Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
bigwig67
Freya
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 89L
1,982 Elo+
Solo
Awilix
Awilix
llIIIWIIIll
Awilix
Level 121
God Stats
1W - 4L
1,125 SR
Queue Stats
188W - 166L
1,598 Elo+
Solo
Team Averages
Level 128
1,375 SR
1,693 Elo+

VS

Team Averages
Level 139
1,548 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
Level 160
God Stats
370W - 200L
1,718 SR
Queue Stats
483W - 345L
1,676 Elo+
Solo
Sol
Sol
BLHandsomeJack
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
CausingWand8332
Sun Wukong
Level 129
God Stats
7W - 8L
1,426 SR
Queue Stats
15W - 18L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
3 / 0 / 13
14,508
725
13,113
26,795
40,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
bigwig67
Freya
19
4 / 1 / 8
13,446
672
20,747
23,242
10,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
18
9 / 7 / 4
13,925
696
15,703
20,859
14,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
17
3 / 7 / 2
12,602
630
18,024
15,186
5,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 2
11,806
590
17,389
16,418
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CausingWand8332
Sun Wukong
17
3 / 3 / 5
12,593
630
19,086
25,746
26,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
8
8
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
13
9.5
L
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
3
7
2
0.57
L
2
6
2
0.5
L
Sun Wukong
CausingWand8332
Sun Wukong
3
3
5
1.83
W
Freya
bigwig67
Freya
4
1
8
8
W
Awilix
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,563
Damage
54,499
70,896
Taken
57,350
65,685
Mitigated
38,876
31,851
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
13,113
1,301
0
11,711
26,795
40,464
434
7,320
19,083
42,113
0
L
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
18,024
6,669
0
3,525
15,186
5,978
823
7,575
7,308
0
68,021
L
17,389
6,487
0
5,413
16,418
5,911
1,281
8,825
7,208
43,330
0
L
Sun Wukong
CausingWand8332
Sun Wukong
19,086
3,263
318
4,106
25,746
26,987
133
17,788
7,462
0
34,781
W
Freya
bigwig67
Freya
20,747
7,303
924
13,462
23,242
10,669
1,260
4,448
18,387
75,076
0
W
Awilix
15,703
5,185
396
5,358
20,859
14,552
1,520
6,037
14,326
0
45,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,879
Gold Earned
37,001
226
Minions Killed
213
9
Camps Cleared
7
1,107,889
Distance Traveled
1,014,788
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,508
725
52
3
2
393,661
4
L
Ah Muzen Cab
12,602
630
128
6
2
315,145
3
L
Sol
11,806
590
55
3
3
318,984
8
L
Sun Wukong
12,593
630
30
2
2
380,659
1
W
Freya
13,446
672
117
6
2
363,349
4
W
Awilix
13,925
696
57
3
5
350,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role