
15,618
868
79
4
0
288,778
0
L
Xing Tian
11,924
662
26
1
0
293,990
0
L
Yemoja
11,537
641
33
2
0
244,458
0
L
Agni
11,435
635
55
3
0
287,355
0
W
Chaac
13,463
748
25
1
0
314,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role